[gd_scene format=3 uid="uid://dv04c3m4q4vrf"] [ext_resource type="Texture2D" uid="uid://b537g1hyx2x42" path="res://data/graphics/sprites/monsters/bird.png" id="1_b18su"] [ext_resource type="PackedScene" uid="uid://bdy4jc6k38ksb" path="res://presets/entities/sprites/animations/4Directions.tscn" id="1_c65cm"] [sub_resource type="Animation" id="Animation_qks5j"] resource_name = "AttackDown" length = 0.4 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.166667, 0.333333), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [30, 31, 32, 31] } [sub_resource type="Animation" id="Animation_apvk4"] resource_name = "AttackLeft" length = 0.4 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.166667, 0.333333), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [6, 7, 8, 7] } [sub_resource type="Animation" id="Animation_hrf5s"] resource_name = "AttackRight" length = 0.4 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.166667, 0.333333), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [18, 19, 20, 19] } [sub_resource type="Animation" id="Animation_t4ydb"] resource_name = "AttackUp" length = 0.4 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.166667, 0.333333), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [42, 43, 44, 43] } [sub_resource type="Animation" id="Animation_ha1pu"] resource_name = "Death" length = 0.3 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.266667), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [33, 34, 35] } [sub_resource type="Animation" id="6"] resource_name = "IdleDown" length = 4.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 3.3, 3.43333, 3.6, 3.73333, 3.86667), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 1, "values": [24, 25, 26, 25, 26, 25] } [sub_resource type="Animation" id="7"] resource_name = "IdleLeft" length = 4.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 3.3, 3.43333, 3.6, 3.73333, 3.86667), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 1, 2, 1] } [sub_resource type="Animation" id="8"] resource_name = "IdleRight" length = 4.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 3.3, 3.43333, 3.6, 3.73333, 3.86667), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 1, "values": [12, 13, 14, 13, 14, 13] } [sub_resource type="Animation" id="9"] resource_name = "IdleUp" length = 4.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 3.3, 3.43333, 3.6, 3.73333, 3.86667), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 1, "values": [36, 37, 38, 37, 38, 37] } [sub_resource type="Animation" id="40"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [19] } [sub_resource type="Animation" id="35"] resource_name = "SitDown" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [25] } [sub_resource type="Animation" id="36"] resource_name = "SitLeft" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [1] } [sub_resource type="Animation" id="37"] resource_name = "SitRight" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [13] } [sub_resource type="Animation" id="38"] resource_name = "SitUp" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [37] } [sub_resource type="Animation" id="Animation_pwq8w"] resource_name = "Trigger" length = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [24] } [sub_resource type="Animation" id="3"] resource_name = "WalkDown" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [27, 28, 29] } [sub_resource type="Animation" id="4"] resource_name = "WalkLeft" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [3, 4, 5] } [sub_resource type="Animation" id="2"] resource_name = "WalkRight" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [15, 16, 17] } [sub_resource type="Animation" id="5"] resource_name = "WalkUp" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [39, 40, 41] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_iko4k"] _data = { &"AttackDown": SubResource("Animation_qks5j"), &"AttackLeft": SubResource("Animation_apvk4"), &"AttackRight": SubResource("Animation_hrf5s"), &"AttackUp": SubResource("Animation_t4ydb"), &"Death": SubResource("Animation_ha1pu"), &"IdleDown": SubResource("6"), &"IdleLeft": SubResource("7"), &"IdleRight": SubResource("8"), &"IdleUp": SubResource("9"), &"RESET": SubResource("40"), &"SitDown": SubResource("35"), &"SitLeft": SubResource("36"), &"SitRight": SubResource("37"), &"SitUp": SubResource("38"), &"Trigger": SubResource("Animation_pwq8w"), &"WalkDown": SubResource("3"), &"WalkLeft": SubResource("4"), &"WalkRight": SubResource("2"), &"WalkUp": SubResource("5") } [node name="Generic" type="Node2D" unique_id=1541240235] [node name="Body" type="Sprite2D" parent="." unique_id=1593443499] texture = ExtResource("1_b18su") offset = Vector2(0, -16) hframes = 12 vframes = 4 frame = 19 [node name="Animation" type="AnimationPlayer" parent="." unique_id=340284412] root_node = NodePath("../Body") libraries/ = SubResource("AnimationLibrary_iko4k") [node name="AnimationTree" parent="Animation" unique_id=1179837127 instance=ExtResource("1_c65cm")] root_node = NodePath("../../Body")