接入激光方块与雷霆四消进化路线
This commit is contained in:
@@ -56,6 +56,9 @@ struct PlayerStats
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int explosiveLevel;
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int explosiveLevel;
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int chainBlastLevel;
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int chainBlastLevel;
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int chainBombLevel;
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int chainBombLevel;
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int laserLevel;
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int thunderTetrisLevel;
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int thunderLaserLevel;
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int stableStructureLevel;
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int stableStructureLevel;
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int doubleGrowthLevel;
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int doubleGrowthLevel;
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int gamblerLevel;
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int gamblerLevel;
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@@ -134,6 +137,7 @@ extern int nextTypes[3];
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extern int holdType;
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extern int holdType;
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extern bool holdUsedThisTurn;
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extern bool holdUsedThisTurn;
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extern bool currentPieceIsExplosive;
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extern bool currentPieceIsExplosive;
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extern bool currentPieceIsLaser;
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extern int bricks[7][4][4][4];
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extern int bricks[7][4][4][4];
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extern COLORREF BrickColor[7];
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extern COLORREF BrickColor[7];
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+172
-1
@@ -23,6 +23,7 @@ int nextTypes[3] = { 0, 0, 0 };
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int holdType = -1;
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int holdType = -1;
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bool holdUsedThisTurn = false;
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bool holdUsedThisTurn = false;
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bool currentPieceIsExplosive = false;
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bool currentPieceIsExplosive = false;
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bool currentPieceIsLaser = false;
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Point pendingChainBombCenter = { 0, 0 };
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Point pendingChainBombCenter = { 0, 0 };
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bool pendingChainBombFollowup = false;
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bool pendingChainBombFollowup = false;
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@@ -43,7 +44,10 @@ enum UpgradeId
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UPGRADE_PIECE_TUNING = 12,
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UPGRADE_PIECE_TUNING = 12,
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UPGRADE_GAMBLER = 13,
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UPGRADE_GAMBLER = 13,
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UPGRADE_CHAIN_BLAST = 14,
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UPGRADE_CHAIN_BLAST = 14,
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UPGRADE_CHAIN_BOMB = 15
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UPGRADE_CHAIN_BOMB = 15,
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UPGRADE_LASER_PIECE = 16,
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UPGRADE_THUNDER_TETRIS = 17,
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UPGRADE_THUNDER_LASER = 18
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};
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};
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static const UpgradeEntry kUpgradePool[] =
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static const UpgradeEntry kUpgradePool[] =
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@@ -60,6 +64,9 @@ static const UpgradeEntry kUpgradePool[] =
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{ UPGRADE_EXPLOSIVE_PIECE, -1, true, _T("\u7206\u7834\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u7206\u7834\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u65f6\u89e6\u53d1 3x3 \u6e05\u9664\u3002") },
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{ UPGRADE_EXPLOSIVE_PIECE, -1, true, _T("\u7206\u7834\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u7206\u7834\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u65f6\u89e6\u53d1 3x3 \u6e05\u9664\u3002") },
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{ UPGRADE_CHAIN_BLAST, 1, false, _T("\u8fde\u9501\u7206\u7834"), _T("\u8fdb\u9636"), _T("\u6d88\u884c\u540e\u5bf9\u88ab\u6e05\u9664\u884c\u9644\u8fd1\u968f\u673a\u6e05\u6389\u51e0\u683c\u3002") },
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{ UPGRADE_CHAIN_BLAST, 1, false, _T("\u8fde\u9501\u7206\u7834"), _T("\u8fdb\u9636"), _T("\u6d88\u884c\u540e\u5bf9\u88ab\u6e05\u9664\u884c\u9644\u8fd1\u968f\u673a\u6e05\u6389\u51e0\u683c\u3002") },
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{ UPGRADE_CHAIN_BOMB, 1, false, _T("\u8fde\u73af\u70b8\u5f39"), _T("\u8fdb\u5316"), _T("\u7206\u7834\u8303\u56f4\u63d0\u5347\u4e3a 5x5\uff0c\u82e5\u5f15\u53d1\u6d88\u884c\u5219\u8ffd\u52a0\u4e00\u6b21\u5c0f\u7206\u70b8\u3002") },
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{ UPGRADE_CHAIN_BOMB, 1, false, _T("\u8fde\u73af\u70b8\u5f39"), _T("\u8fdb\u5316"), _T("\u7206\u7834\u8303\u56f4\u63d0\u5347\u4e3a 5x5\uff0c\u82e5\u5f15\u53d1\u6d88\u884c\u5219\u8ffd\u52a0\u4e00\u6b21\u5c0f\u7206\u70b8\u3002") },
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{ UPGRADE_LASER_PIECE, -1, true, _T("\u6fc0\u5149\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u6fc0\u5149\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u540e\u6e05\u9664\u6240\u5728\u6574\u5217\u3002") },
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{ UPGRADE_THUNDER_TETRIS, 1, false, _T("\u96f7\u9706\u56db\u6d88"), _T("\u8fdb\u9636"), _T("\u6bcf\u6b21\u5b8c\u6210\u56db\u6d88\u65f6\uff0c\u989d\u5916\u6e05\u9664\u968f\u673a 2 \u884c\u3002") },
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{ UPGRADE_THUNDER_LASER, 1, false, _T("\u96f7\u9706\u6fc0\u5149"), _T("\u8fdb\u5316"), _T("\u56db\u6d88\u65f6\u989d\u5916\u53d1\u5c04 2 \u9053\u6fc0\u5149\uff0c\u968f\u673a\u6e05\u9664 2 \u5217\u5e76\u83b7\u5f97 EXP\u3002") },
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{ UPGRADE_STABLE_STRUCTURE, -1, true, _T("\u7a33\u5b9a\u7ed3\u6784"), _T("\u7279\u6b8a"), _T("\u843d\u5730\u540e\u5c0f\u6982\u7387\u81ea\u52a8\u586b\u8865\u90bb\u8fd1\u7a7a\u6d1e\uff0c\u63d0\u9ad8\u76d8\u9762\u7ed3\u6784\u7a33\u5b9a\u6027\u3002") },
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{ UPGRADE_STABLE_STRUCTURE, -1, true, _T("\u7a33\u5b9a\u7ed3\u6784"), _T("\u7279\u6b8a"), _T("\u843d\u5730\u540e\u5c0f\u6982\u7387\u81ea\u52a8\u586b\u8865\u90bb\u8fd1\u7a7a\u6d1e\uff0c\u63d0\u9ad8\u76d8\u9762\u7ed3\u6784\u7a33\u5b9a\u6027\u3002") },
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{ UPGRADE_DOUBLE_GROWTH, -1, true, _T("\u53cc\u500d\u6210\u957f"), _T("\u7279\u6b8a"), _T("\u989d\u5916\u63d0\u9ad8\u6d88\u884c\u5f97\u5206\u4e0e EXP \u6536\u76ca\uff0c\u6bcf\u5c42\u518d\u8ffd\u52a0 15%\u3002") },
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{ UPGRADE_DOUBLE_GROWTH, -1, true, _T("\u53cc\u500d\u6210\u957f"), _T("\u7279\u6b8a"), _T("\u989d\u5916\u63d0\u9ad8\u6d88\u884c\u5f97\u5206\u4e0e EXP \u6536\u76ca\uff0c\u6bcf\u5c42\u518d\u8ffd\u52a0 15%\u3002") },
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{ UPGRADE_PIECE_TUNING, -1, true, _T("\u65b9\u5757\u6539\u9020"), _T("\u7279\u6b8a"), _T("\u9009\u62e9\u4e00\u79cd\u65b9\u5757\uff0c\u964d\u4f4e\u5176\u540e\u7eed\u51fa\u73b0\u6982\u7387\u3002") },
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{ UPGRADE_PIECE_TUNING, -1, true, _T("\u65b9\u5757\u6539\u9020"), _T("\u7279\u6b8a"), _T("\u9009\u62e9\u4e00\u79cd\u65b9\u5757\uff0c\u964d\u4f4e\u5176\u540e\u7eed\u51fa\u73b0\u6982\u7387\u3002") },
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@@ -221,6 +228,9 @@ static void ResetPlayerStats(PlayerStats& stats, bool useRogueRules)
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stats.explosiveLevel = 0;
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stats.explosiveLevel = 0;
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stats.chainBlastLevel = 0;
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stats.chainBlastLevel = 0;
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stats.chainBombLevel = 0;
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stats.chainBombLevel = 0;
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stats.laserLevel = 0;
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stats.thunderTetrisLevel = 0;
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stats.thunderLaserLevel = 0;
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stats.stableStructureLevel = 0;
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stats.stableStructureLevel = 0;
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stats.doubleGrowthLevel = 0;
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stats.doubleGrowthLevel = 0;
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stats.gamblerLevel = 0;
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stats.gamblerLevel = 0;
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@@ -278,6 +288,12 @@ static int GetUpgradeCurrentLevel(int upgradeId)
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return rogueStats.chainBlastLevel;
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return rogueStats.chainBlastLevel;
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case UPGRADE_CHAIN_BOMB:
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case UPGRADE_CHAIN_BOMB:
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return rogueStats.chainBombLevel;
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return rogueStats.chainBombLevel;
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case UPGRADE_LASER_PIECE:
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return rogueStats.laserLevel;
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case UPGRADE_THUNDER_TETRIS:
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return rogueStats.thunderTetrisLevel;
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case UPGRADE_THUNDER_LASER:
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return rogueStats.thunderLaserLevel;
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case UPGRADE_STABLE_STRUCTURE:
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case UPGRADE_STABLE_STRUCTURE:
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return rogueStats.stableStructureLevel;
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return rogueStats.stableStructureLevel;
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case UPGRADE_DOUBLE_GROWTH:
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case UPGRADE_DOUBLE_GROWTH:
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@@ -322,6 +338,16 @@ static bool IsUpgradeSelectable(const UpgradeEntry& entry)
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return rogueStats.explosiveLevel > 0 && rogueStats.chainBlastLevel > 0 && rogueStats.chainBombLevel == 0;
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return rogueStats.explosiveLevel > 0 && rogueStats.chainBlastLevel > 0 && rogueStats.chainBombLevel == 0;
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}
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}
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if (entry.id == UPGRADE_THUNDER_TETRIS)
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{
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return rogueStats.laserLevel > 0 && rogueStats.thunderTetrisLevel == 0;
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}
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if (entry.id == UPGRADE_THUNDER_LASER)
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{
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return rogueStats.laserLevel > 0 && rogueStats.thunderTetrisLevel > 0 && rogueStats.thunderLaserLevel == 0;
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}
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if (entry.repeatable)
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if (entry.repeatable)
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{
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{
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return true;
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return true;
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@@ -410,6 +436,22 @@ static bool RollExplosivePiece()
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return (rand() % 100) < chancePercent;
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return (rand() % 100) < chancePercent;
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}
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}
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static bool RollLaserPiece()
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{
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if (currentMode != MODE_ROGUE || rogueStats.laserLevel <= 0)
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{
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return false;
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}
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int chancePercent = 10 + (rogueStats.laserLevel - 1) * 8;
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if (chancePercent > 35)
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{
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chancePercent = 35;
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}
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return (rand() % 100) < chancePercent;
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}
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static int ClearExplosiveAreaAt(int centerY, int centerX)
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static int ClearExplosiveAreaAt(int centerY, int centerX)
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{
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{
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int radius = (currentMode == MODE_ROGUE && rogueStats.chainBombLevel > 0) ? 2 : 1;
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int radius = (currentMode == MODE_ROGUE && rogueStats.chainBombLevel > 0) ? 2 : 1;
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@@ -433,6 +475,27 @@ static int ClearExplosiveAreaAt(int centerY, int centerX)
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return clearedCellCount;
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return clearedCellCount;
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}
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}
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static int ClearColumnAt(int column)
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{
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int clearedCellCount = 0;
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if (column < 0 || column >= nGameWidth)
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{
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return 0;
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}
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for (int y = 0; y < nGameHeight; y++)
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{
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if (workRegion[y][column] != 0)
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{
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workRegion[y][column] = 0;
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clearedCellCount++;
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}
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}
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return clearedCellCount;
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}
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static int TriggerChainBlast(int lineAnchor)
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static int TriggerChainBlast(int lineAnchor)
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{
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{
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if (currentMode != MODE_ROGUE || rogueStats.chainBlastLevel <= 0)
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if (currentMode != MODE_ROGUE || rogueStats.chainBlastLevel <= 0)
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@@ -745,6 +808,15 @@ static void ApplyUpgradeById(int upgradeId, int targetPieceType, int applyCount)
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case UPGRADE_CHAIN_BOMB:
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case UPGRADE_CHAIN_BOMB:
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rogueStats.chainBombLevel = 1;
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rogueStats.chainBombLevel = 1;
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break;
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break;
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case UPGRADE_LASER_PIECE:
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rogueStats.laserLevel += applyCount;
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break;
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case UPGRADE_THUNDER_TETRIS:
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rogueStats.thunderTetrisLevel = 1;
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break;
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case UPGRADE_THUNDER_LASER:
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rogueStats.thunderLaserLevel = 1;
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break;
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case UPGRADE_STABLE_STRUCTURE:
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case UPGRADE_STABLE_STRUCTURE:
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rogueStats.stableStructureLevel += applyCount;
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rogueStats.stableStructureLevel += applyCount;
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break;
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break;
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@@ -849,6 +921,71 @@ static void ApplyLineClearResult(int linesCleared)
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}
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}
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}
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}
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if (linesCleared == 4 && rogueStats.thunderTetrisLevel > 0)
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{
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int thunderRowsCleared = 0;
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for (int i = 0; i < 2; i++)
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{
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int randomRow = rand() % nGameHeight;
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for (int x = 0; x < nGameWidth; x++)
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{
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if (workRegion[randomRow][x] != 0)
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{
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workRegion[randomRow][x] = 0;
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thunderRowsCleared++;
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}
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}
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}
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if (thunderRowsCleared > 0)
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{
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int thunderScore = thunderRowsCleared * rogueStats.scoreMultiplierPercent / 100;
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if (thunderScore < thunderRowsCleared)
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{
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thunderScore = thunderRowsCleared;
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}
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rogueStats.score += thunderScore;
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tScore = rogueStats.score;
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SetFeedbackMessage(_T("\u96f7\u9706\u56db\u6d88\u89e6\u53d1"), _T("\u56db\u6d88\u540e\u989d\u5916\u6e05\u7406\u4e86 2 \u884c\u8303\u56f4\u5185\u7684\u683c\u5b50\u3002"), 12);
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}
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}
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if (linesCleared == 4 && rogueStats.thunderLaserLevel > 0)
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{
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int laserCellsCleared = 0;
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for (int i = 0; i < 2; i++)
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{
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laserCellsCleared += ClearColumnAt(rand() % nGameWidth);
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}
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if (laserCellsCleared > 0)
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{
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int laserScore = laserCellsCleared * rogueStats.scoreMultiplierPercent / 100;
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int laserExp = laserCellsCleared * rogueStats.expMultiplierPercent / 100;
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if (laserScore < laserCellsCleared)
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{
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laserScore = laserCellsCleared;
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}
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if (laserExp < laserCellsCleared)
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{
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laserExp = laserCellsCleared;
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}
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rogueStats.score += laserScore;
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rogueStats.exp += laserExp;
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tScore = rogueStats.score;
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TCHAR thunderLaserDetail[128];
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_stprintf_s(
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thunderLaserDetail,
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_T("\u968f\u673a\u6fc0\u5149\u6e05\u9664 %d \u683c +%d Score +%d EXP"),
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laserCellsCleared,
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laserScore,
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laserExp);
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SetFeedbackMessage(_T("\u96f7\u9706\u6fc0\u5149\u89e6\u53d1"), thunderLaserDetail, 12);
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}
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}
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if (rogueStats.sweeperLevel > 0)
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if (rogueStats.sweeperLevel > 0)
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{
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{
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rogueStats.sweeperCharge += linesCleared;
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rogueStats.sweeperCharge += linesCleared;
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@@ -1225,6 +1362,35 @@ void Fixing()
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}
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}
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}
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}
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if (currentPieceIsLaser)
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{
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int laserColumn = point.x + 1;
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if (laserColumn < 0)
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{
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laserColumn = 0;
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}
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if (laserColumn >= nGameWidth)
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{
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laserColumn = nGameWidth - 1;
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}
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int laserCellsCleared = ClearColumnAt(laserColumn);
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if (currentMode == MODE_ROGUE && laserCellsCleared > 0)
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{
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int laserScore = laserCellsCleared * rogueStats.scoreMultiplierPercent / 100;
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if (laserScore < laserCellsCleared)
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{
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laserScore = laserCellsCleared;
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}
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rogueStats.score += laserScore;
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tScore = rogueStats.score;
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TCHAR laserDetail[128];
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||||||
|
_stprintf_s(laserDetail, _T("\u6e05\u9664 %d \u683c +%d Score"), laserCellsCleared, laserScore);
|
||||||
|
SetFeedbackMessage(_T("\u6fc0\u5149\u65b9\u5757\u89e6\u53d1"), laserDetail, 12);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (TryStabilizeBoard() > 0)
|
if (TryStabilizeBoard() > 0)
|
||||||
{
|
{
|
||||||
SetFeedbackMessage(_T("\u7a33\u5b9a\u7ed3\u6784\u751f\u6548"), _T("\u81ea\u52a8\u586b\u8865\u4e86\u4e00\u4e2a\u90bb\u8fd1\u7a7a\u6d1e\u3002"), 10);
|
SetFeedbackMessage(_T("\u7a33\u5b9a\u7ed3\u6784\u751f\u6548"), _T("\u81ea\u52a8\u586b\u8865\u4e86\u4e00\u4e2a\u90bb\u8fd1\u7a7a\u6d1e\u3002"), 10);
|
||||||
@@ -1236,6 +1402,7 @@ void Fixing()
|
|||||||
state = 0;
|
state = 0;
|
||||||
holdUsedThisTurn = false;
|
holdUsedThisTurn = false;
|
||||||
currentPieceIsExplosive = RollExplosivePiece();
|
currentPieceIsExplosive = RollExplosivePiece();
|
||||||
|
currentPieceIsLaser = !currentPieceIsExplosive && RollLaserPiece();
|
||||||
point = GetSpawnPoint(type);
|
point = GetSpawnPoint(type);
|
||||||
target = point;
|
target = point;
|
||||||
ComputeTarget();
|
ComputeTarget();
|
||||||
@@ -1408,6 +1575,7 @@ void Restart()
|
|||||||
holdType = -1;
|
holdType = -1;
|
||||||
holdUsedThisTurn = false;
|
holdUsedThisTurn = false;
|
||||||
currentPieceIsExplosive = false;
|
currentPieceIsExplosive = false;
|
||||||
|
currentPieceIsLaser = false;
|
||||||
tScore = 0;
|
tScore = 0;
|
||||||
|
|
||||||
ResetNextQueue();
|
ResetNextQueue();
|
||||||
@@ -1416,6 +1584,7 @@ void Restart()
|
|||||||
state = 0;
|
state = 0;
|
||||||
holdUsedThisTurn = false;
|
holdUsedThisTurn = false;
|
||||||
currentPieceIsExplosive = RollExplosivePiece();
|
currentPieceIsExplosive = RollExplosivePiece();
|
||||||
|
currentPieceIsLaser = !currentPieceIsExplosive && RollLaserPiece();
|
||||||
point = GetSpawnPoint(type);
|
point = GetSpawnPoint(type);
|
||||||
target = point;
|
target = point;
|
||||||
|
|
||||||
@@ -1545,11 +1714,13 @@ void HoldCurrentPiece()
|
|||||||
type = ConsumeNextType();
|
type = ConsumeNextType();
|
||||||
nType = nextTypes[0];
|
nType = nextTypes[0];
|
||||||
currentPieceIsExplosive = RollExplosivePiece();
|
currentPieceIsExplosive = RollExplosivePiece();
|
||||||
|
currentPieceIsLaser = !currentPieceIsExplosive && RollLaserPiece();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
type = previousHoldType;
|
type = previousHoldType;
|
||||||
currentPieceIsExplosive = false;
|
currentPieceIsExplosive = false;
|
||||||
|
currentPieceIsLaser = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
point = GetSpawnPoint(type);
|
point = GetSpawnPoint(type);
|
||||||
|
|||||||
@@ -529,7 +529,19 @@ void TDrawScreen(HDC hdc, HWND hWnd)
|
|||||||
};
|
};
|
||||||
|
|
||||||
HBRUSH brickBrush = CreateSolidBrush(BrickColor[type]);
|
HBRUSH brickBrush = CreateSolidBrush(BrickColor[type]);
|
||||||
HPEN brickPen = CreatePen(PS_SOLID, currentPieceIsExplosive ? SS(3) : 1, currentPieceIsExplosive ? RGB(255, 214, 82) : RGB(255, 250, 252));
|
COLORREF activeOutlineColor = RGB(255, 250, 252);
|
||||||
|
int activeOutlineWidth = 1;
|
||||||
|
if (currentPieceIsExplosive)
|
||||||
|
{
|
||||||
|
activeOutlineColor = RGB(255, 214, 82);
|
||||||
|
activeOutlineWidth = SS(3);
|
||||||
|
}
|
||||||
|
else if (currentPieceIsLaser)
|
||||||
|
{
|
||||||
|
activeOutlineColor = RGB(120, 232, 255);
|
||||||
|
activeOutlineWidth = SS(3);
|
||||||
|
}
|
||||||
|
HPEN brickPen = CreatePen(PS_SOLID, activeOutlineWidth, activeOutlineColor);
|
||||||
oldPen = (HPEN)SelectObject(hdc, brickPen);
|
oldPen = (HPEN)SelectObject(hdc, brickPen);
|
||||||
oldBrush = (HBRUSH)SelectObject(hdc, brickBrush);
|
oldBrush = (HBRUSH)SelectObject(hdc, brickBrush);
|
||||||
RoundRect(hdc, brickRect.left, brickRect.top, brickRect.right, brickRect.bottom, SS(12), SS(12));
|
RoundRect(hdc, brickRect.left, brickRect.top, brickRect.right, brickRect.bottom, SS(12), SS(12));
|
||||||
@@ -692,6 +704,28 @@ void TDrawScreen(HDC hdc, HWND hWnd)
|
|||||||
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(146), explosiveText, lstrlen(explosiveText));
|
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(146), explosiveText, lstrlen(explosiveText));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (rogueStats.laserLevel > 0)
|
||||||
|
{
|
||||||
|
TCHAR laserText[96];
|
||||||
|
int laserChance = 10 + (rogueStats.laserLevel - 1) * 8;
|
||||||
|
if (laserChance > 35)
|
||||||
|
{
|
||||||
|
laserChance = 35;
|
||||||
|
}
|
||||||
|
_stprintf_s(laserText, _T("\u6fc0\u5149\u6982\u7387 %d%% %s"), laserChance, currentPieceIsLaser ? _T("\u672c\u5757\u5df2\u6fc0\u5149") : _T("\u672c\u5757\u666e\u901a"));
|
||||||
|
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(338), laserText, lstrlen(laserText));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rogueStats.thunderTetrisLevel > 0)
|
||||||
|
{
|
||||||
|
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(370), _T("\u96f7\u9706\u56db\u6d88 \u56db\u6d88\u52a0\u6e05 2 \u884c"), lstrlen(_T("\u96f7\u9706\u56db\u6d88 \u56db\u6d88\u52a0\u6e05 2 \u884c")));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rogueStats.thunderLaserLevel > 0)
|
||||||
|
{
|
||||||
|
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(402), _T("\u96f7\u9706\u6fc0\u5149 \u56db\u6d88\u52a0\u6fc0\u5149 2 \u5217"), lstrlen(_T("\u96f7\u9706\u6fc0\u5149 \u56db\u6d88\u52a0\u6fc0\u5149 2 \u5217")));
|
||||||
|
}
|
||||||
|
|
||||||
if (rogueStats.chainBlastLevel > 0)
|
if (rogueStats.chainBlastLevel > 0)
|
||||||
{
|
{
|
||||||
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(274), _T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501"), lstrlen(_T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501")));
|
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(274), _T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501"), lstrlen(_T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501")));
|
||||||
@@ -806,6 +840,18 @@ void TDrawScreen(HDC hdc, HWND hWnd)
|
|||||||
{
|
{
|
||||||
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u8fde\u73af\u70b8\u5f39 Lv.1\r\n"));
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u8fde\u73af\u70b8\u5f39 Lv.1\r\n"));
|
||||||
}
|
}
|
||||||
|
if (rogueStats.laserLevel > 0)
|
||||||
|
{
|
||||||
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u6fc0\u5149\u65b9\u5757 Lv.%d\r\n"), rogueStats.laserLevel);
|
||||||
|
}
|
||||||
|
if (rogueStats.thunderTetrisLevel > 0)
|
||||||
|
{
|
||||||
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u96f7\u9706\u56db\u6d88 Lv.1\r\n"));
|
||||||
|
}
|
||||||
|
if (rogueStats.thunderLaserLevel > 0)
|
||||||
|
{
|
||||||
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u96f7\u9706\u6fc0\u5149 Lv.1\r\n"));
|
||||||
|
}
|
||||||
if (rogueStats.stableStructureLevel > 0)
|
if (rogueStats.stableStructureLevel > 0)
|
||||||
{
|
{
|
||||||
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7a33\u5b9a\u7ed3\u6784 Lv.%d\r\n"), rogueStats.stableStructureLevel);
|
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7a33\u5b9a\u7ed3\u6784 Lv.%d\r\n"), rogueStats.stableStructureLevel);
|
||||||
|
|||||||
Reference in New Issue
Block a user