diff --git a/TODO.md b/TODO.md index adbf48d..883fb3f 100644 --- a/TODO.md +++ b/TODO.md @@ -163,7 +163,7 @@ - [x] Hold 功能改造成可解锁能力,而不是默认启用 - [ ] 扩展更多预览块显示 -- [ ] 清扫者:累计消行触发底部清除 +- [x] 清扫者:累计消行触发底部清除 - [ ] 爆破方块:生成特殊方块并实现 3x3 清除 - [x] 减压:升级后清除最高占用行 - [ ] 稳定结构:小概率自动填补邻近空洞 diff --git a/src/include/Tetris.h b/src/include/Tetris.h index 21393a6..02bde5b 100644 --- a/src/include/Tetris.h +++ b/src/include/Tetris.h @@ -51,6 +51,8 @@ struct PlayerStats int lastChanceUpgradeLevel; int holdUnlocked; int pressureReliefLevel; + int sweeperLevel; + int sweeperCharge; }; struct UpgradeOption diff --git a/src/source/TetrisLogic.cpp b/src/source/TetrisLogic.cpp index 668684e..94b80f6 100644 --- a/src/source/TetrisLogic.cpp +++ b/src/source/TetrisLogic.cpp @@ -32,7 +32,8 @@ enum UpgradeId UPGRADE_PREVIEW_PLUS_ONE = 4, UPGRADE_LAST_CHANCE = 5, UPGRADE_HOLD_UNLOCK = 6, - UPGRADE_PRESSURE_RELIEF = 7 + UPGRADE_PRESSURE_RELIEF = 7, + UPGRADE_SWEEPER = 8 }; static const UpgradeEntry kUpgradePool[] = @@ -44,7 +45,8 @@ static const UpgradeEntry kUpgradePool[] = { UPGRADE_EXP_MULTIPLIER, -1, true, _T("\u7ecf\u9a8c\u5f3a\u5316"), _T("\u6210\u957f"), _T("\u540e\u7eed\u6d88\u884c\u83b7\u5f97 EXP \u63d0\u9ad8 25%\u3002") }, { UPGRADE_LAST_CHANCE, 1, false, _T("\u6700\u540e\u4e00\u640f"), _T("\u4fdd\u547d"), _T("\u9996\u6b21\u9876\u6b7b\u65f6\u81ea\u52a8\u6e05\u9664\u5e95\u90e8 3 \u884c\u5e76\u7ee7\u7eed\u6e38\u620f\u3002") }, { UPGRADE_HOLD_UNLOCK, 1, false, _T("Hold \u89e3\u9501"), _T("\u7279\u6b8a"), _T("\u89e3\u9501 Hold \u69fd\uff0c\u5bf9\u5c40\u4e2d\u53ef\u7528 C \u6216 Shift \u6682\u5b58\u65b9\u5757\u3002") }, - { UPGRADE_PRESSURE_RELIEF, -1, true, _T("\u51cf\u538b"), _T("\u7279\u6b8a"), _T("\u7acb\u5373\u6e05\u9664\u5f53\u524d\u6700\u9ad8\u5360\u7528\u884c\uff0c\u4e3a\u76d8\u9762\u817e\u51fa\u547c\u5438\u7a7a\u95f4\u3002") } + { UPGRADE_PRESSURE_RELIEF, -1, true, _T("\u51cf\u538b"), _T("\u7279\u6b8a"), _T("\u7acb\u5373\u6e05\u9664\u5f53\u524d\u6700\u9ad8\u5360\u7528\u884c\uff0c\u4e3a\u76d8\u9762\u817e\u51fa\u547c\u5438\u7a7a\u95f4\u3002") }, + { UPGRADE_SWEEPER, -1, true, _T("\u6e05\u626b\u8005"), _T("\u7279\u6b8a"), _T("\u7d2f\u8ba1\u6d88\u884c\u5145\u80fd\uff0c\u6536\u6ee1\u540e\u81ea\u52a8\u6e05\u9664\u5e95\u90e8 1 \u884c\u3002") } }; static constexpr int kUpgradePoolSize = sizeof(kUpgradePool) / sizeof(kUpgradePool[0]); @@ -197,6 +199,8 @@ static void ResetPlayerStats(PlayerStats& stats, bool useRogueRules) stats.lastChanceUpgradeLevel = 0; stats.holdUnlocked = 0; stats.pressureReliefLevel = 0; + stats.sweeperLevel = 0; + stats.sweeperCharge = 0; } static int GetNextPreviewLimit() @@ -239,6 +243,8 @@ static int GetUpgradeCurrentLevel(int upgradeId) return rogueStats.holdUnlocked; case UPGRADE_PRESSURE_RELIEF: return rogueStats.pressureReliefLevel; + case UPGRADE_SWEEPER: + return rogueStats.sweeperLevel; default: return 0; } @@ -311,6 +317,13 @@ static int GetTopOccupiedRow() return -1; } +static int GetSweeperThreshold() +{ + int reduction = (rogueStats.sweeperLevel - 1) * 2; + int threshold = 8 - reduction; + return threshold < 3 ? 3 : threshold; +} + static void ResetNextQueue() { for (int i = 0; i < 3; i++) @@ -454,6 +467,10 @@ static void ApplyUpgradeById(int upgradeId) } break; } + case UPGRADE_SWEEPER: + rogueStats.sweeperLevel++; + SetFeedbackMessage(_T("\u6e05\u626b\u8005\u5df2\u52a0\u5165"), _T("\u7d2f\u8ba1\u6d88\u884c\u540e\u5c06\u81ea\u52a8\u6e05\u7406\u5e95\u90e8\u79ef\u538b\u3002"), 12); + break; default: break; } @@ -493,22 +510,61 @@ static void ApplyLineClearResult(int linesCleared) rogueStats.totalLinesCleared += linesCleared; rogueStats.score += scoreGain; rogueStats.exp += expGain; + + if (rogueStats.sweeperLevel > 0) + { + rogueStats.sweeperCharge += linesCleared; + int sweeperThreshold = GetSweeperThreshold(); + int clearedBySweeper = 0; + + while (rogueStats.sweeperCharge >= sweeperThreshold) + { + rogueStats.sweeperCharge -= sweeperThreshold; + DeleteOneLine(nGameHeight - 1); + clearedBySweeper++; + } + + if (clearedBySweeper > 0) + { + TCHAR sweeperDetail[128]; + _stprintf_s( + sweeperDetail, + _T("\u81ea\u52a8\u6e05\u7406\u5e95\u90e8 %d \u884c \u5269\u4f59\u5145\u80fd %d/%d"), + clearedBySweeper, + rogueStats.sweeperCharge, + sweeperThreshold); + SetFeedbackMessage(_T("\u6e05\u626b\u8005\u89e6\u53d1"), sweeperDetail, 12); + } + } + int levelUps = ApplyLevelProgress(rogueStats); upgradeUiState.pendingCount += levelUps; tScore = rogueStats.score; TCHAR feedbackTitle[64]; TCHAR feedbackDetail[128]; - _stprintf_s(feedbackTitle, _T("+%d Score +%d EXP"), scoreGain, expGain); - if (levelUps > 0) + if (feedbackState.visibleTicks <= 0) { - _stprintf_s(feedbackDetail, _T("Level Up x%d \u5f53\u524d Lv.%d"), levelUps, rogueStats.level); + _stprintf_s(feedbackTitle, _T("+%d Score +%d EXP"), scoreGain, expGain); + if (levelUps > 0) + { + _stprintf_s(feedbackDetail, _T("Level Up x%d \u5f53\u524d Lv.%d"), levelUps, rogueStats.level); + } + else if (rogueStats.sweeperLevel > 0) + { + _stprintf_s( + feedbackDetail, + _T("\u6d88\u884c %d \u6e05\u626b\u8005 %d/%d"), + linesCleared, + rogueStats.sweeperCharge, + GetSweeperThreshold()); + } + else + { + _stprintf_s(feedbackDetail, _T("\u6d88\u884c %d \u8fde\u51fb %d"), linesCleared, rogueStats.comboChain); + } + SetFeedbackMessage(feedbackTitle, feedbackDetail, 10); } - else - { - _stprintf_s(feedbackDetail, _T("\u6d88\u884c %d \u8fde\u51fb %d"), linesCleared, rogueStats.comboChain); - } - SetFeedbackMessage(feedbackTitle, feedbackDetail, 10); if (upgradeUiState.pendingCount > 0) { diff --git a/src/source/TetrisRender.cpp b/src/source/TetrisRender.cpp index 1010a53..3f48ff8 100644 --- a/src/source/TetrisRender.cpp +++ b/src/source/TetrisRender.cpp @@ -362,7 +362,7 @@ void TDrawScreen(HDC hdc, HWND hWnd) hdc, _T("\u7ecf\u5178\u6a21\u5f0f\uff1a\u4fdd\u6301\u539f\u7248\u4fc4\u7f57\u65af\u65b9\u5757\u73a9\u6cd5\uff0c\u4ee5\u6d88\u884c\u548c\u751f\u5b58\u4e3a\u4e3b\u3002\r\n\r\n") _T("Rogue \u6a21\u5f0f\uff1a\u6d88\u884c\u540e\u9664\u4e86\u83b7\u5f97\u5206\u6570\uff0c\u8fd8\u4f1a\u83b7\u5f97 EXP\u3002EXP \u8fbe\u5230\u9608\u503c\u540e\u89e6\u53d1\u5347\u7ea7\uff0c\u4ece\u4e09\u4e2a\u5f3a\u5316\u4e2d\u9009\u4e00\u4e2a\u3002\r\n\r\n") - _T("\u5f53\u524d\u5df2\u63a5\u5165\uff1a\u5206\u6570\u500d\u7387\u3001EXP \u500d\u7387\u3001\u6162\u901f\u4e0b\u843d\u3001Hold \u89e3\u9501\u3001\u51cf\u538b\u3002\r\n\r\n") + _T("\u5f53\u524d\u5df2\u63a5\u5165\uff1a\u5206\u6570\u500d\u7387\u3001EXP \u500d\u7387\u3001\u6162\u901f\u4e0b\u843d\u3001Hold \u89e3\u9501\u3001\u51cf\u538b\u3001\u6e05\u626b\u8005\u3002\r\n\r\n") _T("\u63d0\u793a\uff1a\u6682\u505c\u3001\u5931\u8d25\u548c\u5347\u7ea7\u4f1a\u8fdb\u5165\u4e0d\u540c\u754c\u9762\uff0c\u8bf7\u6839\u636e\u5c4f\u5e55\u63d0\u793a\u64cd\u4f5c\u3002"), -1, &rulesBody, @@ -668,6 +668,18 @@ void TDrawScreen(HDC hdc, HWND hWnd) upgradeUiState.totalChosenCount); TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(82), summaryText, lstrlen(summaryText)); + if (rogueStats.sweeperLevel > 0) + { + TCHAR sweeperText[96]; + int sweeperThreshold = 8 - (rogueStats.sweeperLevel - 1) * 2; + if (sweeperThreshold < 3) + { + sweeperThreshold = 3; + } + _stprintf_s(sweeperText, _T("\u6e05\u626b\u8005 %d / %d"), rogueStats.sweeperCharge, sweeperThreshold); + TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(114), sweeperText, lstrlen(sweeperText)); + } + RECT upgradeListRect = { panelRect.left + SS(20), @@ -722,6 +734,10 @@ void TDrawScreen(HDC hdc, HWND hWnd) { _stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u51cf\u538b Lv.%d\r\n"), rogueStats.pressureReliefLevel); } + if (rogueStats.sweeperLevel > 0) + { + _stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u6e05\u626b\u8005 Lv.%d\r\n"), rogueStats.sweeperLevel); + } if (lstrlen(upgradeSummary) == 0) { _stprintf_s(upgradeSummary, _T("\u6682\u672a\u9009\u62e9\u4efb\u4f55\u5f3a\u5316\u3002\r\n\u5347\u7ea7\u540e\u4f1a\u5728\u8fd9\u91cc\u7d2f\u79ef\u663e\u793a\u3002"));