加入连锁爆破与连环炸弹进化路线
This commit is contained in:
@@ -54,6 +54,8 @@ struct PlayerStats
|
|||||||
int sweeperLevel;
|
int sweeperLevel;
|
||||||
int sweeperCharge;
|
int sweeperCharge;
|
||||||
int explosiveLevel;
|
int explosiveLevel;
|
||||||
|
int chainBlastLevel;
|
||||||
|
int chainBombLevel;
|
||||||
int stableStructureLevel;
|
int stableStructureLevel;
|
||||||
int doubleGrowthLevel;
|
int doubleGrowthLevel;
|
||||||
int gamblerLevel;
|
int gamblerLevel;
|
||||||
|
|||||||
+146
-3
@@ -23,6 +23,8 @@ int nextTypes[3] = { 0, 0, 0 };
|
|||||||
int holdType = -1;
|
int holdType = -1;
|
||||||
bool holdUsedThisTurn = false;
|
bool holdUsedThisTurn = false;
|
||||||
bool currentPieceIsExplosive = false;
|
bool currentPieceIsExplosive = false;
|
||||||
|
Point pendingChainBombCenter = { 0, 0 };
|
||||||
|
bool pendingChainBombFollowup = false;
|
||||||
|
|
||||||
enum UpgradeId
|
enum UpgradeId
|
||||||
{
|
{
|
||||||
@@ -39,7 +41,9 @@ enum UpgradeId
|
|||||||
UPGRADE_STABLE_STRUCTURE = 10,
|
UPGRADE_STABLE_STRUCTURE = 10,
|
||||||
UPGRADE_DOUBLE_GROWTH = 11,
|
UPGRADE_DOUBLE_GROWTH = 11,
|
||||||
UPGRADE_PIECE_TUNING = 12,
|
UPGRADE_PIECE_TUNING = 12,
|
||||||
UPGRADE_GAMBLER = 13
|
UPGRADE_GAMBLER = 13,
|
||||||
|
UPGRADE_CHAIN_BLAST = 14,
|
||||||
|
UPGRADE_CHAIN_BOMB = 15
|
||||||
};
|
};
|
||||||
|
|
||||||
static const UpgradeEntry kUpgradePool[] =
|
static const UpgradeEntry kUpgradePool[] =
|
||||||
@@ -54,6 +58,8 @@ static const UpgradeEntry kUpgradePool[] =
|
|||||||
{ UPGRADE_PRESSURE_RELIEF, -1, true, _T("\u51cf\u538b"), _T("\u7279\u6b8a"), _T("\u7acb\u5373\u6e05\u9664\u5f53\u524d\u6700\u9ad8\u5360\u7528\u884c\uff0c\u4e3a\u76d8\u9762\u817e\u51fa\u547c\u5438\u7a7a\u95f4\u3002") },
|
{ UPGRADE_PRESSURE_RELIEF, -1, true, _T("\u51cf\u538b"), _T("\u7279\u6b8a"), _T("\u7acb\u5373\u6e05\u9664\u5f53\u524d\u6700\u9ad8\u5360\u7528\u884c\uff0c\u4e3a\u76d8\u9762\u817e\u51fa\u547c\u5438\u7a7a\u95f4\u3002") },
|
||||||
{ UPGRADE_SWEEPER, -1, true, _T("\u6e05\u626b\u8005"), _T("\u7279\u6b8a"), _T("\u7d2f\u8ba1\u6d88\u884c\u5145\u80fd\uff0c\u6536\u6ee1\u540e\u81ea\u52a8\u6e05\u9664\u5e95\u90e8 1 \u884c\u3002") },
|
{ UPGRADE_SWEEPER, -1, true, _T("\u6e05\u626b\u8005"), _T("\u7279\u6b8a"), _T("\u7d2f\u8ba1\u6d88\u884c\u5145\u80fd\uff0c\u6536\u6ee1\u540e\u81ea\u52a8\u6e05\u9664\u5e95\u90e8 1 \u884c\u3002") },
|
||||||
{ UPGRADE_EXPLOSIVE_PIECE, -1, true, _T("\u7206\u7834\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u7206\u7834\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u65f6\u89e6\u53d1 3x3 \u6e05\u9664\u3002") },
|
{ UPGRADE_EXPLOSIVE_PIECE, -1, true, _T("\u7206\u7834\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u7206\u7834\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u65f6\u89e6\u53d1 3x3 \u6e05\u9664\u3002") },
|
||||||
|
{ UPGRADE_CHAIN_BLAST, 1, false, _T("\u8fde\u9501\u7206\u7834"), _T("\u8fdb\u9636"), _T("\u6d88\u884c\u540e\u5bf9\u88ab\u6e05\u9664\u884c\u9644\u8fd1\u968f\u673a\u6e05\u6389\u51e0\u683c\u3002") },
|
||||||
|
{ UPGRADE_CHAIN_BOMB, 1, false, _T("\u8fde\u73af\u70b8\u5f39"), _T("\u8fdb\u5316"), _T("\u7206\u7834\u8303\u56f4\u63d0\u5347\u4e3a 5x5\uff0c\u82e5\u5f15\u53d1\u6d88\u884c\u5219\u8ffd\u52a0\u4e00\u6b21\u5c0f\u7206\u70b8\u3002") },
|
||||||
{ UPGRADE_STABLE_STRUCTURE, -1, true, _T("\u7a33\u5b9a\u7ed3\u6784"), _T("\u7279\u6b8a"), _T("\u843d\u5730\u540e\u5c0f\u6982\u7387\u81ea\u52a8\u586b\u8865\u90bb\u8fd1\u7a7a\u6d1e\uff0c\u63d0\u9ad8\u76d8\u9762\u7ed3\u6784\u7a33\u5b9a\u6027\u3002") },
|
{ UPGRADE_STABLE_STRUCTURE, -1, true, _T("\u7a33\u5b9a\u7ed3\u6784"), _T("\u7279\u6b8a"), _T("\u843d\u5730\u540e\u5c0f\u6982\u7387\u81ea\u52a8\u586b\u8865\u90bb\u8fd1\u7a7a\u6d1e\uff0c\u63d0\u9ad8\u76d8\u9762\u7ed3\u6784\u7a33\u5b9a\u6027\u3002") },
|
||||||
{ UPGRADE_DOUBLE_GROWTH, -1, true, _T("\u53cc\u500d\u6210\u957f"), _T("\u7279\u6b8a"), _T("\u989d\u5916\u63d0\u9ad8\u6d88\u884c\u5f97\u5206\u4e0e EXP \u6536\u76ca\uff0c\u6bcf\u5c42\u518d\u8ffd\u52a0 15%\u3002") },
|
{ UPGRADE_DOUBLE_GROWTH, -1, true, _T("\u53cc\u500d\u6210\u957f"), _T("\u7279\u6b8a"), _T("\u989d\u5916\u63d0\u9ad8\u6d88\u884c\u5f97\u5206\u4e0e EXP \u6536\u76ca\uff0c\u6bcf\u5c42\u518d\u8ffd\u52a0 15%\u3002") },
|
||||||
{ UPGRADE_PIECE_TUNING, -1, true, _T("\u65b9\u5757\u6539\u9020"), _T("\u7279\u6b8a"), _T("\u9009\u62e9\u4e00\u79cd\u65b9\u5757\uff0c\u964d\u4f4e\u5176\u540e\u7eed\u51fa\u73b0\u6982\u7387\u3002") },
|
{ UPGRADE_PIECE_TUNING, -1, true, _T("\u65b9\u5757\u6539\u9020"), _T("\u7279\u6b8a"), _T("\u9009\u62e9\u4e00\u79cd\u65b9\u5757\uff0c\u964d\u4f4e\u5176\u540e\u7eed\u51fa\u73b0\u6982\u7387\u3002") },
|
||||||
@@ -213,6 +219,8 @@ static void ResetPlayerStats(PlayerStats& stats, bool useRogueRules)
|
|||||||
stats.sweeperLevel = 0;
|
stats.sweeperLevel = 0;
|
||||||
stats.sweeperCharge = 0;
|
stats.sweeperCharge = 0;
|
||||||
stats.explosiveLevel = 0;
|
stats.explosiveLevel = 0;
|
||||||
|
stats.chainBlastLevel = 0;
|
||||||
|
stats.chainBombLevel = 0;
|
||||||
stats.stableStructureLevel = 0;
|
stats.stableStructureLevel = 0;
|
||||||
stats.doubleGrowthLevel = 0;
|
stats.doubleGrowthLevel = 0;
|
||||||
stats.gamblerLevel = 0;
|
stats.gamblerLevel = 0;
|
||||||
@@ -266,6 +274,10 @@ static int GetUpgradeCurrentLevel(int upgradeId)
|
|||||||
return rogueStats.sweeperLevel;
|
return rogueStats.sweeperLevel;
|
||||||
case UPGRADE_EXPLOSIVE_PIECE:
|
case UPGRADE_EXPLOSIVE_PIECE:
|
||||||
return rogueStats.explosiveLevel;
|
return rogueStats.explosiveLevel;
|
||||||
|
case UPGRADE_CHAIN_BLAST:
|
||||||
|
return rogueStats.chainBlastLevel;
|
||||||
|
case UPGRADE_CHAIN_BOMB:
|
||||||
|
return rogueStats.chainBombLevel;
|
||||||
case UPGRADE_STABLE_STRUCTURE:
|
case UPGRADE_STABLE_STRUCTURE:
|
||||||
return rogueStats.stableStructureLevel;
|
return rogueStats.stableStructureLevel;
|
||||||
case UPGRADE_DOUBLE_GROWTH:
|
case UPGRADE_DOUBLE_GROWTH:
|
||||||
@@ -300,6 +312,16 @@ static const TCHAR* GetPieceShortName(int pieceType)
|
|||||||
|
|
||||||
static bool IsUpgradeSelectable(const UpgradeEntry& entry)
|
static bool IsUpgradeSelectable(const UpgradeEntry& entry)
|
||||||
{
|
{
|
||||||
|
if (entry.id == UPGRADE_CHAIN_BLAST)
|
||||||
|
{
|
||||||
|
return rogueStats.explosiveLevel > 0 && rogueStats.chainBlastLevel == 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (entry.id == UPGRADE_CHAIN_BOMB)
|
||||||
|
{
|
||||||
|
return rogueStats.explosiveLevel > 0 && rogueStats.chainBlastLevel > 0 && rogueStats.chainBombLevel == 0;
|
||||||
|
}
|
||||||
|
|
||||||
if (entry.repeatable)
|
if (entry.repeatable)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
@@ -390,11 +412,12 @@ static bool RollExplosivePiece()
|
|||||||
|
|
||||||
static int ClearExplosiveAreaAt(int centerY, int centerX)
|
static int ClearExplosiveAreaAt(int centerY, int centerX)
|
||||||
{
|
{
|
||||||
|
int radius = (currentMode == MODE_ROGUE && rogueStats.chainBombLevel > 0) ? 2 : 1;
|
||||||
int clearedCellCount = 0;
|
int clearedCellCount = 0;
|
||||||
|
|
||||||
for (int y = centerY - 1; y <= centerY + 1; y++)
|
for (int y = centerY - radius; y <= centerY + radius; y++)
|
||||||
{
|
{
|
||||||
for (int x = centerX - 1; x <= centerX + 1; x++)
|
for (int x = centerX - radius; x <= centerX + radius; x++)
|
||||||
{
|
{
|
||||||
if (y >= 0 && y < nGameHeight && x >= 0 && x < nGameWidth)
|
if (y >= 0 && y < nGameHeight && x >= 0 && x < nGameWidth)
|
||||||
{
|
{
|
||||||
@@ -410,6 +433,40 @@ static int ClearExplosiveAreaAt(int centerY, int centerX)
|
|||||||
return clearedCellCount;
|
return clearedCellCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int TriggerChainBlast(int lineAnchor)
|
||||||
|
{
|
||||||
|
if (currentMode != MODE_ROGUE || rogueStats.chainBlastLevel <= 0)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int clearedCellCount = 0;
|
||||||
|
int blastCount = 2 + rogueStats.chainBlastLevel;
|
||||||
|
|
||||||
|
for (int blastIndex = 0; blastIndex < blastCount; blastIndex++)
|
||||||
|
{
|
||||||
|
int randomY = lineAnchor + (rand() % 3) - 1;
|
||||||
|
int randomX = rand() % nGameWidth;
|
||||||
|
|
||||||
|
if (randomY < 0)
|
||||||
|
{
|
||||||
|
randomY = 0;
|
||||||
|
}
|
||||||
|
if (randomY >= nGameHeight)
|
||||||
|
{
|
||||||
|
randomY = nGameHeight - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (workRegion[randomY][randomX] != 0)
|
||||||
|
{
|
||||||
|
workRegion[randomY][randomX] = 0;
|
||||||
|
clearedCellCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return clearedCellCount;
|
||||||
|
}
|
||||||
|
|
||||||
static int RollNextPieceType()
|
static int RollNextPieceType()
|
||||||
{
|
{
|
||||||
int weights[7] = { 100, 100, 100, 100, 100, 100, 100 };
|
int weights[7] = { 100, 100, 100, 100, 100, 100, 100 };
|
||||||
@@ -682,6 +739,12 @@ static void ApplyUpgradeById(int upgradeId, int targetPieceType, int applyCount)
|
|||||||
case UPGRADE_EXPLOSIVE_PIECE:
|
case UPGRADE_EXPLOSIVE_PIECE:
|
||||||
rogueStats.explosiveLevel += applyCount;
|
rogueStats.explosiveLevel += applyCount;
|
||||||
break;
|
break;
|
||||||
|
case UPGRADE_CHAIN_BLAST:
|
||||||
|
rogueStats.chainBlastLevel = 1;
|
||||||
|
break;
|
||||||
|
case UPGRADE_CHAIN_BOMB:
|
||||||
|
rogueStats.chainBombLevel = 1;
|
||||||
|
break;
|
||||||
case UPGRADE_STABLE_STRUCTURE:
|
case UPGRADE_STABLE_STRUCTURE:
|
||||||
rogueStats.stableStructureLevel += applyCount;
|
rogueStats.stableStructureLevel += applyCount;
|
||||||
break;
|
break;
|
||||||
@@ -758,6 +821,34 @@ static void ApplyLineClearResult(int linesCleared)
|
|||||||
rogueStats.score += scoreGain;
|
rogueStats.score += scoreGain;
|
||||||
rogueStats.exp += expGain;
|
rogueStats.exp += expGain;
|
||||||
|
|
||||||
|
if (rogueStats.chainBlastLevel > 0)
|
||||||
|
{
|
||||||
|
int chainBlastCells = 0;
|
||||||
|
for (int i = 0; i < linesCleared; i++)
|
||||||
|
{
|
||||||
|
chainBlastCells += TriggerChainBlast(nGameHeight - 1 - i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (chainBlastCells > 0)
|
||||||
|
{
|
||||||
|
int chainBlastScore = chainBlastCells * rogueStats.scoreMultiplierPercent / 100;
|
||||||
|
if (chainBlastScore < chainBlastCells)
|
||||||
|
{
|
||||||
|
chainBlastScore = chainBlastCells;
|
||||||
|
}
|
||||||
|
rogueStats.score += chainBlastScore;
|
||||||
|
tScore = rogueStats.score;
|
||||||
|
|
||||||
|
TCHAR blastDetail[128];
|
||||||
|
_stprintf_s(
|
||||||
|
blastDetail,
|
||||||
|
_T("\u989d\u5916\u6e05\u9664 %d \u683c +%d Score"),
|
||||||
|
chainBlastCells,
|
||||||
|
chainBlastScore);
|
||||||
|
SetFeedbackMessage(_T("\u8fde\u9501\u7206\u7834\u89e6\u53d1"), blastDetail, 12);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (rogueStats.sweeperLevel > 0)
|
if (rogueStats.sweeperLevel > 0)
|
||||||
{
|
{
|
||||||
rogueStats.sweeperCharge += linesCleared;
|
rogueStats.sweeperCharge += linesCleared;
|
||||||
@@ -1048,6 +1139,7 @@ void Fixing()
|
|||||||
bool overflowTop = false;
|
bool overflowTop = false;
|
||||||
Point explosiveCells[4] = {};
|
Point explosiveCells[4] = {};
|
||||||
int explosiveCellCount = 0;
|
int explosiveCellCount = 0;
|
||||||
|
pendingChainBombFollowup = false;
|
||||||
|
|
||||||
for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++)
|
||||||
{
|
{
|
||||||
@@ -1125,6 +1217,12 @@ void Fixing()
|
|||||||
explosiveScoreGain > 0 ? explosiveScoreGain * 100 / rogueStats.scoreMultiplierPercent : 0,
|
explosiveScoreGain > 0 ? explosiveScoreGain * 100 / rogueStats.scoreMultiplierPercent : 0,
|
||||||
explosiveScoreGain);
|
explosiveScoreGain);
|
||||||
SetFeedbackMessage(_T("\u7206\u7834\u65b9\u5757\u89e6\u53d1"), explosiveDetail, 12);
|
SetFeedbackMessage(_T("\u7206\u7834\u65b9\u5757\u89e6\u53d1"), explosiveDetail, 12);
|
||||||
|
|
||||||
|
if (rogueStats.chainBombLevel > 0 && explosiveCellCount > 0)
|
||||||
|
{
|
||||||
|
pendingChainBombCenter = explosiveCells[0];
|
||||||
|
pendingChainBombFollowup = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (TryStabilizeBoard() > 0)
|
if (TryStabilizeBoard() > 0)
|
||||||
@@ -1202,6 +1300,51 @@ int DeleteLines()
|
|||||||
}
|
}
|
||||||
|
|
||||||
ApplyLineClearResult(clearedLines);
|
ApplyLineClearResult(clearedLines);
|
||||||
|
|
||||||
|
if (pendingChainBombFollowup && clearedLines > 0)
|
||||||
|
{
|
||||||
|
pendingChainBombFollowup = false;
|
||||||
|
|
||||||
|
int followupCleared = 0;
|
||||||
|
int centerY = pendingChainBombCenter.y;
|
||||||
|
int centerX = pendingChainBombCenter.x;
|
||||||
|
|
||||||
|
for (int y = centerY - 1; y <= centerY + 1; y++)
|
||||||
|
{
|
||||||
|
for (int x = centerX - 1; x <= centerX + 1; x++)
|
||||||
|
{
|
||||||
|
if (y >= 0 && y < nGameHeight && x >= 0 && x < nGameWidth && workRegion[y][x] != 0)
|
||||||
|
{
|
||||||
|
workRegion[y][x] = 0;
|
||||||
|
followupCleared++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentMode == MODE_ROGUE && followupCleared > 0)
|
||||||
|
{
|
||||||
|
int followupScore = followupCleared * rogueStats.scoreMultiplierPercent / 100;
|
||||||
|
if (followupScore < followupCleared)
|
||||||
|
{
|
||||||
|
followupScore = followupCleared;
|
||||||
|
}
|
||||||
|
rogueStats.score += followupScore;
|
||||||
|
tScore = rogueStats.score;
|
||||||
|
|
||||||
|
TCHAR followupDetail[128];
|
||||||
|
_stprintf_s(
|
||||||
|
followupDetail,
|
||||||
|
_T("\u8ffd\u52a0\u5c0f\u7206\u70b8\u6e05\u9664 %d \u683c +%d Score"),
|
||||||
|
followupCleared,
|
||||||
|
followupScore);
|
||||||
|
SetFeedbackMessage(_T("\u8fde\u73af\u70b8\u5f39\u89e6\u53d1"), followupDetail, 12);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
pendingChainBombFollowup = false;
|
||||||
|
}
|
||||||
|
|
||||||
return clearedLines;
|
return clearedLines;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -362,7 +362,7 @@ void TDrawScreen(HDC hdc, HWND hWnd)
|
|||||||
hdc,
|
hdc,
|
||||||
_T("\u7ecf\u5178\u6a21\u5f0f\uff1a\u4fdd\u6301\u539f\u7248\u4fc4\u7f57\u65af\u65b9\u5757\u73a9\u6cd5\uff0c\u4ee5\u6d88\u884c\u548c\u751f\u5b58\u4e3a\u4e3b\u3002\r\n\r\n")
|
_T("\u7ecf\u5178\u6a21\u5f0f\uff1a\u4fdd\u6301\u539f\u7248\u4fc4\u7f57\u65af\u65b9\u5757\u73a9\u6cd5\uff0c\u4ee5\u6d88\u884c\u548c\u751f\u5b58\u4e3a\u4e3b\u3002\r\n\r\n")
|
||||||
_T("Rogue \u6a21\u5f0f\uff1a\u6d88\u884c\u540e\u9664\u4e86\u83b7\u5f97\u5206\u6570\uff0c\u8fd8\u4f1a\u83b7\u5f97 EXP\u3002EXP \u8fbe\u5230\u9608\u503c\u540e\u89e6\u53d1\u5347\u7ea7\uff0c\u4ece\u4e09\u4e2a\u5f3a\u5316\u4e2d\u9009\u4e00\u4e2a\u3002\r\n\r\n")
|
_T("Rogue \u6a21\u5f0f\uff1a\u6d88\u884c\u540e\u9664\u4e86\u83b7\u5f97\u5206\u6570\uff0c\u8fd8\u4f1a\u83b7\u5f97 EXP\u3002EXP \u8fbe\u5230\u9608\u503c\u540e\u89e6\u53d1\u5347\u7ea7\uff0c\u4ece\u4e09\u4e2a\u5f3a\u5316\u4e2d\u9009\u4e00\u4e2a\u3002\r\n\r\n")
|
||||||
_T("\u5f53\u524d\u5df2\u63a5\u5165\uff1a\u5206\u6570\u500d\u7387\u3001EXP \u500d\u7387\u3001\u6162\u901f\u4e0b\u843d\u3001Hold \u89e3\u9501\u3001\u51cf\u538b\u3001\u6e05\u626b\u8005\u3001\u7206\u7834\u65b9\u5757\u3001\u7a33\u5b9a\u7ed3\u6784\u3001\u53cc\u500d\u6210\u957f\u3001\u65b9\u5757\u6539\u9020\u3001\u8d4c\u5f92\u3002\r\n\r\n")
|
_T("\u5f53\u524d\u5df2\u63a5\u5165\uff1a\u7206\u7834\u65b9\u5757\u3001\u8fde\u9501\u7206\u7834\u3001\u8fde\u73af\u70b8\u5f39\u53ca\u591a\u79cd Rogue \u7279\u6b8a\u5f3a\u5316\u3002\r\n\r\n")
|
||||||
_T("\u63d0\u793a\uff1a\u6682\u505c\u3001\u5931\u8d25\u548c\u5347\u7ea7\u4f1a\u8fdb\u5165\u4e0d\u540c\u754c\u9762\uff0c\u8bf7\u6839\u636e\u5c4f\u5e55\u63d0\u793a\u64cd\u4f5c\u3002"),
|
_T("\u63d0\u793a\uff1a\u6682\u505c\u3001\u5931\u8d25\u548c\u5347\u7ea7\u4f1a\u8fdb\u5165\u4e0d\u540c\u754c\u9762\uff0c\u8bf7\u6839\u636e\u5c4f\u5e55\u63d0\u793a\u64cd\u4f5c\u3002"),
|
||||||
-1,
|
-1,
|
||||||
&rulesBody,
|
&rulesBody,
|
||||||
@@ -692,6 +692,16 @@ void TDrawScreen(HDC hdc, HWND hWnd)
|
|||||||
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(146), explosiveText, lstrlen(explosiveText));
|
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(146), explosiveText, lstrlen(explosiveText));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (rogueStats.chainBlastLevel > 0)
|
||||||
|
{
|
||||||
|
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(274), _T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501"), lstrlen(_T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501")));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rogueStats.chainBombLevel > 0)
|
||||||
|
{
|
||||||
|
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(306), _T("\u8fde\u73af\u70b8\u5f39 5x5 + \u4e8c\u6b21\u7206\u70b8"), lstrlen(_T("\u8fde\u73af\u70b8\u5f39 5x5 + \u4e8c\u6b21\u7206\u70b8")));
|
||||||
|
}
|
||||||
|
|
||||||
if (rogueStats.doubleGrowthLevel > 0)
|
if (rogueStats.doubleGrowthLevel > 0)
|
||||||
{
|
{
|
||||||
TCHAR growthText[96];
|
TCHAR growthText[96];
|
||||||
@@ -788,6 +798,14 @@ void TDrawScreen(HDC hdc, HWND hWnd)
|
|||||||
{
|
{
|
||||||
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7206\u7834\u65b9\u5757 Lv.%d\r\n"), rogueStats.explosiveLevel);
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7206\u7834\u65b9\u5757 Lv.%d\r\n"), rogueStats.explosiveLevel);
|
||||||
}
|
}
|
||||||
|
if (rogueStats.chainBlastLevel > 0)
|
||||||
|
{
|
||||||
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u8fde\u9501\u7206\u7834 Lv.1\r\n"));
|
||||||
|
}
|
||||||
|
if (rogueStats.chainBombLevel > 0)
|
||||||
|
{
|
||||||
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u8fde\u73af\u70b8\u5f39 Lv.1\r\n"));
|
||||||
|
}
|
||||||
if (rogueStats.stableStructureLevel > 0)
|
if (rogueStats.stableStructureLevel > 0)
|
||||||
{
|
{
|
||||||
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7a33\u5b9a\u7ed3\u6784 Lv.%d\r\n"), rogueStats.stableStructureLevel);
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7a33\u5b9a\u7ed3\u6784 Lv.%d\r\n"), rogueStats.stableStructureLevel);
|
||||||
|
|||||||
Reference in New Issue
Block a user