接入激光方块与雷霆四消进化路线

This commit is contained in:
2026-04-25 12:53:28 +08:00
parent 34c8f73d0c
commit 77e5d01ef0
3 changed files with 223 additions and 2 deletions
+4
View File
@@ -56,6 +56,9 @@ struct PlayerStats
int explosiveLevel; int explosiveLevel;
int chainBlastLevel; int chainBlastLevel;
int chainBombLevel; int chainBombLevel;
int laserLevel;
int thunderTetrisLevel;
int thunderLaserLevel;
int stableStructureLevel; int stableStructureLevel;
int doubleGrowthLevel; int doubleGrowthLevel;
int gamblerLevel; int gamblerLevel;
@@ -134,6 +137,7 @@ extern int nextTypes[3];
extern int holdType; extern int holdType;
extern bool holdUsedThisTurn; extern bool holdUsedThisTurn;
extern bool currentPieceIsExplosive; extern bool currentPieceIsExplosive;
extern bool currentPieceIsLaser;
extern int bricks[7][4][4][4]; extern int bricks[7][4][4][4];
extern COLORREF BrickColor[7]; extern COLORREF BrickColor[7];
+172 -1
View File
@@ -23,6 +23,7 @@ int nextTypes[3] = { 0, 0, 0 };
int holdType = -1; int holdType = -1;
bool holdUsedThisTurn = false; bool holdUsedThisTurn = false;
bool currentPieceIsExplosive = false; bool currentPieceIsExplosive = false;
bool currentPieceIsLaser = false;
Point pendingChainBombCenter = { 0, 0 }; Point pendingChainBombCenter = { 0, 0 };
bool pendingChainBombFollowup = false; bool pendingChainBombFollowup = false;
@@ -43,7 +44,10 @@ enum UpgradeId
UPGRADE_PIECE_TUNING = 12, UPGRADE_PIECE_TUNING = 12,
UPGRADE_GAMBLER = 13, UPGRADE_GAMBLER = 13,
UPGRADE_CHAIN_BLAST = 14, UPGRADE_CHAIN_BLAST = 14,
UPGRADE_CHAIN_BOMB = 15 UPGRADE_CHAIN_BOMB = 15,
UPGRADE_LASER_PIECE = 16,
UPGRADE_THUNDER_TETRIS = 17,
UPGRADE_THUNDER_LASER = 18
}; };
static const UpgradeEntry kUpgradePool[] = static const UpgradeEntry kUpgradePool[] =
@@ -60,6 +64,9 @@ static const UpgradeEntry kUpgradePool[] =
{ UPGRADE_EXPLOSIVE_PIECE, -1, true, _T("\u7206\u7834\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u7206\u7834\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u65f6\u89e6\u53d1 3x3 \u6e05\u9664\u3002") }, { UPGRADE_EXPLOSIVE_PIECE, -1, true, _T("\u7206\u7834\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u7206\u7834\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u65f6\u89e6\u53d1 3x3 \u6e05\u9664\u3002") },
{ UPGRADE_CHAIN_BLAST, 1, false, _T("\u8fde\u9501\u7206\u7834"), _T("\u8fdb\u9636"), _T("\u6d88\u884c\u540e\u5bf9\u88ab\u6e05\u9664\u884c\u9644\u8fd1\u968f\u673a\u6e05\u6389\u51e0\u683c\u3002") }, { UPGRADE_CHAIN_BLAST, 1, false, _T("\u8fde\u9501\u7206\u7834"), _T("\u8fdb\u9636"), _T("\u6d88\u884c\u540e\u5bf9\u88ab\u6e05\u9664\u884c\u9644\u8fd1\u968f\u673a\u6e05\u6389\u51e0\u683c\u3002") },
{ UPGRADE_CHAIN_BOMB, 1, false, _T("\u8fde\u73af\u70b8\u5f39"), _T("\u8fdb\u5316"), _T("\u7206\u7834\u8303\u56f4\u63d0\u5347\u4e3a 5x5\uff0c\u82e5\u5f15\u53d1\u6d88\u884c\u5219\u8ffd\u52a0\u4e00\u6b21\u5c0f\u7206\u70b8\u3002") }, { UPGRADE_CHAIN_BOMB, 1, false, _T("\u8fde\u73af\u70b8\u5f39"), _T("\u8fdb\u5316"), _T("\u7206\u7834\u8303\u56f4\u63d0\u5347\u4e3a 5x5\uff0c\u82e5\u5f15\u53d1\u6d88\u884c\u5219\u8ffd\u52a0\u4e00\u6b21\u5c0f\u7206\u70b8\u3002") },
{ UPGRADE_LASER_PIECE, -1, true, _T("\u6fc0\u5149\u65b9\u5757"), _T("\u7279\u6b8a"), _T("\u63d0\u9ad8\u6fc0\u5149\u65b9\u5757\u51fa\u73b0\u6982\u7387\uff0c\u843d\u5730\u540e\u6e05\u9664\u6240\u5728\u6574\u5217\u3002") },
{ UPGRADE_THUNDER_TETRIS, 1, false, _T("\u96f7\u9706\u56db\u6d88"), _T("\u8fdb\u9636"), _T("\u6bcf\u6b21\u5b8c\u6210\u56db\u6d88\u65f6\uff0c\u989d\u5916\u6e05\u9664\u968f\u673a 2 \u884c\u3002") },
{ UPGRADE_THUNDER_LASER, 1, false, _T("\u96f7\u9706\u6fc0\u5149"), _T("\u8fdb\u5316"), _T("\u56db\u6d88\u65f6\u989d\u5916\u53d1\u5c04 2 \u9053\u6fc0\u5149\uff0c\u968f\u673a\u6e05\u9664 2 \u5217\u5e76\u83b7\u5f97 EXP\u3002") },
{ UPGRADE_STABLE_STRUCTURE, -1, true, _T("\u7a33\u5b9a\u7ed3\u6784"), _T("\u7279\u6b8a"), _T("\u843d\u5730\u540e\u5c0f\u6982\u7387\u81ea\u52a8\u586b\u8865\u90bb\u8fd1\u7a7a\u6d1e\uff0c\u63d0\u9ad8\u76d8\u9762\u7ed3\u6784\u7a33\u5b9a\u6027\u3002") }, { UPGRADE_STABLE_STRUCTURE, -1, true, _T("\u7a33\u5b9a\u7ed3\u6784"), _T("\u7279\u6b8a"), _T("\u843d\u5730\u540e\u5c0f\u6982\u7387\u81ea\u52a8\u586b\u8865\u90bb\u8fd1\u7a7a\u6d1e\uff0c\u63d0\u9ad8\u76d8\u9762\u7ed3\u6784\u7a33\u5b9a\u6027\u3002") },
{ UPGRADE_DOUBLE_GROWTH, -1, true, _T("\u53cc\u500d\u6210\u957f"), _T("\u7279\u6b8a"), _T("\u989d\u5916\u63d0\u9ad8\u6d88\u884c\u5f97\u5206\u4e0e EXP \u6536\u76ca\uff0c\u6bcf\u5c42\u518d\u8ffd\u52a0 15%\u3002") }, { UPGRADE_DOUBLE_GROWTH, -1, true, _T("\u53cc\u500d\u6210\u957f"), _T("\u7279\u6b8a"), _T("\u989d\u5916\u63d0\u9ad8\u6d88\u884c\u5f97\u5206\u4e0e EXP \u6536\u76ca\uff0c\u6bcf\u5c42\u518d\u8ffd\u52a0 15%\u3002") },
{ UPGRADE_PIECE_TUNING, -1, true, _T("\u65b9\u5757\u6539\u9020"), _T("\u7279\u6b8a"), _T("\u9009\u62e9\u4e00\u79cd\u65b9\u5757\uff0c\u964d\u4f4e\u5176\u540e\u7eed\u51fa\u73b0\u6982\u7387\u3002") }, { UPGRADE_PIECE_TUNING, -1, true, _T("\u65b9\u5757\u6539\u9020"), _T("\u7279\u6b8a"), _T("\u9009\u62e9\u4e00\u79cd\u65b9\u5757\uff0c\u964d\u4f4e\u5176\u540e\u7eed\u51fa\u73b0\u6982\u7387\u3002") },
@@ -221,6 +228,9 @@ static void ResetPlayerStats(PlayerStats& stats, bool useRogueRules)
stats.explosiveLevel = 0; stats.explosiveLevel = 0;
stats.chainBlastLevel = 0; stats.chainBlastLevel = 0;
stats.chainBombLevel = 0; stats.chainBombLevel = 0;
stats.laserLevel = 0;
stats.thunderTetrisLevel = 0;
stats.thunderLaserLevel = 0;
stats.stableStructureLevel = 0; stats.stableStructureLevel = 0;
stats.doubleGrowthLevel = 0; stats.doubleGrowthLevel = 0;
stats.gamblerLevel = 0; stats.gamblerLevel = 0;
@@ -278,6 +288,12 @@ static int GetUpgradeCurrentLevel(int upgradeId)
return rogueStats.chainBlastLevel; return rogueStats.chainBlastLevel;
case UPGRADE_CHAIN_BOMB: case UPGRADE_CHAIN_BOMB:
return rogueStats.chainBombLevel; return rogueStats.chainBombLevel;
case UPGRADE_LASER_PIECE:
return rogueStats.laserLevel;
case UPGRADE_THUNDER_TETRIS:
return rogueStats.thunderTetrisLevel;
case UPGRADE_THUNDER_LASER:
return rogueStats.thunderLaserLevel;
case UPGRADE_STABLE_STRUCTURE: case UPGRADE_STABLE_STRUCTURE:
return rogueStats.stableStructureLevel; return rogueStats.stableStructureLevel;
case UPGRADE_DOUBLE_GROWTH: case UPGRADE_DOUBLE_GROWTH:
@@ -322,6 +338,16 @@ static bool IsUpgradeSelectable(const UpgradeEntry& entry)
return rogueStats.explosiveLevel > 0 && rogueStats.chainBlastLevel > 0 && rogueStats.chainBombLevel == 0; return rogueStats.explosiveLevel > 0 && rogueStats.chainBlastLevel > 0 && rogueStats.chainBombLevel == 0;
} }
if (entry.id == UPGRADE_THUNDER_TETRIS)
{
return rogueStats.laserLevel > 0 && rogueStats.thunderTetrisLevel == 0;
}
if (entry.id == UPGRADE_THUNDER_LASER)
{
return rogueStats.laserLevel > 0 && rogueStats.thunderTetrisLevel > 0 && rogueStats.thunderLaserLevel == 0;
}
if (entry.repeatable) if (entry.repeatable)
{ {
return true; return true;
@@ -410,6 +436,22 @@ static bool RollExplosivePiece()
return (rand() % 100) < chancePercent; return (rand() % 100) < chancePercent;
} }
static bool RollLaserPiece()
{
if (currentMode != MODE_ROGUE || rogueStats.laserLevel <= 0)
{
return false;
}
int chancePercent = 10 + (rogueStats.laserLevel - 1) * 8;
if (chancePercent > 35)
{
chancePercent = 35;
}
return (rand() % 100) < chancePercent;
}
static int ClearExplosiveAreaAt(int centerY, int centerX) static int ClearExplosiveAreaAt(int centerY, int centerX)
{ {
int radius = (currentMode == MODE_ROGUE && rogueStats.chainBombLevel > 0) ? 2 : 1; int radius = (currentMode == MODE_ROGUE && rogueStats.chainBombLevel > 0) ? 2 : 1;
@@ -433,6 +475,27 @@ static int ClearExplosiveAreaAt(int centerY, int centerX)
return clearedCellCount; return clearedCellCount;
} }
static int ClearColumnAt(int column)
{
int clearedCellCount = 0;
if (column < 0 || column >= nGameWidth)
{
return 0;
}
for (int y = 0; y < nGameHeight; y++)
{
if (workRegion[y][column] != 0)
{
workRegion[y][column] = 0;
clearedCellCount++;
}
}
return clearedCellCount;
}
static int TriggerChainBlast(int lineAnchor) static int TriggerChainBlast(int lineAnchor)
{ {
if (currentMode != MODE_ROGUE || rogueStats.chainBlastLevel <= 0) if (currentMode != MODE_ROGUE || rogueStats.chainBlastLevel <= 0)
@@ -745,6 +808,15 @@ static void ApplyUpgradeById(int upgradeId, int targetPieceType, int applyCount)
case UPGRADE_CHAIN_BOMB: case UPGRADE_CHAIN_BOMB:
rogueStats.chainBombLevel = 1; rogueStats.chainBombLevel = 1;
break; break;
case UPGRADE_LASER_PIECE:
rogueStats.laserLevel += applyCount;
break;
case UPGRADE_THUNDER_TETRIS:
rogueStats.thunderTetrisLevel = 1;
break;
case UPGRADE_THUNDER_LASER:
rogueStats.thunderLaserLevel = 1;
break;
case UPGRADE_STABLE_STRUCTURE: case UPGRADE_STABLE_STRUCTURE:
rogueStats.stableStructureLevel += applyCount; rogueStats.stableStructureLevel += applyCount;
break; break;
@@ -849,6 +921,71 @@ static void ApplyLineClearResult(int linesCleared)
} }
} }
if (linesCleared == 4 && rogueStats.thunderTetrisLevel > 0)
{
int thunderRowsCleared = 0;
for (int i = 0; i < 2; i++)
{
int randomRow = rand() % nGameHeight;
for (int x = 0; x < nGameWidth; x++)
{
if (workRegion[randomRow][x] != 0)
{
workRegion[randomRow][x] = 0;
thunderRowsCleared++;
}
}
}
if (thunderRowsCleared > 0)
{
int thunderScore = thunderRowsCleared * rogueStats.scoreMultiplierPercent / 100;
if (thunderScore < thunderRowsCleared)
{
thunderScore = thunderRowsCleared;
}
rogueStats.score += thunderScore;
tScore = rogueStats.score;
SetFeedbackMessage(_T("\u96f7\u9706\u56db\u6d88\u89e6\u53d1"), _T("\u56db\u6d88\u540e\u989d\u5916\u6e05\u7406\u4e86 2 \u884c\u8303\u56f4\u5185\u7684\u683c\u5b50\u3002"), 12);
}
}
if (linesCleared == 4 && rogueStats.thunderLaserLevel > 0)
{
int laserCellsCleared = 0;
for (int i = 0; i < 2; i++)
{
laserCellsCleared += ClearColumnAt(rand() % nGameWidth);
}
if (laserCellsCleared > 0)
{
int laserScore = laserCellsCleared * rogueStats.scoreMultiplierPercent / 100;
int laserExp = laserCellsCleared * rogueStats.expMultiplierPercent / 100;
if (laserScore < laserCellsCleared)
{
laserScore = laserCellsCleared;
}
if (laserExp < laserCellsCleared)
{
laserExp = laserCellsCleared;
}
rogueStats.score += laserScore;
rogueStats.exp += laserExp;
tScore = rogueStats.score;
TCHAR thunderLaserDetail[128];
_stprintf_s(
thunderLaserDetail,
_T("\u968f\u673a\u6fc0\u5149\u6e05\u9664 %d \u683c +%d Score +%d EXP"),
laserCellsCleared,
laserScore,
laserExp);
SetFeedbackMessage(_T("\u96f7\u9706\u6fc0\u5149\u89e6\u53d1"), thunderLaserDetail, 12);
}
}
if (rogueStats.sweeperLevel > 0) if (rogueStats.sweeperLevel > 0)
{ {
rogueStats.sweeperCharge += linesCleared; rogueStats.sweeperCharge += linesCleared;
@@ -1225,6 +1362,35 @@ void Fixing()
} }
} }
if (currentPieceIsLaser)
{
int laserColumn = point.x + 1;
if (laserColumn < 0)
{
laserColumn = 0;
}
if (laserColumn >= nGameWidth)
{
laserColumn = nGameWidth - 1;
}
int laserCellsCleared = ClearColumnAt(laserColumn);
if (currentMode == MODE_ROGUE && laserCellsCleared > 0)
{
int laserScore = laserCellsCleared * rogueStats.scoreMultiplierPercent / 100;
if (laserScore < laserCellsCleared)
{
laserScore = laserCellsCleared;
}
rogueStats.score += laserScore;
tScore = rogueStats.score;
TCHAR laserDetail[128];
_stprintf_s(laserDetail, _T("\u6e05\u9664 %d \u683c +%d Score"), laserCellsCleared, laserScore);
SetFeedbackMessage(_T("\u6fc0\u5149\u65b9\u5757\u89e6\u53d1"), laserDetail, 12);
}
}
if (TryStabilizeBoard() > 0) if (TryStabilizeBoard() > 0)
{ {
SetFeedbackMessage(_T("\u7a33\u5b9a\u7ed3\u6784\u751f\u6548"), _T("\u81ea\u52a8\u586b\u8865\u4e86\u4e00\u4e2a\u90bb\u8fd1\u7a7a\u6d1e\u3002"), 10); SetFeedbackMessage(_T("\u7a33\u5b9a\u7ed3\u6784\u751f\u6548"), _T("\u81ea\u52a8\u586b\u8865\u4e86\u4e00\u4e2a\u90bb\u8fd1\u7a7a\u6d1e\u3002"), 10);
@@ -1236,6 +1402,7 @@ void Fixing()
state = 0; state = 0;
holdUsedThisTurn = false; holdUsedThisTurn = false;
currentPieceIsExplosive = RollExplosivePiece(); currentPieceIsExplosive = RollExplosivePiece();
currentPieceIsLaser = !currentPieceIsExplosive && RollLaserPiece();
point = GetSpawnPoint(type); point = GetSpawnPoint(type);
target = point; target = point;
ComputeTarget(); ComputeTarget();
@@ -1408,6 +1575,7 @@ void Restart()
holdType = -1; holdType = -1;
holdUsedThisTurn = false; holdUsedThisTurn = false;
currentPieceIsExplosive = false; currentPieceIsExplosive = false;
currentPieceIsLaser = false;
tScore = 0; tScore = 0;
ResetNextQueue(); ResetNextQueue();
@@ -1416,6 +1584,7 @@ void Restart()
state = 0; state = 0;
holdUsedThisTurn = false; holdUsedThisTurn = false;
currentPieceIsExplosive = RollExplosivePiece(); currentPieceIsExplosive = RollExplosivePiece();
currentPieceIsLaser = !currentPieceIsExplosive && RollLaserPiece();
point = GetSpawnPoint(type); point = GetSpawnPoint(type);
target = point; target = point;
@@ -1545,11 +1714,13 @@ void HoldCurrentPiece()
type = ConsumeNextType(); type = ConsumeNextType();
nType = nextTypes[0]; nType = nextTypes[0];
currentPieceIsExplosive = RollExplosivePiece(); currentPieceIsExplosive = RollExplosivePiece();
currentPieceIsLaser = !currentPieceIsExplosive && RollLaserPiece();
} }
else else
{ {
type = previousHoldType; type = previousHoldType;
currentPieceIsExplosive = false; currentPieceIsExplosive = false;
currentPieceIsLaser = false;
} }
point = GetSpawnPoint(type); point = GetSpawnPoint(type);
+47 -1
View File
@@ -529,7 +529,19 @@ void TDrawScreen(HDC hdc, HWND hWnd)
}; };
HBRUSH brickBrush = CreateSolidBrush(BrickColor[type]); HBRUSH brickBrush = CreateSolidBrush(BrickColor[type]);
HPEN brickPen = CreatePen(PS_SOLID, currentPieceIsExplosive ? SS(3) : 1, currentPieceIsExplosive ? RGB(255, 214, 82) : RGB(255, 250, 252)); COLORREF activeOutlineColor = RGB(255, 250, 252);
int activeOutlineWidth = 1;
if (currentPieceIsExplosive)
{
activeOutlineColor = RGB(255, 214, 82);
activeOutlineWidth = SS(3);
}
else if (currentPieceIsLaser)
{
activeOutlineColor = RGB(120, 232, 255);
activeOutlineWidth = SS(3);
}
HPEN brickPen = CreatePen(PS_SOLID, activeOutlineWidth, activeOutlineColor);
oldPen = (HPEN)SelectObject(hdc, brickPen); oldPen = (HPEN)SelectObject(hdc, brickPen);
oldBrush = (HBRUSH)SelectObject(hdc, brickBrush); oldBrush = (HBRUSH)SelectObject(hdc, brickBrush);
RoundRect(hdc, brickRect.left, brickRect.top, brickRect.right, brickRect.bottom, SS(12), SS(12)); RoundRect(hdc, brickRect.left, brickRect.top, brickRect.right, brickRect.bottom, SS(12), SS(12));
@@ -692,6 +704,28 @@ void TDrawScreen(HDC hdc, HWND hWnd)
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(146), explosiveText, lstrlen(explosiveText)); TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(146), explosiveText, lstrlen(explosiveText));
} }
if (rogueStats.laserLevel > 0)
{
TCHAR laserText[96];
int laserChance = 10 + (rogueStats.laserLevel - 1) * 8;
if (laserChance > 35)
{
laserChance = 35;
}
_stprintf_s(laserText, _T("\u6fc0\u5149\u6982\u7387 %d%% %s"), laserChance, currentPieceIsLaser ? _T("\u672c\u5757\u5df2\u6fc0\u5149") : _T("\u672c\u5757\u666e\u901a"));
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(338), laserText, lstrlen(laserText));
}
if (rogueStats.thunderTetrisLevel > 0)
{
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(370), _T("\u96f7\u9706\u56db\u6d88 \u56db\u6d88\u52a0\u6e05 2 \u884c"), lstrlen(_T("\u96f7\u9706\u56db\u6d88 \u56db\u6d88\u52a0\u6e05 2 \u884c")));
}
if (rogueStats.thunderLaserLevel > 0)
{
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(402), _T("\u96f7\u9706\u6fc0\u5149 \u56db\u6d88\u52a0\u6fc0\u5149 2 \u5217"), lstrlen(_T("\u96f7\u9706\u6fc0\u5149 \u56db\u6d88\u52a0\u6fc0\u5149 2 \u5217")));
}
if (rogueStats.chainBlastLevel > 0) if (rogueStats.chainBlastLevel > 0)
{ {
TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(274), _T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501"), lstrlen(_T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501"))); TextOut(hdc, combatRect.left + SS(18), combatRect.top + SS(274), _T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501"), lstrlen(_T("\u8fde\u9501\u7206\u7834 \u5df2\u89e3\u9501")));
@@ -806,6 +840,18 @@ void TDrawScreen(HDC hdc, HWND hWnd)
{ {
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u8fde\u73af\u70b8\u5f39 Lv.1\r\n")); _stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u8fde\u73af\u70b8\u5f39 Lv.1\r\n"));
} }
if (rogueStats.laserLevel > 0)
{
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u6fc0\u5149\u65b9\u5757 Lv.%d\r\n"), rogueStats.laserLevel);
}
if (rogueStats.thunderTetrisLevel > 0)
{
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u96f7\u9706\u56db\u6d88 Lv.1\r\n"));
}
if (rogueStats.thunderLaserLevel > 0)
{
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u96f7\u9706\u6fc0\u5149 Lv.1\r\n"));
}
if (rogueStats.stableStructureLevel > 0) if (rogueStats.stableStructureLevel > 0)
{ {
_stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7a33\u5b9a\u7ed3\u6784 Lv.%d\r\n"), rogueStats.stableStructureLevel); _stprintf_s(upgradeSummary + lstrlen(upgradeSummary), 512 - lstrlen(upgradeSummary), _T("\u7a33\u5b9a\u7ed3\u6784 Lv.%d\r\n"), rogueStats.stableStructureLevel);