最终整理版
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@@ -0,0 +1,199 @@
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[gd_scene format=3 uid="uid://c0ue1on2pu5gn"]
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[ext_resource type="PackedScene" uid="uid://btojurpsnh3pq" path="res://presets/entities/sprites/animations/1Direction.tscn" id="1_77p2u"]
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[ext_resource type="Texture2D" uid="uid://bi0b3ww1muw37" path="res://data/graphics/sprites/npcs/soulmenhir.png" id="1_bbcyx"]
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[ext_resource type="PackedScene" uid="uid://y4uyhaol2sqv" path="res://presets/effects/particles/SoulMenhir.tscn" id="1_ofmbt"]
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[sub_resource type="Curve" id="Curve_kddwk"]
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_data = [Vector2(0, 0.402404), 0.0, 0.0, 0, 0, Vector2(0.616725, 0.797737), 2.05226, 2.05226, 0, 0, Vector2(1, 0.632249), -3.78584, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_tbltw"]
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curve = SubResource("Curve_kddwk")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ofmbt"]
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resource_local_to_scene = true
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lifetime_randomness = 0.79
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particle_flag_rotate_y = true
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emission_shape_offset = Vector3(-5, -40, 0)
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emission_shape = 2
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emission_sphere_radius = 5.0
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angle_min = -720.0
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angle_max = 720.0
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angular_velocity_min = 180.0
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angular_velocity_max = 360.0
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orbit_velocity_min = -0.2
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orbit_velocity_max = 0.2
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gravity = Vector3(0, -4, 0)
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radial_accel_min = -2.2351742e-06
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radial_accel_max = 4.9999976
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attractor_interaction_enabled = false
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scale_curve = SubResource("CurveTexture_tbltw")
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color = Color(0.86, 0.85, 1, 1)
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hue_variation_min = -0.20000002
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hue_variation_max = -2.2351742e-08
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turbulence_noise_strength = 6.03
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[sub_resource type="Animation" id="Animation_38rnv"]
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resource_name = "Attack"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_kbkln"]
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resource_name = "Death"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_8svaw"]
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resource_name = "From Trigger"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_x1wls"]
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resource_name = "Idle"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_tli2y"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_5moda"]
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resource_name = "Sit"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_2ge8q"]
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resource_name = "To Trigger"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_v53m3"]
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resource_name = "Trigger"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_yp2cr"]
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resource_name = "Walk"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_gf7hs"]
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_data = {
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&"Attack": SubResource("Animation_38rnv"),
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&"Death": SubResource("Animation_kbkln"),
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&"From Trigger": SubResource("Animation_8svaw"),
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&"Idle": SubResource("Animation_x1wls"),
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&"RESET": SubResource("Animation_tli2y"),
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&"Sit": SubResource("Animation_5moda"),
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&"To Trigger": SubResource("Animation_2ge8q"),
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&"Trigger": SubResource("Animation_v53m3"),
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&"Walk": SubResource("Animation_yp2cr")
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}
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[node name="SoulMenhir" type="Node2D" unique_id=195182728]
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[node name="Soul Menhir particles" parent="." unique_id=2056597341 instance=ExtResource("1_ofmbt")]
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process_material = SubResource("ParticleProcessMaterial_ofmbt")
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[node name="Body" type="Sprite2D" parent="." unique_id=1781100429]
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texture = ExtResource("1_bbcyx")
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offset = Vector2(0, -28)
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[node name="Animation" type="AnimationPlayer" parent="." unique_id=336869200]
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root_node = NodePath("../Body")
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libraries/ = SubResource("AnimationLibrary_gf7hs")
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[node name="AnimationTree" parent="Animation" unique_id=1584493948 instance=ExtResource("1_77p2u")]
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root_node = NodePath("../../Body")
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