最终整理版

This commit is contained in:
2026-06-03 17:04:06 +08:00
commit 959055ce90
1240 changed files with 80570 additions and 0 deletions
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extends NpcScript
class_name SoulMenhirGlobal
#
const REGEN_HEALTH_BONUS : int = 3
const REGEN_MANA_BONUS : int = 3
const REGEN_STAMINA_BONUS : int = 3
var playerModifiers : Dictionary[int, Array] = {}
#
func OnAreaEnter(player : PlayerAgent):
if not player or not ActorCommons.IsAlive(player):
return
var playerRID : int = player.get_rid().get_id()
if playerModifiers.has(playerRID):
return
var mods : Array[StatModifier] = []
mods.append(AddModifier(CellCommons.Modifier.RegenHealth, REGEN_HEALTH_BONUS, player))
mods.append(AddModifier(CellCommons.Modifier.RegenMana, REGEN_MANA_BONUS, player))
mods.append(AddModifier(CellCommons.Modifier.RegenStamina, REGEN_STAMINA_BONUS, player))
playerModifiers[playerRID] = mods
func OnAreaExit(player : PlayerAgent):
if not player:
return
var playerRID : int = player.get_rid().get_id()
if not playerModifiers.has(playerRID):
return
for mod in playerModifiers[playerRID]:
RemoveModifier(mod, player)
playerModifiers.erase(playerRID)