[gd_scene format=3 uid="uid://df8r1aq3r2jbw"] [ext_resource type="PackedScene" uid="uid://cud1m0r5spk2n" path="res://presets/effects/particles/Twinkle.tscn" id="1_dsgte"] [sub_resource type="Gradient" id="Gradient_dsgte"] resource_local_to_scene = true offsets = PackedFloat32Array(0, 0.14009662, 0.5, 0.8695652, 1) colors = PackedColorArray(1, 1, 1, 0, 1, 0.95, 0.75, 0.8, 1, 1, 1, 1, 1, 0.95, 0.75, 0.8, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_2r53f"] resource_local_to_scene = true gradient = SubResource("Gradient_dsgte") [sub_resource type="Curve" id="Curve_8wb8n"] _data = [Vector2(0, 0.34831464), 0.0, 0.0, 0, 0, Vector2(0.15450644, 1), 0.0, 0.0, 0, 0, Vector2(0.39055794, 0.7086207), -2.901341, -2.901341, 0, 0, Vector2(1, 0.18189657), -0.609066, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_ywaie"] curve = SubResource("Curve_8wb8n") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qlu80"] resource_local_to_scene = true lifetime_randomness = 0.6 particle_flag_rotate_y = true particle_flag_disable_z = true angle_min = -180.0 angle_max = 180.0 direction = Vector3(0, 0, 0) spread = 0.0 angular_velocity_min = 249.99998 angular_velocity_max = 399.99997 gravity = Vector3(0, 0, 0) scale_min = 0.5 scale_curve = SubResource("CurveTexture_ywaie") color_ramp = SubResource("GradientTexture1D_2r53f") [node name="Node2D" type="Node2D" unique_id=660855007] [node name="Twinkle Particles" parent="." unique_id=773227535 instance=ExtResource("1_dsgte")] position = Vector2(0, -10) process_material = SubResource("ParticleProcessMaterial_qlu80")