[gd_scene format=3 uid="uid://dqdpqrng1ptvv"] [ext_resource type="Texture2D" uid="uid://o8s2iqm8dwfx" path="res://data/graphics/sprites/monsters/croc.png" id="1_r57t1"] [ext_resource type="PackedScene" uid="uid://oxrams6nup8i" path="res://presets/entities/sprites/animations/8Directions.tscn" id="2_f1jyi"] [sub_resource type="Animation" id="Animation_qks5j"] resource_name = "AttackDown" length = 0.69 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.09, 0.22, 0.32, 0.37, 0.46, 0.59), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [3, 4, 3, 0, 5, 6, 5] } [sub_resource type="Animation" id="Animation_apvk4"] resource_name = "AttackLeft" length = 0.69 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.09, 0.22, 0.32, 0.37, 0.46, 0.59), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [19, 20, 19, 16, 21, 22, 21] } [sub_resource type="Animation" id="Animation_5pqa5"] resource_name = "AttackLeftDown" length = 0.69 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.09, 0.22, 0.32, 0.37, 0.46, 0.59), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [11, 12, 11, 8, 13, 14, 13] } [sub_resource type="Animation" id="Animation_moiok"] resource_name = "AttackLeftUp" length = 0.69 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.09, 0.22, 0.32, 0.37, 0.46, 0.59), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [27, 28, 27, 24, 29, 30, 29] } [sub_resource type="Animation" id="Animation_hrf5s"] resource_name = "AttackRight" length = 0.69 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.09, 0.22, 0.32, 0.37, 0.46, 0.59), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [51, 52, 51, 48, 53, 54, 53] } [sub_resource type="Animation" id="Animation_15ivg"] resource_name = "AttackRightDown" length = 0.69 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.09, 0.22, 0.32, 0.37, 0.46, 0.59), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [59, 60, 59, 56, 61, 62, 61] } [sub_resource type="Animation" id="Animation_t5bdr"] resource_name = "AttackRightUp" length = 0.69 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.09, 0.22, 0.32, 0.37, 0.46, 0.59), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [43, 44, 43, 40, 45, 46, 45] } [sub_resource type="Animation" id="Animation_t4ydb"] resource_name = "AttackUp" length = 0.69 loop_mode = 1 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.09, 0.22, 0.32, 0.37, 0.46, 0.59), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [35, 36, 35, 32, 37, 38, 37] } [sub_resource type="Animation" id="Animation_ha1pu"] resource_name = "Death" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [7] } [sub_resource type="Animation" id="6"] resource_name = "IdleDown" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="7"] resource_name = "IdleLeft" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [16] } [sub_resource type="Animation" id="Animation_mwr7m"] resource_name = "IdleLeftDown" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [8] } [sub_resource type="Animation" id="Animation_at3cs"] resource_name = "IdleLeftUp" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [24] } [sub_resource type="Animation" id="8"] resource_name = "IdleRight" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [48] } [sub_resource type="Animation" id="Animation_p8ppf"] resource_name = "IdleRightDown" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [56] } [sub_resource type="Animation" id="Animation_f2oie"] resource_name = "IdleRightUp" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [24] } [sub_resource type="Animation" id="9"] resource_name = "IdleUp" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [32] } [sub_resource type="Animation" id="40"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [19] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:offset") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, -10)] } [sub_resource type="Animation" id="35"] resource_name = "SitDown" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="36"] resource_name = "SitLeft" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [16] } [sub_resource type="Animation" id="37"] resource_name = "SitRight" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [48] } [sub_resource type="Animation" id="38"] resource_name = "SitUp" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [32] } [sub_resource type="Animation" id="3"] resource_name = "WalkDown" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.08, 0.15, 0.23), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [1, 0, 2, 0] } [sub_resource type="Animation" id="4"] resource_name = "WalkLeft" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.08, 0.15, 0.23), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [17, 16, 18, 16] } [sub_resource type="Animation" id="Animation_qxbf6"] resource_name = "WalkLeftDown" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.08, 0.15, 0.23), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [9, 8, 10, 8] } [sub_resource type="Animation" id="Animation_hbss6"] resource_name = "WalkLeftUp" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.08, 0.15, 0.23), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [25, 24, 26, 24] } [sub_resource type="Animation" id="2"] resource_name = "WalkRight" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.08, 0.15, 0.23), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [49, 48, 50, 48] } [sub_resource type="Animation" id="Animation_8r4fl"] resource_name = "WalkRightDown" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.08, 0.15, 0.23), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [57, 56, 58, 56] } [sub_resource type="Animation" id="Animation_7c5fd"] resource_name = "WalkRightUp" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.08, 0.15, 0.23), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [41, 40, 42, 40] } [sub_resource type="Animation" id="5"] resource_name = "WalkUp" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.08, 0.15, 0.23), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [33, 32, 34, 32] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_iko4k"] _data = { &"AttackDown": SubResource("Animation_qks5j"), &"AttackLeft": SubResource("Animation_apvk4"), &"AttackLeftDown": SubResource("Animation_5pqa5"), &"AttackLeftUp": SubResource("Animation_moiok"), &"AttackRight": SubResource("Animation_hrf5s"), &"AttackRightDown": SubResource("Animation_15ivg"), &"AttackRightUp": SubResource("Animation_t5bdr"), &"AttackUp": SubResource("Animation_t4ydb"), &"Death": SubResource("Animation_ha1pu"), &"IdleDown": SubResource("6"), &"IdleLeft": SubResource("7"), &"IdleLeftDown": SubResource("Animation_mwr7m"), &"IdleLeftUp": SubResource("Animation_at3cs"), &"IdleRight": SubResource("8"), &"IdleRightDown": SubResource("Animation_p8ppf"), &"IdleRightUp": SubResource("Animation_f2oie"), &"IdleUp": SubResource("9"), &"RESET": SubResource("40"), &"SitDown": SubResource("35"), &"SitLeft": SubResource("36"), &"SitRight": SubResource("37"), &"SitUp": SubResource("38"), &"WalkDown": SubResource("3"), &"WalkLeft": SubResource("4"), &"WalkLeftDown": SubResource("Animation_qxbf6"), &"WalkLeftUp": SubResource("Animation_hbss6"), &"WalkRight": SubResource("2"), &"WalkRightDown": SubResource("Animation_8r4fl"), &"WalkRightUp": SubResource("Animation_7c5fd"), &"WalkUp": SubResource("5") } [node name="Croc" type="Node2D" unique_id=56048503] [node name="Body" type="Sprite2D" parent="." unique_id=944756048] texture = ExtResource("1_r57t1") offset = Vector2(0, -10) hframes = 8 vframes = 10 frame = 19 [node name="Animation" type="AnimationPlayer" parent="." unique_id=1169180601] root_node = NodePath("../Body") libraries/ = SubResource("AnimationLibrary_iko4k") [node name="AnimationTree" parent="Animation" unique_id=2123717599 instance=ExtResource("2_f1jyi")] root_node = NodePath("../../Body") parameters/Death/BlendSpace2D/blend_position = Vector2(0, -0.904762)