[gd_scene format=3 uid="uid://5ccy1ei1s4x5"] [ext_resource type="Texture2D" uid="uid://cdltp80w5x6e" path="res://data/graphics/sprites/monsters/splatyna.png" id="1"] [ext_resource type="PackedScene" uid="uid://bdy4jc6k38ksb" path="res://presets/entities/sprites/animations/4Directions.tscn" id="2_kn3uj"] [sub_resource type="Animation" id="Animation_k46p5"] resource_name = "AttackDown" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [24, 25, 26, 27, 28, 29, 30, 31] } [sub_resource type="Animation" id="Animation_v5vca"] resource_name = "AttackLeft" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [36, 37, 38, 39, 40, 41, 42, 43] } [sub_resource type="Animation" id="Animation_4saa4"] resource_name = "AttackRight" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [24, 25, 26, 27, 28, 29, 30, 31] } [sub_resource type="Animation" id="Animation_6ruor"] resource_name = "AttackUp" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [36, 37, 38, 39, 40, 41, 42, 43] } [sub_resource type="Animation" id="Animation_o7dai"] resource_name = "Death" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [32] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:z_index") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [-1] } [sub_resource type="Animation" id="6"] resource_name = "IdleDown" length = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="7"] resource_name = "IdleLeft" length = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [12] } [sub_resource type="Animation" id="8"] resource_name = "IdleRight" length = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [6] } [sub_resource type="Animation" id="9"] resource_name = "IdleUp" length = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [18] } [sub_resource type="Animation" id="40"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:z_index") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="35"] resource_name = "SitDown" [sub_resource type="Animation" id="36"] resource_name = "SitLeft" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [12] } [sub_resource type="Animation" id="37"] resource_name = "SitRight" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [6] } [sub_resource type="Animation" id="38"] resource_name = "SitUp" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [18] } [sub_resource type="Animation" id="Animation_x315o"] resource_name = "Trigger" length = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="3"] resource_name = "WalkDown" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [1, 2, 3, 4, 5, 1, 0] } [sub_resource type="Animation" id="4"] resource_name = "WalkLeft" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [13, 14, 15, 16, 17, 13, 12] } [sub_resource type="Animation" id="2"] resource_name = "WalkRight" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [7, 8, 9, 10, 11, 7, 6] } [sub_resource type="Animation" id="5"] resource_name = "WalkUp" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [19, 20, 21, 22, 23, 19, 18] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_iko4k"] _data = { &"AttackDown": SubResource("Animation_k46p5"), &"AttackLeft": SubResource("Animation_v5vca"), &"AttackRight": SubResource("Animation_4saa4"), &"AttackUp": SubResource("Animation_6ruor"), &"Death": SubResource("Animation_o7dai"), &"IdleDown": SubResource("6"), &"IdleLeft": SubResource("7"), &"IdleRight": SubResource("8"), &"IdleUp": SubResource("9"), &"RESET": SubResource("40"), &"SitDown": SubResource("35"), &"SitLeft": SubResource("36"), &"SitRight": SubResource("37"), &"SitUp": SubResource("38"), &"Trigger": SubResource("Animation_x315o"), &"WalkDown": SubResource("3"), &"WalkLeft": SubResource("4"), &"WalkRight": SubResource("2"), &"WalkUp": SubResource("5") } [node name="Splatyna" type="Node2D" unique_id=373635208] [node name="Body" type="Sprite2D" parent="." unique_id=360182972] texture = ExtResource("1") offset = Vector2(0, -28) hframes = 6 vframes = 8 [node name="Animation" type="AnimationPlayer" parent="." unique_id=249686533] root_node = NodePath("../Body") libraries/ = SubResource("AnimationLibrary_iko4k") [node name="AnimationTree" parent="Animation" unique_id=1273703765 instance=ExtResource("2_kn3uj")] root_node = NodePath("../../Body")