加入连锁爆破与连环炸弹进化路线
This commit is contained in:
@@ -54,6 +54,8 @@ struct PlayerStats
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int sweeperLevel;
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int sweeperCharge;
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int explosiveLevel;
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int chainBlastLevel;
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int chainBombLevel;
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int stableStructureLevel;
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int doubleGrowthLevel;
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int gamblerLevel;
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+146
-3
@@ -23,6 +23,8 @@ int nextTypes[3] = { 0, 0, 0 };
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int holdType = -1;
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bool holdUsedThisTurn = false;
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bool currentPieceIsExplosive = false;
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Point pendingChainBombCenter = { 0, 0 };
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bool pendingChainBombFollowup = false;
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enum UpgradeId
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{
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@@ -39,7 +41,9 @@ enum UpgradeId
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UPGRADE_STABLE_STRUCTURE = 10,
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UPGRADE_DOUBLE_GROWTH = 11,
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UPGRADE_PIECE_TUNING = 12,
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UPGRADE_GAMBLER = 13
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UPGRADE_GAMBLER = 13,
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UPGRADE_CHAIN_BLAST = 14,
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UPGRADE_CHAIN_BOMB = 15
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};
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static const UpgradeEntry kUpgradePool[] =
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@@ -54,6 +58,8 @@ static const UpgradeEntry kUpgradePool[] =
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{ UPGRADE_PRESSURE_RELIEF, -1, true, _T("\u51cf\u538b"), _T("\u7279\u6b8a"), _T("\u7acb\u5373\u6e05\u9664\u5f53\u524d\u6700\u9ad8\u5360\u7528\u884c\uff0c\u4e3a\u76d8\u9762\u817e\u51fa\u547c\u5438\u7a7a\u95f4\u3002") },
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{ UPGRADE_SWEEPER, -1, true, _T("\u6e05\u626b\u8005"), _T("\u7279\u6b8a"), _T("\u7d2f\u8ba1\u6d88\u884c\u5145\u80fd\uff0c\u6536\u6ee1\u540e\u81ea\u52a8\u6e05\u9664\u5e95\u90e8 1 \u884c\u3002") },
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{ UPGRADE_EXPLOSIVE_PIECE, -1, true, _T("\u7206\u7834\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u7206\u7834\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u65f6\u89e6\u53d1 3x3 \u6e05\u9664\u3002") },
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{ UPGRADE_CHAIN_BLAST, 1, false, _T("\u8fde\u9501\u7206\u7834"), _T("\u8fdb\u9636"), _T("\u6d88\u884c\u540e\u5bf9\u88ab\u6e05\u9664\u884c\u9644\u8fd1\u968f\u673a\u6e05\u6389\u51e0\u683c\u3002") },
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{ UPGRADE_CHAIN_BOMB, 1, false, _T("\u8fde\u73af\u70b8\u5f39"), _T("\u8fdb\u5316"), _T("\u7206\u7834\u8303\u56f4\u63d0\u5347\u4e3a 5x5\uff0c\u82e5\u5f15\u53d1\u6d88\u884c\u5219\u8ffd\u52a0\u4e00\u6b21\u5c0f\u7206\u70b8\u3002") },
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{ UPGRADE_STABLE_STRUCTURE, -1, true, _T("\u7a33\u5b9a\u7ed3\u6784"), _T("\u7279\u6b8a"), _T("\u843d\u5730\u540e\u5c0f\u6982\u7387\u81ea\u52a8\u586b\u8865\u90bb\u8fd1\u7a7a\u6d1e\uff0c\u63d0\u9ad8\u76d8\u9762\u7ed3\u6784\u7a33\u5b9a\u6027\u3002") },
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{ UPGRADE_DOUBLE_GROWTH, -1, true, _T("\u53cc\u500d\u6210\u957f"), _T("\u7279\u6b8a"), _T("\u989d\u5916\u63d0\u9ad8\u6d88\u884c\u5f97\u5206\u4e0e EXP \u6536\u76ca\uff0c\u6bcf\u5c42\u518d\u8ffd\u52a0 15%\u3002") },
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{ UPGRADE_PIECE_TUNING, -1, true, _T("\u65b9\u5757\u6539\u9020"), _T("\u7279\u6b8a"), _T("\u9009\u62e9\u4e00\u79cd\u65b9\u5757\uff0c\u964d\u4f4e\u5176\u540e\u7eed\u51fa\u73b0\u6982\u7387\u3002") },
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@@ -213,6 +219,8 @@ static void ResetPlayerStats(PlayerStats& stats, bool useRogueRules)
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stats.sweeperLevel = 0;
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stats.sweeperCharge = 0;
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stats.explosiveLevel = 0;
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stats.chainBlastLevel = 0;
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stats.chainBombLevel = 0;
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stats.stableStructureLevel = 0;
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stats.doubleGrowthLevel = 0;
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stats.gamblerLevel = 0;
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@@ -266,6 +274,10 @@ static int GetUpgradeCurrentLevel(int upgradeId)
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return rogueStats.sweeperLevel;
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case UPGRADE_EXPLOSIVE_PIECE:
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return rogueStats.explosiveLevel;
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case UPGRADE_CHAIN_BLAST:
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return rogueStats.chainBlastLevel;
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case UPGRADE_CHAIN_BOMB:
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return rogueStats.chainBombLevel;
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case UPGRADE_STABLE_STRUCTURE:
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return rogueStats.stableStructureLevel;
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case UPGRADE_DOUBLE_GROWTH:
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@@ -300,6 +312,16 @@ static const TCHAR* GetPieceShortName(int pieceType)
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static bool IsUpgradeSelectable(const UpgradeEntry& entry)
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{
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if (entry.id == UPGRADE_CHAIN_BLAST)
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{
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return rogueStats.explosiveLevel > 0 && rogueStats.chainBlastLevel == 0;
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}
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if (entry.id == UPGRADE_CHAIN_BOMB)
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{
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return rogueStats.explosiveLevel > 0 && rogueStats.chainBlastLevel > 0 && rogueStats.chainBombLevel == 0;
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}
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if (entry.repeatable)
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{
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return true;
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@@ -390,11 +412,12 @@ static bool RollExplosivePiece()
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static int ClearExplosiveAreaAt(int centerY, int centerX)
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{
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int radius = (currentMode == MODE_ROGUE && rogueStats.chainBombLevel > 0) ? 2 : 1;
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int clearedCellCount = 0;
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for (int y = centerY - 1; y <= centerY + 1; y++)
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for (int y = centerY - radius; y <= centerY + radius; y++)
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{
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for (int x = centerX - 1; x <= centerX + 1; x++)
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for (int x = centerX - radius; x <= centerX + radius; x++)
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{
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if (y >= 0 && y < nGameHeight && x >= 0 && x < nGameWidth)
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{
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@@ -410,6 +433,40 @@ static int ClearExplosiveAreaAt(int centerY, int centerX)
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return clearedCellCount;
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}
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static int TriggerChainBlast(int lineAnchor)
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{
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if (currentMode != MODE_ROGUE || rogueStats.chainBlastLevel <= 0)
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{
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return 0;
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}
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int clearedCellCount = 0;
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int blastCount = 2 + rogueStats.chainBlastLevel;
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for (int blastIndex = 0; blastIndex < blastCount; blastIndex++)
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{
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int randomY = lineAnchor + (rand() % 3) - 1;
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int randomX = rand() % nGameWidth;
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if (randomY < 0)
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{
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randomY = 0;
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}
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if (randomY >= nGameHeight)
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{
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randomY = nGameHeight - 1;
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}
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if (workRegion[randomY][randomX] != 0)
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{
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workRegion[randomY][randomX] = 0;
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clearedCellCount++;
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}
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}
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return clearedCellCount;
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}
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static int RollNextPieceType()
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{
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int weights[7] = { 100, 100, 100, 100, 100, 100, 100 };
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@@ -682,6 +739,12 @@ static void ApplyUpgradeById(int upgradeId, int targetPieceType, int applyCount)
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case UPGRADE_EXPLOSIVE_PIECE:
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rogueStats.explosiveLevel += applyCount;
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break;
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case UPGRADE_CHAIN_BLAST:
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rogueStats.chainBlastLevel = 1;
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break;
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case UPGRADE_CHAIN_BOMB:
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rogueStats.chainBombLevel = 1;
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break;
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case UPGRADE_STABLE_STRUCTURE:
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rogueStats.stableStructureLevel += applyCount;
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break;
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@@ -758,6 +821,34 @@ static void ApplyLineClearResult(int linesCleared)
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rogueStats.score += scoreGain;
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rogueStats.exp += expGain;
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if (rogueStats.chainBlastLevel > 0)
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{
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int chainBlastCells = 0;
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for (int i = 0; i < linesCleared; i++)
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{
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chainBlastCells += TriggerChainBlast(nGameHeight - 1 - i);
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}
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if (chainBlastCells > 0)
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{
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int chainBlastScore = chainBlastCells * rogueStats.scoreMultiplierPercent / 100;
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if (chainBlastScore < chainBlastCells)
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{
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chainBlastScore = chainBlastCells;
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}
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rogueStats.score += chainBlastScore;
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tScore = rogueStats.score;
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TCHAR blastDetail[128];
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_stprintf_s(
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blastDetail,
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_T("\u989d\u5916\u6e05\u9664 %d \u683c +%d Score"),
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chainBlastCells,
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chainBlastScore);
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SetFeedbackMessage(_T("\u8fde\u9501\u7206\u7834\u89e6\u53d1"), blastDetail, 12);
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}
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}
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if (rogueStats.sweeperLevel > 0)
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{
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rogueStats.sweeperCharge += linesCleared;
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@@ -1048,6 +1139,7 @@ void Fixing()
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bool overflowTop = false;
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Point explosiveCells[4] = {};
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int explosiveCellCount = 0;
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pendingChainBombFollowup = false;
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for (int i = 0; i < 4; i++)
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{
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@@ -1125,6 +1217,12 @@ void Fixing()
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explosiveScoreGain > 0 ? explosiveScoreGain * 100 / rogueStats.scoreMultiplierPercent : 0,
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explosiveScoreGain);
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SetFeedbackMessage(_T("\u7206\u7834\u65b9\u5757\u89e6\u53d1"), explosiveDetail, 12);
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if (rogueStats.chainBombLevel > 0 && explosiveCellCount > 0)
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{
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pendingChainBombCenter = explosiveCells[0];
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pendingChainBombFollowup = true;
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}
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}
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if (TryStabilizeBoard() > 0)
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@@ -1202,6 +1300,51 @@ int DeleteLines()
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}
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ApplyLineClearResult(clearedLines);
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if (pendingChainBombFollowup && clearedLines > 0)
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{
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pendingChainBombFollowup = false;
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int followupCleared = 0;
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int centerY = pendingChainBombCenter.y;
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int centerX = pendingChainBombCenter.x;
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for (int y = centerY - 1; y <= centerY + 1; y++)
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{
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for (int x = centerX - 1; x <= centerX + 1; x++)
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{
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if (y >= 0 && y < nGameHeight && x >= 0 && x < nGameWidth && workRegion[y][x] != 0)
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{
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workRegion[y][x] = 0;
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followupCleared++;
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}
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}
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}
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if (currentMode == MODE_ROGUE && followupCleared > 0)
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{
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int followupScore = followupCleared * rogueStats.scoreMultiplierPercent / 100;
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if (followupScore < followupCleared)
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{
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followupScore = followupCleared;
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}
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rogueStats.score += followupScore;
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tScore = rogueStats.score;
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TCHAR followupDetail[128];
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_stprintf_s(
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followupDetail,
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_T("\u8ffd\u52a0\u5c0f\u7206\u70b8\u6e05\u9664 %d \u683c +%d Score"),
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followupCleared,
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followupScore);
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SetFeedbackMessage(_T("\u8fde\u73af\u70b8\u5f39\u89e6\u53d1"), followupDetail, 12);
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}
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}
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else
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{
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pendingChainBombFollowup = false;
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}
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return clearedLines;
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}
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@@ -362,7 +362,7 @@ void TDrawScreen(HDC hdc, HWND hWnd)
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hdc,
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_T("\u7ecf\u5178\u6a21\u5f0f\uff1a\u4fdd\u6301\u539f\u7248\u4fc4\u7f57\u65af\u65b9\u5757\u73a9\u6cd5\uff0c\u4ee5\u6d88\u884c\u548c\u751f\u5b58\u4e3a\u4e3b\u3002\r\n\r\n")
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_T("Rogue \u6a21\u5f0f\uff1a\u6d88\u884c\u540e\u9664\u4e86\u83b7\u5f97\u5206\u6570\uff0c\u8fd8\u4f1a\u83b7\u5f97 EXP\u3002EXP \u8fbe\u5230\u9608\u503c\u540e\u89e6\u53d1\u5347\u7ea7\uff0c\u4ece\u4e09\u4e2a\u5f3a\u5316\u4e2d\u9009\u4e00\u4e2a\u3002\r\n\r\n")
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_T("\u5f53\u524d\u5df2\u63a5\u5165\uff1a\u5206\u6570\u500d\u7387\u3001EXP \u500d\u7387\u3001\u6162\u901f\u4e0b\u843d\u3001Hold \u89e3\u9501\u3001\u51cf\u538b\u3001\u6e05\u626b\u8005\u3001\u7206\u7834\u65b9\u5757\u3001\u7a33\u5b9a\u7ed3\u6784\u3001\u53cc\u500d\u6210\u957f\u3001\u65b9\u5757\u6539\u9020\u3001\u8d4c\u5f92\u3002\r\n\r\n")
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_T("\u5f53\u524d\u5df2\u63a5\u5165\uff1a\u7206\u7834\u65b9\u5757\u3001\u8fde\u9501\u7206\u7834\u3001\u8fde\u73af\u70b8\u5f39\u53ca\u591a\u79cd Rogue \u7279\u6b8a\u5f3a\u5316\u3002\r\n\r\n")
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_T("\u63d0\u793a\uff1a\u6682\u505c\u3001\u5931\u8d25\u548c\u5347\u7ea7\u4f1a\u8fdb\u5165\u4e0d\u540c\u754c\u9762\uff0c\u8bf7\u6839\u636e\u5c4f\u5e55\u63d0\u793a\u64cd\u4f5c\u3002"),
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-1,
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&rulesBody,
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@@ -692,6 +692,16 @@ void TDrawScreen(HDC hdc, HWND hWnd)
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TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(146), explosiveText, lstrlen(explosiveText));
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}
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if (rogueStats.chainBlastLevel > 0)
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{
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TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(274), _T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501"), lstrlen(_T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501")));
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}
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if (rogueStats.chainBombLevel > 0)
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{
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TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(306), _T("\u8fde\u73af\u70b8\u5f39 5x5 + \u4e8c\u6b21\u7206\u70b8"), lstrlen(_T("\u8fde\u73af\u70b8\u5f39 5x5 + \u4e8c\u6b21\u7206\u70b8")));
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}
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if (rogueStats.doubleGrowthLevel > 0)
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{
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TCHAR growthText[96];
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@@ -788,6 +798,14 @@ void TDrawScreen(HDC hdc, HWND hWnd)
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{
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_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7206\u7834\u65b9\u5757 Lv.%d\r\n"), rogueStats.explosiveLevel);
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}
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if (rogueStats.chainBlastLevel > 0)
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{
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_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u8fde\u9501\u7206\u7834 Lv.1\r\n"));
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}
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if (rogueStats.chainBombLevel > 0)
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{
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_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u8fde\u73af\u70b8\u5f39 Lv.1\r\n"));
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}
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if (rogueStats.stableStructureLevel > 0)
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{
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_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7a33\u5b9a\u7ed3\u6784 Lv.%d\r\n"), rogueStats.stableStructureLevel);
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