diff --git a/src/source/Tetris.cpp b/src/source/Tetris.cpp index 60529bd..ed79fbe 100644 --- a/src/source/Tetris.cpp +++ b/src/source/Tetris.cpp @@ -230,18 +230,21 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) switch (wParam) { case VK_LEFT: + case 'A': if (CanMoveLeft()) { MoveLeft(); } break; case VK_RIGHT: + case 'D': if (CanMoveRight()) { MoveRight(); } break; case VK_DOWN: + case 'S': if (CanMoveDown()) { MoveDown(); @@ -254,6 +257,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) } break; case VK_UP: + case 'W': Rotate(); break; case VK_SPACE: diff --git a/src/source/TetrisRender.cpp b/src/source/TetrisRender.cpp index 6763198..7f05468 100644 --- a/src/source/TetrisRender.cpp +++ b/src/source/TetrisRender.cpp @@ -317,7 +317,7 @@ void TDrawScreen(HDC hdc, HWND hWnd) TextOut(hdc, panelRect.left + 24, panelRect.top + 390, _T("操作提示"), lstrlen(_T("操作提示"))); SelectObject(hdc, bodyFont); - TextOut(hdc, panelRect.left + 24, panelRect.top + 432, _T("方向键:移动 / 旋转"), lstrlen(_T("方向键:移动 / 旋转"))); + TextOut(hdc, panelRect.left + 24, panelRect.top + 432, _T("方向键 / WASD:移动 / 旋转"), lstrlen(_T("方向键 / WASD:移动 / 旋转"))); TextOut(hdc, panelRect.left + 24, panelRect.top + 468, _T("空格:快速下落"), lstrlen(_T("空格:快速下落"))); TextOut(hdc, panelRect.left + 24, panelRect.top + 504, _T("P:暂停 R:重新开始"), lstrlen(_T("P:暂停 R:重新开始"))); TextOut(hdc, panelRect.left + 24, panelRect.top + 540, _T("G:显示 / 隐藏落点"), lstrlen(_T("G:显示 / 隐藏落点")));