[gd_scene format=3 uid="uid://betlaenst4mwl"] [ext_resource type="Texture2D" uid="uid://dw5ppjee83tck" path="res://data/graphics/default.png" id="1_g2y1v"] [ext_resource type="PackedScene" uid="uid://btojurpsnh3pq" path="res://presets/entities/sprites/animations/1Direction.tscn" id="2_2xeyf"] [sub_resource type="Animation" id="Animation_38rnv"] resource_name = "Attack" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_kbkln"] resource_name = "Death" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_8svaw"] resource_name = "From Trigger" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_x1wls"] resource_name = "Idle" length = 15.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("../Face:frame") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 14.7, 14.8, 14.9), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [0, 4, 5, 4] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("../Face:offset") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [Vector2(0, -38)] } [sub_resource type="Animation" id="Animation_tli2y"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_5moda"] resource_name = "Sit" length = 15.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("../Face:offset") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [Vector2(0, -26)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("../Face:frame") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 14.7, 14.8, 14.9), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [0, 4, 5, 4] } [sub_resource type="Animation" id="Animation_2ge8q"] resource_name = "To Trigger" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_v53m3"] resource_name = "Trigger" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_yp2cr"] resource_name = "Walk" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_gf7hs"] _data = { &"Attack": SubResource("Animation_38rnv"), &"Death": SubResource("Animation_kbkln"), &"From Trigger": SubResource("Animation_8svaw"), &"Idle": SubResource("Animation_x1wls"), &"RESET": SubResource("Animation_tli2y"), &"Sit": SubResource("Animation_5moda"), &"To Trigger": SubResource("Animation_2ge8q"), &"Trigger": SubResource("Animation_v53m3"), &"Walk": SubResource("Animation_yp2cr") } [node name="Chest" type="Node2D" unique_id=195182728] [node name="Face" type="Sprite2D" parent="." unique_id=1682131008] position = Vector2(0, -13) hframes = 8 vframes = 2 [node name="Body" type="Sprite2D" parent="." unique_id=1781100429] texture = ExtResource("1_g2y1v") offset = Vector2(0, -28) [node name="Animation" type="AnimationPlayer" parent="." unique_id=336869200] root_node = NodePath("../Body") libraries/ = SubResource("AnimationLibrary_gf7hs") [node name="AnimationTree" parent="Animation" unique_id=1584493948 instance=ExtResource("2_2xeyf")] root_node = NodePath("../../Body")