[gd_scene format=3 uid="uid://dy3gyhmlew12g"] [ext_resource type="Texture2D" uid="uid://djkvk5b85leb3" path="res://data/graphics/sprites/npcs/chest-small.png" id="1_6jne0"] [ext_resource type="PackedScene" uid="uid://btojurpsnh3pq" path="res://presets/entities/sprites/animations/1Direction.tscn" id="2_dex3v"] [sub_resource type="Animation" id="Animation_38rnv"] resource_name = "Attack" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_kbkln"] resource_name = "Death" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_8svaw"] resource_name = "From Trigger" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [3, 2, 1, 0] } [sub_resource type="Animation" id="Animation_x1wls"] resource_name = "Idle" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_tli2y"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [3] } [sub_resource type="Animation" id="Animation_5moda"] resource_name = "Sit" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_2ge8q"] resource_name = "To Trigger" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 3] } [sub_resource type="Animation" id="Animation_v53m3"] resource_name = "Trigger" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [3] } [sub_resource type="Animation" id="Animation_yp2cr"] resource_name = "Walk" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_gf7hs"] _data = { &"Attack": SubResource("Animation_38rnv"), &"Death": SubResource("Animation_kbkln"), &"From Trigger": SubResource("Animation_8svaw"), &"Idle": SubResource("Animation_x1wls"), &"RESET": SubResource("Animation_tli2y"), &"Sit": SubResource("Animation_5moda"), &"To Trigger": SubResource("Animation_2ge8q"), &"Trigger": SubResource("Animation_v53m3"), &"Walk": SubResource("Animation_yp2cr") } [node name="Chest" type="Node2D" unique_id=736036800] [node name="Body" type="Sprite2D" parent="." unique_id=1965116628] position = Vector2(0, -4) texture = ExtResource("1_6jne0") offset = Vector2(0, -16) hframes = 4 frame = 3 [node name="Animation" type="AnimationPlayer" parent="." unique_id=1756113725] root_node = NodePath("../Body") libraries/ = SubResource("AnimationLibrary_gf7hs") [node name="AnimationTree" parent="Animation" unique_id=1984405014 instance=ExtResource("2_dex3v")] root_node = NodePath("../../Body")