完成第一批6个Rogue强化与随机强化池接入

This commit is contained in:
2026-04-24 19:07:15 +08:00
parent 9664a2e623
commit bbaa89e21d
4 changed files with 293 additions and 71 deletions
+20
View File
@@ -41,11 +41,30 @@ struct PlayerStats
int scoreMultiplierPercent;
int expMultiplierPercent;
int slowFallStacks;
int comboBonusStacks;
int comboChain;
int previewCount;
int lastChanceCount;
int scoreUpgradeLevel;
int expUpgradeLevel;
int previewUpgradeLevel;
int lastChanceUpgradeLevel;
};
struct UpgradeOption
{
int id;
int currentLevel;
const TCHAR* name;
const TCHAR* category;
const TCHAR* description;
};
struct UpgradeEntry
{
int id;
int maxLevel;
bool repeatable;
const TCHAR* name;
const TCHAR* category;
const TCHAR* description;
@@ -91,6 +110,7 @@ extern UpgradeUiState upgradeUiState;
extern int currentScreen;
extern int currentMode;
extern int currentFallInterval;
extern int nextTypes[3];
extern int bricks[7][4][4][4];
extern COLORREF BrickColor[7];