粒子特效升级
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@@ -169,6 +169,7 @@ struct ParticleEffect
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int boardY;
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int velocityX;
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int velocityY;
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int size;
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COLORREF color;
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};
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@@ -211,7 +212,7 @@ extern UpgradeUiState upgradeUiState;
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extern FeedbackState feedbackState;
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extern ClearEffectState clearEffectState;
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extern FloatingTextEffect floatingTextEffects[8];
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extern ParticleEffect particleEffects[24];
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extern ParticleEffect particleEffects[96];
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extern int currentScreen;
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extern int currentMode;
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extern int currentFallInterval;
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