Files
Loke/assets/scripts/tonori/sandstorm/DeepLevelEntranceGlobal.gd
2026-06-03 17:04:06 +08:00

10 lines
208 B
GDScript

extends NpcScript
#
const mapPos : Vector2i = Vector2i(1760, 2560)
var mapName : int = "Desert Deep Level".hash()
#
func OnAreaEnter(player : PlayerAgent):
NpcCommons.WarpInstance(player, mapName, mapPos)