Files
2026-06-03 17:04:06 +08:00

17 lines
511 B
GDScript

extends NpcScript
# Quest ID
const questID : int = ProgressCommons.Quest.SANDSTORM_MINE_ABANDONED_TREASURE
# Reward items
var chestMineKeyID : int = DB.GetCellHash("Chest Mine Key")
#
func OnStart():
match GetQuest(questID):
ProgressCommons.SANDSTORM_MINE_ABANDONED_TREASURE.INACTIVE:
if HasSpace(1):
Mes("碎石下面露出一把生锈钥匙,柄上还刻着旧矿工的编号。")
SetQuest(questID, ProgressCommons.SANDSTORM_MINE_ABANDONED_TREASURE.KEY_FOUND)
AddItem(chestMineKeyID, 1)