增加难度上升机制

This commit is contained in:
2026-04-26 09:55:21 +08:00
parent 72df9d474a
commit 30ccac8cbd
5 changed files with 198 additions and 35 deletions
+6
View File
@@ -97,6 +97,9 @@ struct PlayerStats
int stableStructureLevel;
int doubleGrowthLevel;
int gamblerLevel;
int difficultyElapsedMs;
int difficultyLevel;
int lockedRows;
int pieceTuningLevels[7];
};
@@ -204,5 +207,8 @@ void UseScreenBomb();
void UseBlackHole();
void UseAirReshape();
int GetRogueFallInterval();
int GetRoguePlayableHeight();
int GetRogueLockedRows();
void AdvanceRogueDifficulty(int elapsedMs);
void TDrawScreen(HDC hdc, HWND hWnd);