From c185530e5fa1b487691378d3e94f909c1bb85f8c Mon Sep 17 00:00:00 2001 From: Qi-huanye <2728290997@qq.com> Date: Fri, 24 Apr 2026 20:17:52 +0800 Subject: [PATCH] =?UTF-8?q?=E6=96=B0=E5=A2=9E=E5=8F=AF=E8=A7=A3=E9=94=81Ho?= =?UTF-8?q?ld=E6=9C=BA=E5=88=B6=E5=B9=B6=E8=A1=A5=E5=85=A8=E7=89=B9?= =?UTF-8?q?=E6=AE=8A=E5=BC=BA=E5=8C=96=E6=8F=90=E7=A4=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- TODO.md | 4 +- src/include/Tetris.h | 4 ++ src/source/Tetris.cpp | 4 ++ src/source/TetrisLogic.cpp | 91 ++++++++++++++++++++++++++++++++++++- src/source/TetrisRender.cpp | 89 +++++++++++++++++++++++++++++++++--- 5 files changed, 182 insertions(+), 10 deletions(-) diff --git a/TODO.md b/TODO.md index dc9171e..af0524c 100644 --- a/TODO.md +++ b/TODO.md @@ -161,7 +161,7 @@ 目标:在主体验稳定后再上特殊规则,避免一开始把复杂度拉满。 -- [ ] Hold 功能改造成可解锁能力,而不是默认启用 +- [x] Hold 功能改造成可解锁能力,而不是默认启用 - [ ] 扩展更多预览块显示 - [ ] 清扫者:累计消行触发底部清除 - [ ] 爆破方块:生成特殊方块并实现 3x3 清除 @@ -180,7 +180,7 @@ - [x] 右侧面板补充等级、EXP 条、强化列表、当前倍率 - [x] 增加本次结算浮动提示:`+Score`、`+EXP`、`Level Up` -- [ ] 为特殊强化增加简短提示文案 +- [x] 为特殊强化增加简短提示文案 - [x] 增加暂停、升级、失败三种不同遮罩样式 - [ ] 增加占位图标、占位按钮、占位边框资源 - [ ] 检查中文排版、字号、留白、长文本换行 diff --git a/src/include/Tetris.h b/src/include/Tetris.h index d272850..49a62f2 100644 --- a/src/include/Tetris.h +++ b/src/include/Tetris.h @@ -49,6 +49,7 @@ struct PlayerStats int expUpgradeLevel; int previewUpgradeLevel; int lastChanceUpgradeLevel; + int holdUnlocked; }; struct UpgradeOption @@ -119,6 +120,8 @@ extern int currentScreen; extern int currentMode; extern int currentFallInterval; extern int nextTypes[3]; +extern int holdType; +extern bool holdUsedThisTurn; extern int bricks[7][4][4][4]; extern COLORREF BrickColor[7]; @@ -140,5 +143,6 @@ void ReturnToMainMenu(); void OpenRulesScreen(); void OpenUpgradeMenu(); void ConfirmUpgradeSelection(); +void HoldCurrentPiece(); void TDrawScreen(HDC hdc, HWND hWnd); diff --git a/src/source/Tetris.cpp b/src/source/Tetris.cpp index 0bd05e1..e326444 100644 --- a/src/source/Tetris.cpp +++ b/src/source/Tetris.cpp @@ -369,6 +369,10 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) DeleteLines(); } break; + case 'C': + case VK_SHIFT: + HoldCurrentPiece(); + break; default: break; } diff --git a/src/source/TetrisLogic.cpp b/src/source/TetrisLogic.cpp index f865606..2252ccd 100644 --- a/src/source/TetrisLogic.cpp +++ b/src/source/TetrisLogic.cpp @@ -20,6 +20,8 @@ int currentScreen = SCREEN_MENU; int currentMode = MODE_CLASSIC; int currentFallInterval = 500; int nextTypes[3] = { 0, 0, 0 }; +int holdType = -1; +bool holdUsedThisTurn = false; enum UpgradeId { @@ -28,7 +30,8 @@ enum UpgradeId UPGRADE_SLOW_FALL = 2, UPGRADE_COMBO_BONUS = 3, UPGRADE_PREVIEW_PLUS_ONE = 4, - UPGRADE_LAST_CHANCE = 5 + UPGRADE_LAST_CHANCE = 5, + UPGRADE_HOLD_UNLOCK = 6 }; static const UpgradeEntry kUpgradePool[] = @@ -38,7 +41,8 @@ static const UpgradeEntry kUpgradePool[] = { UPGRADE_SLOW_FALL, -1, true, _T("\u6162\u901f\u4e0b\u843d"), _T("\u64cd\u4f5c"), _T("\u81ea\u7136\u4e0b\u843d\u53d8\u6162\uff0c\u6bcf\u6b21\u63d0\u9ad8 80ms\u3002") }, { UPGRADE_PREVIEW_PLUS_ONE, 3, false, _T("\u989d\u5916\u9884\u89c8"), _T("\u89c6\u91ce"), _T("\u4e0b\u4e00\u4e2a\u65b9\u5757\u9884\u89c8 +1\uff0c\u6700\u591a 3 \u4e2a\u3002") }, { UPGRADE_EXP_MULTIPLIER, -1, true, _T("\u7ecf\u9a8c\u5f3a\u5316"), _T("\u6210\u957f"), _T("\u540e\u7eed\u6d88\u884c\u83b7\u5f97 EXP \u63d0\u9ad8 25%\u3002") }, - { UPGRADE_LAST_CHANCE, 1, false, _T("\u6700\u540e\u4e00\u640f"), _T("\u4fdd\u547d"), _T("\u9996\u6b21\u9876\u6b7b\u65f6\u81ea\u52a8\u6e05\u9664\u5e95\u90e8 3 \u884c\u5e76\u7ee7\u7eed\u6e38\u620f\u3002") } + { UPGRADE_LAST_CHANCE, 1, false, _T("\u6700\u540e\u4e00\u640f"), _T("\u4fdd\u547d"), _T("\u9996\u6b21\u9876\u6b7b\u65f6\u81ea\u52a8\u6e05\u9664\u5e95\u90e8 3 \u884c\u5e76\u7ee7\u7eed\u6e38\u620f\u3002") }, + { UPGRADE_HOLD_UNLOCK, 1, false, _T("Hold \u89e3\u9501"), _T("\u7279\u6b8a"), _T("\u89e3\u9501 Hold \u69fd\uff0c\u5bf9\u5c40\u4e2d\u53ef\u7528 C \u6216 Shift \u6682\u5b58\u65b9\u5757\u3002") } }; static constexpr int kUpgradePoolSize = sizeof(kUpgradePool) / sizeof(kUpgradePool[0]); @@ -189,6 +193,7 @@ static void ResetPlayerStats(PlayerStats& stats, bool useRogueRules) stats.expUpgradeLevel = 0; stats.previewUpgradeLevel = 0; stats.lastChanceUpgradeLevel = 0; + stats.holdUnlocked = 0; } static int GetNextPreviewLimit() @@ -227,6 +232,8 @@ static int GetUpgradeCurrentLevel(int upgradeId) return rogueStats.previewUpgradeLevel; case UPGRADE_LAST_CHANCE: return rogueStats.lastChanceUpgradeLevel; + case UPGRADE_HOLD_UNLOCK: + return rogueStats.holdUnlocked; default: return 0; } @@ -254,6 +261,35 @@ static void SetFeedbackMessage(const TCHAR* title, const TCHAR* detail, int tick lstrcpyn(feedbackState.detail, detail, sizeof(feedbackState.detail) / sizeof(TCHAR)); } +static bool IsPiecePlacementValid(int pieceType, int pieceState, Point position) +{ + for (int i = 0; i < 4; i++) + { + for (int j = 0; j < 4; j++) + { + if (bricks[pieceType][pieceState][i][j] == 0) + { + continue; + } + + int checkY = position.y + i; + int checkX = position.x + j; + + if (checkX < 0 || checkX >= nGameWidth || checkY >= nGameHeight) + { + return false; + } + + if (checkY >= 0 && workRegion[checkY][checkX] != 0) + { + return false; + } + } + } + + return true; +} + static void ResetNextQueue() { for (int i = 0; i < 3; i++) @@ -379,6 +415,9 @@ static void ApplyUpgradeById(int upgradeId) rogueStats.lastChanceCount = 1; rogueStats.lastChanceUpgradeLevel = 1; break; + case UPGRADE_HOLD_UNLOCK: + rogueStats.holdUnlocked = 1; + break; default: break; } @@ -716,6 +755,7 @@ void Fixing() type = ConsumeNextType(); nType = nextTypes[0]; state = 0; + holdUsedThisTurn = false; point = GetSpawnPoint(type); target = point; ComputeTarget(); @@ -840,12 +880,15 @@ void Restart() feedbackState.visibleTicks = 0; feedbackState.title[0] = _T('\0'); feedbackState.detail[0] = _T('\0'); + holdType = -1; + holdUsedThisTurn = false; tScore = 0; ResetNextQueue(); type = ConsumeNextType(); nType = nextTypes[0]; state = 0; + holdUsedThisTurn = false; point = GetSpawnPoint(type); target = point; @@ -922,3 +965,47 @@ void ConfirmUpgradeSelection() currentScreen = SCREEN_PLAYING; } + +void HoldCurrentPiece() +{ + if (currentMode != MODE_ROGUE || rogueStats.holdUnlocked == 0 || holdUsedThisTurn || gameOverFlag) + { + return; + } + + int previousHoldType = holdType; + holdType = type; + state = 0; + holdUsedThisTurn = true; + + if (previousHoldType < 0) + { + type = ConsumeNextType(); + nType = nextTypes[0]; + } + else + { + type = previousHoldType; + } + + point = GetSpawnPoint(type); + target = point; + + if (!IsPiecePlacementValid(type, state, point)) + { + gameOverFlag = true; + SetFeedbackMessage(_T("Hold \u5931\u8d25"), _T("\u6362\u51fa\u7684\u65b9\u5757\u65e0\u6cd5\u653e\u7f6e\uff0c\u5bf9\u5c40\u7ed3\u675f\u3002"), 12); + return; + } + + ComputeTarget(); + + if (previousHoldType < 0) + { + SetFeedbackMessage(_T("Hold \u5df2\u5b58\u5165"), _T("\u5f53\u524d\u65b9\u5757\u5df2\u8fdb\u5165 Hold \u69fd\u3002"), 10); + } + else + { + SetFeedbackMessage(_T("Hold \u5df2\u4ea4\u6362"), _T("\u5df2\u4e0e Hold \u69fd\u4e2d\u7684\u65b9\u5757\u4ea4\u6362\u3002"), 10); + } +} diff --git a/src/source/TetrisRender.cpp b/src/source/TetrisRender.cpp index 650b278..36776a6 100644 --- a/src/source/TetrisRender.cpp +++ b/src/source/TetrisRender.cpp @@ -332,6 +332,7 @@ void TDrawScreen(HDC hdc, HWND hWnd) _T("\u2191 / W\uff1a\u65cb\u8f6c\u65b9\u5757\r\n") _T("\u2193 / S\uff1a\u8f6f\u964d\r\n") _T("Space\uff1a\u786c\u964d\r\n") + _T("C / Shift\uff1aHold\uff08\u89e3\u9501\u540e\uff09\r\n") _T("P\uff1a\u6682\u505c / \u7ee7\u7eed\r\n") _T("R\uff1a\u91cd\u5f00\u5f53\u524d\u5bf9\u5c40\r\n") _T("M\uff1a\u8fd4\u56de\u4e3b\u83dc\u5355"), @@ -361,7 +362,7 @@ void TDrawScreen(HDC hdc, HWND hWnd) hdc, _T("\u7ecf\u5178\u6a21\u5f0f\uff1a\u4fdd\u6301\u539f\u7248\u4fc4\u7f57\u65af\u65b9\u5757\u73a9\u6cd5\uff0c\u4ee5\u6d88\u884c\u548c\u751f\u5b58\u4e3a\u4e3b\u3002\r\n\r\n") _T("Rogue \u6a21\u5f0f\uff1a\u6d88\u884c\u540e\u9664\u4e86\u83b7\u5f97\u5206\u6570\uff0c\u8fd8\u4f1a\u83b7\u5f97 EXP\u3002EXP \u8fbe\u5230\u9608\u503c\u540e\u89e6\u53d1\u5347\u7ea7\uff0c\u4ece\u4e09\u4e2a\u5f3a\u5316\u4e2d\u9009\u4e00\u4e2a\u3002\r\n\r\n") - _T("\u5f53\u524d\u5df2\u63a5\u5165\uff1a\u5206\u6570\u500d\u7387\u3001EXP \u500d\u7387\u3001\u6162\u901f\u4e0b\u843d\u3002\r\n\r\n") + _T("\u5f53\u524d\u5df2\u63a5\u5165\uff1a\u5206\u6570\u500d\u7387\u3001EXP \u500d\u7387\u3001\u6162\u901f\u4e0b\u843d\u3001Hold \u89e3\u9501\u3002\r\n\r\n") _T("\u63d0\u793a\uff1a\u6682\u505c\u3001\u5931\u8d25\u548c\u5347\u7ea7\u4f1a\u8fdb\u5165\u4e0d\u540c\u754c\u9762\uff0c\u8bf7\u6839\u636e\u5c4f\u5e55\u63d0\u793a\u64cd\u4f5c\u3002"), -1, &rulesBody, @@ -736,11 +737,87 @@ void TDrawScreen(HDC hdc, HWND hWnd) SetTextColor(hdc, textColor); } - int previewTitleTop = (currentMode == MODE_ROGUE) ? panelRect.top + SS(690) : panelRect.top + SS(430); - int nextCardTop = (currentMode == MODE_ROGUE) ? panelRect.top + SS(724) : panelRect.top + SS(472); + int holdTitleTop = (currentMode == MODE_ROGUE) ? panelRect.top + SS(690) : panelRect.top + SS(430); + int holdCardTop = (currentMode == MODE_ROGUE) ? panelRect.top + SS(724) : panelRect.top + SS(472); + int previewTitleTop = holdTitleTop; + int nextCardTop = holdCardTop; int hintTop = (currentMode == MODE_ROGUE) ? panelRect.top + SS(818) : panelRect.top + SS(656); - TextOut(hdc, panelRect.left + SS(24), previewTitleTop, _T("\u4e0b\u4e00\u4e2a\u65b9\u5757"), lstrlen(_T("\u4e0b\u4e00\u4e2a\u65b9\u5757"))); + if (currentMode == MODE_ROGUE) + { + TextOut(hdc, panelRect.left + SS(24), holdTitleTop, _T("Hold \u69fd"), lstrlen(_T("Hold \u69fd"))); + + RECT holdCard = + { + panelRect.left + SS(24), + holdCardTop, + panelRect.left + SS(24) + grid * 2 + SS(40), + holdCardTop + grid * 2 + SS(40) + }; + DrawPanelCard(holdCard, RGB(255, 238, 244), RGB(233, 191, 208), 22); + + if (rogueStats.holdUnlocked == 0) + { + SelectObject(hdc, smallFont); + SetTextColor(hdc, RGB(128, 104, 118)); + RECT holdLockedRect = + { + holdCard.left + SS(10), + holdCard.top + SS(18), + holdCard.right - SS(10), + holdCard.bottom - SS(10) + }; + DrawText(hdc, _T("\u672a\u89e3\u9501\r\n\u83b7\u53d6 Hold \u5f3a\u5316\u540e\u53ef\u7528"), -1, &holdLockedRect, DT_CENTER | DT_VCENTER | DT_WORDBREAK); + } + else if (holdType >= 0) + { + for (int i = 0; i < 4; i++) + { + for (int j = 0; j < 4; j++) + { + if (bricks[holdType][0][i][j] != 0) + { + RECT brickRect = + { + holdCard.left + SS(14) + j * (grid / 2), + holdCard.top + SS(14) + i * (grid / 2), + holdCard.left + SS(14) + (j + 1) * (grid / 2) - SS(1), + holdCard.top + SS(14) + (i + 1) * (grid / 2) - SS(1) + }; + + HBRUSH brickBrush = CreateSolidBrush(BrickColor[holdType]); + HPEN brickPen = CreatePen(PS_SOLID, 1, RGB(255, 248, 250)); + oldPen = (HPEN)SelectObject(hdc, brickPen); + oldBrush = (HBRUSH)SelectObject(hdc, brickBrush); + RoundRect(hdc, brickRect.left, brickRect.top, brickRect.right, brickRect.bottom, SS(8), SS(8)); + SelectObject(hdc, oldBrush); + SelectObject(hdc, oldPen); + DeleteObject(brickBrush); + DeleteObject(brickPen); + } + } + } + } + else + { + SelectObject(hdc, smallFont); + SetTextColor(hdc, RGB(128, 104, 118)); + RECT emptyHoldRect = + { + holdCard.left + SS(10), + holdCard.top + SS(18), + holdCard.right - SS(10), + holdCard.bottom - SS(10) + }; + DrawText(hdc, _T("\u6682\u65e0\u6682\u5b58\r\nC / Shift \u53ef\u5b58\u5165\u5f53\u524d\u65b9\u5757"), -1, &emptyHoldRect, DT_CENTER | DT_VCENTER | DT_WORDBREAK); + } + + previewTitleTop = holdTitleTop; + nextCardTop = holdCardTop; + } + + int previewLabelLeft = panelRect.left + SS((currentMode == MODE_ROGUE) ? 132 : 24); + TextOut(hdc, previewLabelLeft, previewTitleTop, _T("\u4e0b\u4e00\u4e2a\u65b9\u5757"), lstrlen(_T("\u4e0b\u4e00\u4e2a\u65b9\u5757"))); int previewCount = 1; if (currentMode == MODE_ROGUE) @@ -760,9 +837,9 @@ void TDrawScreen(HDC hdc, HWND hWnd) { RECT nextCard = { - panelRect.left + SS(24) + previewIndex * SS(94), + previewLabelLeft + previewIndex * SS(94), nextCardTop, - panelRect.left + SS(24) + previewIndex * SS(94) + grid * 2 + SS(40), + previewLabelLeft + previewIndex * SS(94) + grid * 2 + SS(40), nextCardTop + grid * 2 + SS(40) };