1748 lines
53 KiB
C++
1748 lines
53 KiB
C++
#include "stdafx.h"
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#include "Tetris.h"
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#include <string>
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#include <shellapi.h>
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#define MAX_LOADSTRING 100
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#define GAME_TIMER_ID 1
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#define EFFECT_TIMER_ID 2
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#define CREDIT_TIMER_ID 3
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#define WM_CREDIT_TICK (WM_APP + 1)
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#define GAME_TIMER_INTERVAL 500
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#define EFFECT_TIMER_INTERVAL 16
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#define CREDIT_TIMER_INTERVAL 5
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HINSTANCE hInst;
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TCHAR szTitle[MAX_LOADSTRING];
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TCHAR szWindowClass[MAX_LOADSTRING];
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bool bgmEnabled = true;
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static bool bgmPlaying = false;
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static bool bgmUsingMci = false;
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static MMRESULT creditTimerHandle = 0;
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static constexpr const wchar_t* kBgmAlias = L"TereisBgm";
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static constexpr const wchar_t* kReviveVideoAlias = L"TereisReviveVideo";
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ATOM MyRegisterClass(HINSTANCE hInstance);
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BOOL InitInstance(HINSTANCE, int);
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LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
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static std::wstring BuildAssetPath(const wchar_t* relativePath);
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static std::wstring BuildWorkingDirAssetPath(const wchar_t* relativePath);
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static bool FileExists(const std::wstring& path);
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static void StopBackgroundMusic();
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static void StartBackgroundMusic();
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/**
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* @brief 多媒体定时器回调,用于高频率请求致谢页动画刷新。
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*/
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static void CALLBACK CreditTimerCallback(UINT, UINT, DWORD_PTR userData, DWORD_PTR, DWORD_PTR)
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{
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HWND hWnd = reinterpret_cast<HWND>(userData);
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if (hWnd != nullptr)
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{
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PostMessage(hWnd, WM_CREDIT_TICK, 0, 0);
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}
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}
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/**
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* @brief 将指定滚动偏移按步长调整,并限制在非负范围内。
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*/
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static void AdjustScrollOffset(int& scrollOffset, int delta)
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{
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scrollOffset += delta;
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if (scrollOffset < 0)
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{
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scrollOffset = 0;
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}
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if (scrollOffset > 2400)
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{
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scrollOffset = 2400;
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}
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}
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/**
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* @brief 按当前窗口缩放返回一次滚动操作的像素距离。
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*/
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static int GetScrollStep(HWND hWnd, int baseStep)
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{
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RECT clientRect;
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GetClientRect(hWnd, &clientRect);
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int clientWidth = clientRect.right - clientRect.left;
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int clientHeight = clientRect.bottom - clientRect.top;
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int scaleX = MulDiv(clientWidth, 1000, WINDOW_CLIENT_WIDTH);
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int scaleY = MulDiv(clientHeight, 1000, WINDOW_CLIENT_HEIGHT);
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int scale = (scaleX < scaleY) ? scaleX : scaleY;
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if (scale < 500)
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{
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scale = 500;
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}
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return MulDiv(baseStep, scale, 1000);
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}
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struct LayoutMetrics
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{
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int scale;
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int offsetX;
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int offsetY;
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int layoutWidth;
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int layoutHeight;
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int grid;
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};
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static LayoutMetrics GetLayoutMetrics(HWND hWnd)
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{
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RECT clientRect;
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GetClientRect(hWnd, &clientRect);
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int clientWidth = clientRect.right - clientRect.left;
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int clientHeight = clientRect.bottom - clientRect.top;
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int scaleX = MulDiv(clientWidth, 1000, WINDOW_CLIENT_WIDTH);
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int scaleY = MulDiv(clientHeight, 1000, WINDOW_CLIENT_HEIGHT);
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int scale = (scaleX < scaleY) ? scaleX : scaleY;
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if (scale < 500)
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{
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scale = 500;
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}
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LayoutMetrics metrics = {};
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metrics.scale = scale;
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metrics.layoutWidth = MulDiv(WINDOW_CLIENT_WIDTH, scale, 1000);
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metrics.layoutHeight = MulDiv(WINDOW_CLIENT_HEIGHT, scale, 1000);
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metrics.offsetX = (clientWidth - metrics.layoutWidth) / 2;
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metrics.offsetY = 0;
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metrics.grid = MulDiv(GRID, scale, 1000);
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return metrics;
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}
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static int ScaleValue(const LayoutMetrics& metrics, int value)
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{
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return MulDiv(value, metrics.scale, 1000);
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}
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static int ScaleXValue(const LayoutMetrics& metrics, int value)
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{
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return metrics.offsetX + MulDiv(value, metrics.scale, 1000);
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}
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static int ScaleYValue(const LayoutMetrics& metrics, int value)
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{
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return metrics.offsetY + MulDiv(value, metrics.scale, 1000);
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}
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static RECT GetMenuCardRect(HWND hWnd)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT rect =
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{
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ScaleXValue(metrics, 110),
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ScaleYValue(metrics, 70),
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ScaleXValue(metrics, WINDOW_CLIENT_WIDTH - 110),
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ScaleYValue(metrics, WINDOW_CLIENT_HEIGHT - 70)
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};
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return rect;
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}
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static RECT GetMenuOptionRect(HWND hWnd, int index)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT menuCard = GetMenuCardRect(hWnd);
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int top = menuCard.top + ScaleValue(metrics, 140) + index * ScaleValue(metrics, 130);
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RECT rect =
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{
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menuCard.left + ScaleValue(metrics, 36),
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top,
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menuCard.right - ScaleValue(metrics, 36),
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top + ScaleValue(metrics, 104)
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};
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return rect;
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}
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static RECT GetRulesCardRect(HWND hWnd)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT rect =
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{
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ScaleXValue(metrics, 76),
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ScaleYValue(metrics, 54),
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ScaleXValue(metrics, WINDOW_CLIENT_WIDTH - 76),
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ScaleYValue(metrics, WINDOW_CLIENT_HEIGHT - 54)
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};
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return rect;
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}
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static RECT GetHelpOptionRect(HWND hWnd, int index)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT rulesCard = GetRulesCardRect(hWnd);
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RECT contentRect =
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{
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rulesCard.left + ScaleValue(metrics, 36),
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rulesCard.top + ScaleValue(metrics, 126),
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rulesCard.right - ScaleValue(metrics, 36),
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rulesCard.bottom - ScaleValue(metrics, 86)
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};
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int optionHeight = ScaleValue(metrics, 100);
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int optionGap = ScaleValue(metrics, 22);
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int optionTop = contentRect.top + ScaleValue(metrics, 18);
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RECT rect =
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{
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contentRect.left,
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optionTop + index * (optionHeight + optionGap),
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contentRect.right,
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optionTop + index * (optionHeight + optionGap) + optionHeight
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};
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return rect;
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}
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static RECT GetHelpSkillDemoItemRect(HWND hWnd, int index)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT rulesCard = GetRulesCardRect(hWnd);
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RECT contentRect =
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{
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rulesCard.left + ScaleValue(metrics, 36),
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rulesCard.top + ScaleValue(metrics, 126),
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rulesCard.right - ScaleValue(metrics, 36),
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rulesCard.bottom - ScaleValue(metrics, 86)
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};
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int itemHeight = ScaleValue(metrics, 58);
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int itemGap = ScaleValue(metrics, 10);
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int itemTop = contentRect.top + ScaleValue(metrics, 8) - helpScrollOffset;
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RECT rect =
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{
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contentRect.left,
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itemTop + index * (itemHeight + itemGap),
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contentRect.right,
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itemTop + index * (itemHeight + itemGap) + itemHeight
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};
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return rect;
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}
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static RECT GetHelpBackHintRect(HWND hWnd)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT rulesCard = GetRulesCardRect(hWnd);
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RECT rect =
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{
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rulesCard.left + ScaleValue(metrics, 36),
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rulesCard.bottom - ScaleValue(metrics, 58),
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rulesCard.right - ScaleValue(metrics, 36),
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rulesCard.bottom - ScaleValue(metrics, 24)
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};
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return rect;
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}
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/**
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* @brief 获取致谢页左右切换按钮的绘制和点击区域。
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*/
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static RECT GetCreditArrowRect(HWND hWnd, int direction)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT rulesCard = GetRulesCardRect(hWnd);
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int size = ScaleValue(metrics, 54);
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int centerY = (rulesCard.top + rulesCard.bottom) / 2;
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int left = direction < 0
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? rulesCard.left + ScaleValue(metrics, 52)
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: rulesCard.right - ScaleValue(metrics, 52) - size;
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RECT rect =
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{
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left,
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centerY - size / 2,
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left + size,
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centerY + size / 2
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};
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return rect;
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}
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static RECT GetUpgradeOverlayRect(HWND hWnd)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT rect =
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{
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ScaleXValue(metrics, 60),
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ScaleYValue(metrics, 80),
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ScaleXValue(metrics, WINDOW_CLIENT_WIDTH - 60),
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ScaleYValue(metrics, WINDOW_CLIENT_HEIGHT - 80)
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};
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return rect;
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}
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static RECT GetUpgradeCardRect(HWND hWnd, int index)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT overlayRect = GetUpgradeOverlayRect(hWnd);
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int gap = ScaleValue(metrics, 18);
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int horizontalPadding = ScaleValue(metrics, 36);
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int verticalTop = overlayRect.top + ScaleValue(metrics, 138);
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int columnCount = upgradeUiState.optionCount <= 3 ? upgradeUiState.optionCount : 3;
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if (columnCount < 1)
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{
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columnCount = 1;
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}
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int rowCount = (upgradeUiState.optionCount + columnCount - 1) / columnCount;
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if (rowCount < 1)
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{
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rowCount = 1;
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}
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int cardWidth = (overlayRect.right - overlayRect.left - horizontalPadding * 2 - gap * (columnCount - 1)) / columnCount;
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int availableHeight = overlayRect.bottom - verticalTop - ScaleValue(metrics, 72) - (rowCount - 1) * gap;
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int cardHeight = availableHeight / rowCount;
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int column = index % columnCount;
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int row = index / columnCount;
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int left = overlayRect.left + horizontalPadding + column * (cardWidth + gap);
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int top = verticalTop + row * (cardHeight + gap);
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RECT rect = { left, top, left + cardWidth, top + cardHeight };
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return rect;
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}
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static RECT GetGameOverlayRect(HWND hWnd)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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int panelGap = ScaleValue(metrics, SIDE_PANEL_GAP);
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int panelWidth = ScaleValue(metrics, SIDE_PANEL_WIDTH);
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int boardLeft = ScaleXValue(metrics, WINDOW_PADDING) + panelWidth + panelGap;
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int boardTop = ScaleYValue(metrics, WINDOW_PADDING);
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int boardWidth = nGameWidth * metrics.grid;
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RECT rect =
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{
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boardLeft + ScaleValue(metrics, 28),
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boardTop + metrics.grid * 6 + ScaleValue(metrics, 10),
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boardLeft + boardWidth - ScaleValue(metrics, 28),
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boardTop + metrics.grid * 10 + ScaleValue(metrics, 30)
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};
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return rect;
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}
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static RECT GetOverlayButtonRect(HWND hWnd, int index, int buttonCount)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT overlayRect = GetGameOverlayRect(hWnd);
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int gap = buttonCount == 3 ? ScaleValue(metrics, 8) : ScaleValue(metrics, 18);
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int sidePadding = buttonCount == 3 ? ScaleValue(metrics, 14) : ScaleValue(metrics, 34);
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int width = (overlayRect.right - overlayRect.left - sidePadding * 2 - gap * (buttonCount - 1)) / buttonCount;
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int height = ScaleValue(metrics, 44);
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int left = overlayRect.left + sidePadding + index * (width + gap);
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int top = overlayRect.top + ScaleValue(metrics, 94);
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RECT rect = { left, top, left + width, top + height };
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return rect;
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}
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static RECT GetBackButtonRect(HWND hWnd)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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RECT rect =
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{
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ScaleXValue(metrics, 6),
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ScaleYValue(metrics, 6),
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ScaleXValue(metrics, 34),
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ScaleYValue(metrics, 34)
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};
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return rect;
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}
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static void ResetGameTimer(HWND hWnd)
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{
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KillTimer(hWnd, GAME_TIMER_ID);
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SetTimer(hWnd, GAME_TIMER_ID, currentFallInterval > 0 ? currentFallInterval : GAME_TIMER_INTERVAL, nullptr);
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}
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static bool PlayReviveVideo(HWND hWnd)
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{
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std::wstring videoPath = BuildAssetPath(L"assets\\video\\video.avi");
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if (!FileExists(videoPath))
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{
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videoPath = BuildWorkingDirAssetPath(L"assets\\video\\video.avi");
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}
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if (!FileExists(videoPath))
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{
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videoPath = BuildAssetPath(L"assets\\video\\video.mp4");
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}
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if (!FileExists(videoPath))
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{
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videoPath = BuildWorkingDirAssetPath(L"assets\\video\\video.mp4");
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}
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if (!FileExists(videoPath))
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{
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return false;
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}
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bool shouldResumeBgm = bgmEnabled;
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if (bgmPlaying)
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{
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StopBackgroundMusic();
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}
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auto tryPlayWithMci = [&](bool forceMpegVideo) -> bool
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{
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mciSendStringW((std::wstring(L"close ") + kReviveVideoAlias).c_str(), nullptr, 0, nullptr);
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std::wstring openCommand = L"open \"" + videoPath + L"\" ";
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if (forceMpegVideo)
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{
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openCommand += L"type mpegvideo ";
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}
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openCommand += L"alias ";
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openCommand += kReviveVideoAlias;
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if (mciSendStringW(openCommand.c_str(), nullptr, 0, hWnd) != 0)
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{
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return false;
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}
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std::wstring playCommand = std::wstring(L"play ") + kReviveVideoAlias + L" fullscreen wait";
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MCIERROR playResult = mciSendStringW(playCommand.c_str(), nullptr, 0, hWnd);
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mciSendStringW((std::wstring(L"close ") + kReviveVideoAlias).c_str(), nullptr, 0, nullptr);
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return playResult == 0;
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};
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bool played = tryPlayWithMci(true);
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if (!played)
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{
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played = tryPlayWithMci(false);
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}
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if (!played)
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{
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SHELLEXECUTEINFOW shellInfo = {};
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shellInfo.cbSize = sizeof(shellInfo);
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shellInfo.fMask = SEE_MASK_NOCLOSEPROCESS;
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shellInfo.hwnd = hWnd;
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shellInfo.lpVerb = L"open";
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shellInfo.lpFile = videoPath.c_str();
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shellInfo.nShow = SW_SHOWNORMAL;
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if (ShellExecuteExW(&shellInfo))
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{
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if (shellInfo.hProcess != nullptr)
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{
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WaitForSingleObject(shellInfo.hProcess, INFINITE);
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CloseHandle(shellInfo.hProcess);
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}
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played = true;
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}
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}
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if (shouldResumeBgm)
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{
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StartBackgroundMusic();
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}
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return played;
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}
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static std::wstring BuildAssetPath(const wchar_t* relativePath)
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{
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wchar_t modulePath[MAX_PATH] = {};
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GetModuleFileNameW(nullptr, modulePath, MAX_PATH);
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std::wstring basePath(modulePath);
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size_t lastSlash = basePath.find_last_of(L"\\/");
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if (lastSlash != std::wstring::npos)
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{
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basePath.resize(lastSlash);
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}
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std::wstring projectRelative = basePath + L"\\..\\..\\" + relativePath;
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wchar_t fullPath[MAX_PATH] = {};
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DWORD result = GetFullPathNameW(projectRelative.c_str(), MAX_PATH, fullPath, nullptr);
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if (result > 0 && result < MAX_PATH)
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{
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return fullPath;
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}
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return projectRelative;
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}
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static std::wstring BuildWorkingDirAssetPath(const wchar_t* relativePath)
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{
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wchar_t currentDirectory[MAX_PATH] = {};
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DWORD length = GetCurrentDirectoryW(MAX_PATH, currentDirectory);
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if (length == 0 || length >= MAX_PATH)
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{
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return L"";
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}
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std::wstring candidate = std::wstring(currentDirectory) + L"\\" + relativePath;
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wchar_t fullPath[MAX_PATH] = {};
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DWORD result = GetFullPathNameW(candidate.c_str(), MAX_PATH, fullPath, nullptr);
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if (result > 0 && result < MAX_PATH)
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{
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return fullPath;
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}
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return candidate;
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}
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static bool FileExists(const std::wstring& path)
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{
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DWORD attributes = GetFileAttributesW(path.c_str());
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return attributes != INVALID_FILE_ATTRIBUTES && (attributes & FILE_ATTRIBUTE_DIRECTORY) == 0;
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}
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static RECT GetMusicButtonRect(HWND hWnd)
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{
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LayoutMetrics metrics = GetLayoutMetrics(hWnd);
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int size = ScaleValue(metrics, 28);
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if (size < 22)
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{
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size = 22;
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}
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int marginRight = ScaleValue(metrics, 12);
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if (marginRight < 6)
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{
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marginRight = 6;
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}
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int marginBottom = ScaleValue(metrics, 12);
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if (marginBottom < 6)
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{
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marginBottom = 6;
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}
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RECT buttonRect =
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{
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metrics.offsetX + metrics.layoutWidth - marginRight - size,
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metrics.offsetY + metrics.layoutHeight - marginBottom - size,
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metrics.offsetX + metrics.layoutWidth - marginRight,
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metrics.offsetY + metrics.layoutHeight - marginBottom
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};
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return buttonRect;
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}
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static bool IsPointInRect(const RECT& rect, int x, int y)
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{
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return x >= rect.left && x < rect.right && y >= rect.top && y < rect.bottom;
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}
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|
|
static bool TryPlayMciLoop(const std::wstring& path, bool forceMpegVideo)
|
|
{
|
|
if (!FileExists(path))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
mciSendStringW((std::wstring(L"close ") + kBgmAlias).c_str(), nullptr, 0, nullptr);
|
|
|
|
std::wstring openCommand = L"open \"" + path + L"\" ";
|
|
if (forceMpegVideo)
|
|
{
|
|
openCommand += L"type mpegvideo ";
|
|
}
|
|
openCommand += L"alias ";
|
|
openCommand += kBgmAlias;
|
|
|
|
if (mciSendStringW(openCommand.c_str(), nullptr, 0, nullptr) != 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
std::wstring playCommand = std::wstring(L"play ") + kBgmAlias + L" repeat";
|
|
if (mciSendStringW(playCommand.c_str(), nullptr, 0, nullptr) != 0)
|
|
{
|
|
mciSendStringW((std::wstring(L"close ") + kBgmAlias).c_str(), nullptr, 0, nullptr);
|
|
return false;
|
|
}
|
|
|
|
bgmPlaying = true;
|
|
bgmUsingMci = true;
|
|
return true;
|
|
}
|
|
|
|
static void StopBackgroundMusic()
|
|
{
|
|
if (bgmUsingMci)
|
|
{
|
|
mciSendStringW((std::wstring(L"stop ") + kBgmAlias).c_str(), nullptr, 0, nullptr);
|
|
mciSendStringW((std::wstring(L"close ") + kBgmAlias).c_str(), nullptr, 0, nullptr);
|
|
}
|
|
else
|
|
{
|
|
PlaySoundW(nullptr, nullptr, 0);
|
|
}
|
|
|
|
bgmPlaying = false;
|
|
bgmUsingMci = false;
|
|
}
|
|
|
|
static void StartBackgroundMusic()
|
|
{
|
|
if (!bgmEnabled || bgmPlaying)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const wchar_t* bgmWavRelativePath = L"assets\\audio\\bgm.wav";
|
|
const std::wstring bgmWavCandidates[] =
|
|
{
|
|
BuildAssetPath(bgmWavRelativePath),
|
|
BuildWorkingDirAssetPath(bgmWavRelativePath)
|
|
};
|
|
|
|
for (const std::wstring& candidate : bgmWavCandidates)
|
|
{
|
|
if (FileExists(candidate) &&
|
|
PlaySoundW(candidate.c_str(), nullptr, SND_FILENAME | SND_ASYNC | SND_LOOP))
|
|
{
|
|
bgmPlaying = true;
|
|
bgmUsingMci = false;
|
|
return;
|
|
}
|
|
}
|
|
|
|
const wchar_t* oggRelativePath = L"assets\\audio\\bgm.ogg";
|
|
const std::wstring oggCandidates[] =
|
|
{
|
|
BuildAssetPath(oggRelativePath),
|
|
BuildWorkingDirAssetPath(oggRelativePath)
|
|
};
|
|
|
|
for (const std::wstring& candidate : oggCandidates)
|
|
{
|
|
if (TryPlayMciLoop(candidate, false) || TryPlayMciLoop(candidate, true))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
const wchar_t* fallbackWavRelativePath = L"assets\\audio\\background.wav";
|
|
const std::wstring fallbackWavCandidates[] =
|
|
{
|
|
BuildAssetPath(fallbackWavRelativePath),
|
|
BuildWorkingDirAssetPath(fallbackWavRelativePath)
|
|
};
|
|
|
|
for (const std::wstring& candidate : fallbackWavCandidates)
|
|
{
|
|
if (FileExists(candidate) &&
|
|
PlaySoundW(candidate.c_str(), nullptr, SND_FILENAME | SND_ASYNC | SND_LOOP))
|
|
{
|
|
bgmPlaying = true;
|
|
bgmUsingMci = false;
|
|
return;
|
|
}
|
|
}
|
|
|
|
bgmEnabled = false;
|
|
}
|
|
|
|
static void ToggleBackgroundMusic(HWND hWnd)
|
|
{
|
|
bgmEnabled = !bgmEnabled;
|
|
if (bgmEnabled)
|
|
{
|
|
StartBackgroundMusic();
|
|
}
|
|
else
|
|
{
|
|
StopBackgroundMusic();
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
|
|
int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|
HINSTANCE hPrevInstance,
|
|
LPTSTR lpCmdLine,
|
|
int nCmdShow)
|
|
{
|
|
UNREFERENCED_PARAMETER(hPrevInstance);
|
|
UNREFERENCED_PARAMETER(lpCmdLine);
|
|
|
|
HMODULE user32Module = GetModuleHandle(_T("user32.dll"));
|
|
if (user32Module != nullptr)
|
|
{
|
|
typedef BOOL(WINAPI* SetProcessDPIAwareFunc)();
|
|
SetProcessDPIAwareFunc setProcessDPIAware =
|
|
(SetProcessDPIAwareFunc)GetProcAddress(user32Module, "SetProcessDPIAware");
|
|
|
|
if (setProcessDPIAware != nullptr)
|
|
{
|
|
setProcessDPIAware();
|
|
}
|
|
}
|
|
|
|
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
|
|
LoadString(hInstance, IDC_TETRIS, szWindowClass, MAX_LOADSTRING);
|
|
lstrcpy(szTitle, _T("\u4fc4\u7f57\u65af\u65b9\u5757"));
|
|
MyRegisterClass(hInstance);
|
|
|
|
if (!InitInstance(hInstance, nCmdShow))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_TETRIS));
|
|
MSG msg;
|
|
|
|
while (GetMessage(&msg, nullptr, 0, 0))
|
|
{
|
|
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
|
|
{
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
}
|
|
|
|
return (int)msg.wParam;
|
|
}
|
|
|
|
ATOM MyRegisterClass(HINSTANCE hInstance)
|
|
{
|
|
WNDCLASSEX wcex;
|
|
|
|
wcex.cbSize = sizeof(WNDCLASSEX);
|
|
wcex.style = CS_HREDRAW | CS_VREDRAW;
|
|
wcex.lpfnWndProc = WndProc;
|
|
wcex.cbClsExtra = 0;
|
|
wcex.cbWndExtra = 0;
|
|
wcex.hInstance = hInstance;
|
|
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TETRIS));
|
|
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
|
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
|
|
wcex.lpszMenuName = nullptr;
|
|
wcex.lpszClassName = szWindowClass;
|
|
wcex.hIconSm = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_SMALL));
|
|
|
|
return RegisterClassEx(&wcex);
|
|
}
|
|
|
|
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
|
|
{
|
|
RECT rect = { 0, 0, WINDOW_CLIENT_WIDTH, WINDOW_CLIENT_HEIGHT };
|
|
AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);
|
|
|
|
hInst = hInstance;
|
|
|
|
HWND hWnd = CreateWindow(
|
|
szWindowClass,
|
|
szTitle,
|
|
WS_OVERLAPPEDWINDOW,
|
|
CW_USEDEFAULT,
|
|
0,
|
|
rect.right - rect.left,
|
|
rect.bottom - rect.top,
|
|
nullptr,
|
|
nullptr,
|
|
hInstance,
|
|
nullptr);
|
|
|
|
if (!hWnd)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
ShowWindow(hWnd, nCmdShow);
|
|
UpdateWindow(hWnd);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (message)
|
|
{
|
|
case WM_CREATE:
|
|
timeBeginPeriod(1);
|
|
srand((unsigned int)time(nullptr));
|
|
ReturnToMainMenu();
|
|
StartBackgroundMusic();
|
|
ResetGameTimer(hWnd);
|
|
SetTimer(hWnd, EFFECT_TIMER_ID, EFFECT_TIMER_INTERVAL, nullptr);
|
|
creditTimerHandle = timeSetEvent(
|
|
CREDIT_TIMER_INTERVAL,
|
|
1,
|
|
CreditTimerCallback,
|
|
reinterpret_cast<DWORD_PTR>(hWnd),
|
|
TIME_PERIODIC | TIME_CALLBACK_FUNCTION);
|
|
if (creditTimerHandle == 0)
|
|
{
|
|
SetTimer(hWnd, CREDIT_TIMER_ID, CREDIT_TIMER_INTERVAL, nullptr);
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case WM_COMMAND:
|
|
{
|
|
int wmId = LOWORD(wParam);
|
|
|
|
switch (wmId)
|
|
{
|
|
case IDM_SKILL_DEMO:
|
|
OpenSkillDemoScreen();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case IDM_ABOUT:
|
|
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
|
|
break;
|
|
case IDM_EXIT:
|
|
DestroyWindow(hWnd);
|
|
break;
|
|
default:
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
}
|
|
}
|
|
break;
|
|
case WM_CREDIT_TICK:
|
|
if (currentScreen == SCREEN_RULES && helpState.currentPage == 4 && TickCreditAnimation())
|
|
{
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
break;
|
|
case WM_TIMER:
|
|
if (wParam == EFFECT_TIMER_ID)
|
|
{
|
|
if (TickVisualEffects())
|
|
{
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
break;
|
|
}
|
|
if (wParam == CREDIT_TIMER_ID && creditTimerHandle == 0)
|
|
{
|
|
if (currentScreen == SCREEN_RULES && helpState.currentPage == 4 && TickCreditAnimation())
|
|
{
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (wParam == GAME_TIMER_ID)
|
|
{
|
|
bool shouldRefresh = false;
|
|
|
|
if (feedbackState.visibleTicks > 0)
|
|
{
|
|
feedbackState.visibleTicks--;
|
|
shouldRefresh = true;
|
|
}
|
|
|
|
if (IsRogueSkillDemoMode())
|
|
{
|
|
if (TickRogueSkillDemo())
|
|
{
|
|
shouldRefresh = true;
|
|
}
|
|
}
|
|
|
|
if (currentMode == MODE_ROGUE && !IsRogueSkillDemoMode() && rogueStats.feverTicks > 0)
|
|
{
|
|
rogueStats.feverTicks--;
|
|
currentFallInterval = GetRogueFallInterval();
|
|
ResetGameTimer(hWnd);
|
|
shouldRefresh = true;
|
|
}
|
|
|
|
if (currentMode == MODE_ROGUE &&
|
|
!IsRogueSkillDemoMode() &&
|
|
rogueStats.timeDilationTicks > 0 &&
|
|
currentScreen == SCREEN_PLAYING &&
|
|
!suspendFlag &&
|
|
!gameOverFlag)
|
|
{
|
|
rogueStats.timeDilationTicks--;
|
|
currentFallInterval = GetRogueFallInterval();
|
|
ResetGameTimer(hWnd);
|
|
shouldRefresh = true;
|
|
}
|
|
|
|
if (currentMode == MODE_ROGUE && !IsRogueSkillDemoMode() && rogueStats.extremeSlowTicks > 0)
|
|
{
|
|
rogueStats.extremeSlowTicks--;
|
|
currentFallInterval = GetRogueFallInterval();
|
|
ResetGameTimer(hWnd);
|
|
shouldRefresh = true;
|
|
}
|
|
|
|
if (currentMode == MODE_ROGUE &&
|
|
!IsRogueSkillDemoMode() &&
|
|
rogueStats.extremePlayerLevel > 0 &&
|
|
currentScreen == SCREEN_PLAYING &&
|
|
!suspendFlag &&
|
|
!gameOverFlag)
|
|
{
|
|
if (rogueStats.extremeDangerTicks > 0)
|
|
{
|
|
rogueStats.extremeDangerTicks--;
|
|
}
|
|
else
|
|
{
|
|
rogueStats.extremeDangerTicks = 30;
|
|
if (rogueStats.extremeDangerLevel < 5)
|
|
{
|
|
rogueStats.extremeDangerLevel++;
|
|
}
|
|
currentFallInterval = GetRogueFallInterval();
|
|
ResetGameTimer(hWnd);
|
|
feedbackState.visibleTicks = 10;
|
|
lstrcpyn(feedbackState.title, _T("极限压力升高"), sizeof(feedbackState.title) / sizeof(TCHAR));
|
|
lstrcpyn(feedbackState.detail, _T("30 秒内没有完成四消,危险等级提升,下落速度进一步加快。"), sizeof(feedbackState.detail) / sizeof(TCHAR));
|
|
shouldRefresh = true;
|
|
}
|
|
}
|
|
|
|
if (currentMode == MODE_ROGUE && !IsRogueSkillDemoMode() && rogueStats.holdSlowTicks > 0)
|
|
{
|
|
rogueStats.holdSlowTicks--;
|
|
currentFallInterval = GetRogueFallInterval();
|
|
ResetGameTimer(hWnd);
|
|
shouldRefresh = true;
|
|
}
|
|
|
|
if (currentScreen == SCREEN_PLAYING &&
|
|
!suspendFlag &&
|
|
!gameOverFlag)
|
|
{
|
|
if (currentMode == MODE_ROGUE && !IsRogueSkillDemoMode())
|
|
{
|
|
int previousFallInterval = currentFallInterval;
|
|
AdvanceRogueDifficulty(currentFallInterval > 0 ? currentFallInterval : GAME_TIMER_INTERVAL);
|
|
if (currentFallInterval != previousFallInterval)
|
|
{
|
|
ResetGameTimer(hWnd);
|
|
}
|
|
}
|
|
|
|
if (currentMode == MODE_ROGUE && !IsRogueSkillDemoMode() && rogueStats.timeDilationLevel > 0 && rogueStats.timeDilationTicks <= 0)
|
|
{
|
|
int occupiedHeight = 0;
|
|
int playableHeight = GetRoguePlayableHeight();
|
|
for (int y = 0; y < playableHeight; y++)
|
|
{
|
|
bool hasCell = false;
|
|
for (int x = 0; x < nGameWidth; x++)
|
|
{
|
|
if (workRegion[y][x] != 0)
|
|
{
|
|
hasCell = true;
|
|
break;
|
|
}
|
|
}
|
|
if (hasCell)
|
|
{
|
|
occupiedHeight = playableHeight - y;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (occupiedHeight > 15)
|
|
{
|
|
rogueStats.timeDilationTicks = 8;
|
|
currentFallInterval = GetRogueFallInterval();
|
|
ResetGameTimer(hWnd);
|
|
feedbackState.visibleTicks = 10;
|
|
lstrcpyn(feedbackState.title, _T("\u65f6\u95f4\u7f13\u6d41"), sizeof(feedbackState.title) / sizeof(TCHAR));
|
|
lstrcpyn(feedbackState.detail, _T("堆叠高度超过 15 行,接下来 8 秒下落速度降低 30%。"), sizeof(feedbackState.detail) / sizeof(TCHAR));
|
|
shouldRefresh = true;
|
|
}
|
|
}
|
|
|
|
if (CanMoveDown())
|
|
{
|
|
MoveDown();
|
|
}
|
|
else
|
|
{
|
|
Fixing();
|
|
if (!gameOverFlag)
|
|
{
|
|
DeleteLines();
|
|
CheckRogueLevelProgress();
|
|
}
|
|
}
|
|
|
|
if (!gameOverFlag)
|
|
{
|
|
ComputeTarget();
|
|
}
|
|
|
|
shouldRefresh = true;
|
|
}
|
|
|
|
if (shouldRefresh)
|
|
{
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
}
|
|
break;
|
|
case WM_SIZE:
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case WM_LBUTTONUP:
|
|
{
|
|
int mouseX = static_cast<short>(LOWORD(lParam));
|
|
int mouseY = static_cast<short>(HIWORD(lParam));
|
|
RECT musicButtonRect = GetMusicButtonRect(hWnd);
|
|
if (IsPointInRect(musicButtonRect, mouseX, mouseY))
|
|
{
|
|
ToggleBackgroundMusic(hWnd);
|
|
break;
|
|
}
|
|
|
|
if (currentScreen != SCREEN_MENU && IsPointInRect(GetBackButtonRect(hWnd), mouseX, mouseY))
|
|
{
|
|
ReturnToMainMenu();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
|
|
if (currentScreen == SCREEN_MENU)
|
|
{
|
|
for (int i = 0; i < menuState.optionCount; i++)
|
|
{
|
|
if (!IsPointInRect(GetMenuOptionRect(hWnd, i), mouseX, mouseY))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
menuState.selectedIndex = i;
|
|
if (i == 0)
|
|
{
|
|
StartGameWithMode(MODE_CLASSIC);
|
|
}
|
|
else if (i == 1)
|
|
{
|
|
StartGameWithMode(MODE_ROGUE);
|
|
}
|
|
else if (i == 2)
|
|
{
|
|
OpenRulesScreen();
|
|
}
|
|
else
|
|
{
|
|
OpenCreditScreen();
|
|
}
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (currentScreen == SCREEN_RULES)
|
|
{
|
|
if (helpState.currentPage == 0)
|
|
{
|
|
for (int i = 0; i < helpState.optionCount; i++)
|
|
{
|
|
if (IsPointInRect(GetHelpOptionRect(hWnd, i), mouseX, mouseY))
|
|
{
|
|
helpState.selectedIndex = i;
|
|
if (i == 3)
|
|
{
|
|
helpState.currentPage = 5;
|
|
helpState.selectedIndex = 0;
|
|
helpScrollOffset = 0;
|
|
}
|
|
else
|
|
{
|
|
helpState.currentPage = i + 1;
|
|
helpScrollOffset = 0;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
}
|
|
if (IsPointInRect(GetHelpBackHintRect(hWnd), mouseX, mouseY))
|
|
{
|
|
ReturnToMainMenu();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
}
|
|
else if (helpState.currentPage == 5)
|
|
{
|
|
if (IsPointInRect(GetHelpBackHintRect(hWnd), mouseX, mouseY))
|
|
{
|
|
helpState.currentPage = 0;
|
|
helpState.selectedIndex = 3;
|
|
helpScrollOffset = 0;
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else
|
|
{
|
|
int demoCount = GetRogueSkillDemoCount();
|
|
for (int i = 0; i < demoCount; i++)
|
|
{
|
|
if (IsPointInRect(GetHelpSkillDemoItemRect(hWnd, i), mouseX, mouseY))
|
|
{
|
|
helpState.selectedIndex = i;
|
|
StartRogueSkillDemoAt(i);
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (IsPointInRect(GetHelpBackHintRect(hWnd), mouseX, mouseY))
|
|
{
|
|
if (helpState.currentPage == 4)
|
|
{
|
|
ReturnToMainMenu();
|
|
}
|
|
else
|
|
{
|
|
helpState.currentPage = 0;
|
|
helpScrollOffset = 0;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else if (helpState.currentPage == 4 && IsPointInRect(GetCreditArrowRect(hWnd, -1), mouseX, mouseY))
|
|
{
|
|
ChangeCreditPage(-1);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else if (helpState.currentPage == 4 && IsPointInRect(GetCreditArrowRect(hWnd, 1), mouseX, mouseY))
|
|
{
|
|
ChangeCreditPage(1);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (currentScreen == SCREEN_UPGRADE)
|
|
{
|
|
for (int i = 0; i < upgradeUiState.optionCount; i++)
|
|
{
|
|
if (!IsPointInRect(GetUpgradeCardRect(hWnd, i), mouseX, mouseY))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
upgradeUiState.selectedIndex = i;
|
|
if (upgradeUiState.picksRemaining > 1)
|
|
{
|
|
bool currentlyMarked = upgradeUiState.marked[i];
|
|
if (currentlyMarked)
|
|
{
|
|
upgradeUiState.marked[i] = false;
|
|
if (upgradeUiState.markedCount > 0)
|
|
{
|
|
upgradeUiState.markedCount--;
|
|
}
|
|
}
|
|
else if (upgradeUiState.markedCount < upgradeUiState.picksRemaining)
|
|
{
|
|
upgradeUiState.marked[i] = true;
|
|
upgradeUiState.markedCount++;
|
|
}
|
|
|
|
if (upgradeUiState.markedCount == upgradeUiState.picksRemaining)
|
|
{
|
|
ConfirmUpgradeSelection();
|
|
ResetGameTimer(hWnd);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ConfirmUpgradeSelection();
|
|
ResetGameTimer(hWnd);
|
|
}
|
|
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (currentScreen == SCREEN_PLAYING && suspendFlag)
|
|
{
|
|
if (IsPointInRect(GetOverlayButtonRect(hWnd, 0, 2), mouseX, mouseY))
|
|
{
|
|
suspendFlag = false;
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
if (IsPointInRect(GetOverlayButtonRect(hWnd, 1, 2), mouseX, mouseY))
|
|
{
|
|
ReturnToMainMenu();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (currentScreen == SCREEN_PLAYING && gameOverFlag)
|
|
{
|
|
if (reviveAvailable)
|
|
{
|
|
if (IsPointInRect(GetOverlayButtonRect(hWnd, 0, 3), mouseX, mouseY))
|
|
{
|
|
if (PlayReviveVideo(hWnd))
|
|
{
|
|
ReviveAfterVideo();
|
|
ResetGameTimer(hWnd);
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
if (IsPointInRect(GetOverlayButtonRect(hWnd, 1, 3), mouseX, mouseY))
|
|
{
|
|
StartGameWithMode(currentMode);
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
if (IsPointInRect(GetOverlayButtonRect(hWnd, 2, 3), mouseX, mouseY))
|
|
{
|
|
ReturnToMainMenu();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (IsPointInRect(GetOverlayButtonRect(hWnd, 0, 2), mouseX, mouseY))
|
|
{
|
|
StartGameWithMode(currentMode);
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
if (IsPointInRect(GetOverlayButtonRect(hWnd, 1, 2), mouseX, mouseY))
|
|
{
|
|
ReturnToMainMenu();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
}
|
|
case WM_MOUSEWHEEL:
|
|
{
|
|
int wheelDelta = GET_WHEEL_DELTA_WPARAM(wParam);
|
|
int direction = (wheelDelta > 0) ? -1 : 1;
|
|
int scrollStep = GetScrollStep(hWnd, 64);
|
|
if (currentScreen == SCREEN_RULES && helpState.currentPage != 0)
|
|
{
|
|
AdjustScrollOffset(helpScrollOffset, direction * scrollStep);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
if (currentScreen == SCREEN_PLAYING && currentMode == MODE_ROGUE)
|
|
{
|
|
AdjustScrollOffset(upgradeListScrollOffset, direction * scrollStep);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case WM_KEYDOWN:
|
|
if (currentScreen == SCREEN_MENU)
|
|
{
|
|
switch (wParam)
|
|
{
|
|
case VK_UP:
|
|
case VK_LEFT:
|
|
case 'W':
|
|
case 'A':
|
|
menuState.selectedIndex--;
|
|
if (menuState.selectedIndex < 0)
|
|
{
|
|
menuState.selectedIndex = menuState.optionCount - 1;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case VK_DOWN:
|
|
case VK_RIGHT:
|
|
case 'S':
|
|
case 'D':
|
|
menuState.selectedIndex++;
|
|
if (menuState.selectedIndex >= menuState.optionCount)
|
|
{
|
|
menuState.selectedIndex = 0;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case VK_RETURN:
|
|
case VK_SPACE:
|
|
if (menuState.selectedIndex == 0)
|
|
{
|
|
StartGameWithMode(MODE_CLASSIC);
|
|
}
|
|
else if (menuState.selectedIndex == 1)
|
|
{
|
|
StartGameWithMode(MODE_ROGUE);
|
|
}
|
|
else if (menuState.selectedIndex == 2)
|
|
{
|
|
OpenRulesScreen();
|
|
}
|
|
else
|
|
{
|
|
OpenCreditScreen();
|
|
}
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case VK_ESCAPE:
|
|
DestroyWindow(hWnd);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (currentScreen == SCREEN_RULES)
|
|
{
|
|
switch (wParam)
|
|
{
|
|
case VK_UP:
|
|
case VK_LEFT:
|
|
case 'W':
|
|
case 'A':
|
|
if (helpState.currentPage == 0)
|
|
{
|
|
helpState.selectedIndex--;
|
|
if (helpState.selectedIndex < 0)
|
|
{
|
|
helpState.selectedIndex = helpState.optionCount - 1;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else if (helpState.currentPage == 4)
|
|
{
|
|
ChangeCreditPage(-1);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else if (helpState.currentPage == 5)
|
|
{
|
|
helpState.selectedIndex--;
|
|
if (helpState.selectedIndex < 0)
|
|
{
|
|
helpState.selectedIndex = GetRogueSkillDemoCount() - 1;
|
|
}
|
|
if (helpState.selectedIndex * 68 < helpScrollOffset)
|
|
{
|
|
helpScrollOffset = helpState.selectedIndex * 68;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
break;
|
|
case VK_DOWN:
|
|
case VK_RIGHT:
|
|
case 'S':
|
|
case 'D':
|
|
if (helpState.currentPage == 0)
|
|
{
|
|
helpState.selectedIndex++;
|
|
if (helpState.selectedIndex >= helpState.optionCount)
|
|
{
|
|
helpState.selectedIndex = 0;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else if (helpState.currentPage == 4)
|
|
{
|
|
ChangeCreditPage(1);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else if (helpState.currentPage == 5)
|
|
{
|
|
helpState.selectedIndex++;
|
|
if (helpState.selectedIndex >= GetRogueSkillDemoCount())
|
|
{
|
|
helpState.selectedIndex = 0;
|
|
helpScrollOffset = 0;
|
|
}
|
|
else if (helpState.selectedIndex * 68 > helpScrollOffset + 360)
|
|
{
|
|
helpScrollOffset = helpState.selectedIndex * 68 - 360;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
break;
|
|
case VK_RETURN:
|
|
case VK_SPACE:
|
|
if (helpState.currentPage == 0)
|
|
{
|
|
if (helpState.selectedIndex == 3)
|
|
{
|
|
helpState.currentPage = 5;
|
|
helpState.selectedIndex = 0;
|
|
helpScrollOffset = 0;
|
|
}
|
|
else
|
|
{
|
|
helpState.currentPage = helpState.selectedIndex + 1;
|
|
helpScrollOffset = 0;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else if (helpState.currentPage == 5)
|
|
{
|
|
StartRogueSkillDemoAt(helpState.selectedIndex);
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
break;
|
|
case VK_ESCAPE:
|
|
case VK_BACK:
|
|
case 'M':
|
|
if (helpState.currentPage == 0)
|
|
{
|
|
ReturnToMainMenu();
|
|
}
|
|
else if (helpState.currentPage == 4)
|
|
{
|
|
ReturnToMainMenu();
|
|
}
|
|
else if (helpState.currentPage == 5)
|
|
{
|
|
helpState.currentPage = 0;
|
|
helpState.selectedIndex = 3;
|
|
helpScrollOffset = 0;
|
|
}
|
|
else
|
|
{
|
|
helpState.currentPage = 0;
|
|
helpScrollOffset = 0;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (currentScreen == SCREEN_UPGRADE)
|
|
{
|
|
int upgradeColumnCount = upgradeUiState.optionCount <= 3 ? upgradeUiState.optionCount : 3;
|
|
if (upgradeColumnCount < 1)
|
|
{
|
|
upgradeColumnCount = 1;
|
|
}
|
|
|
|
switch (wParam)
|
|
{
|
|
case VK_LEFT:
|
|
case 'A':
|
|
if (upgradeUiState.optionCount > 1)
|
|
{
|
|
int rowStart = upgradeUiState.selectedIndex - (upgradeUiState.selectedIndex % upgradeColumnCount);
|
|
if (upgradeUiState.selectedIndex > rowStart)
|
|
{
|
|
upgradeUiState.selectedIndex--;
|
|
}
|
|
else
|
|
{
|
|
int rowEnd = rowStart + upgradeColumnCount - 1;
|
|
if (rowEnd >= upgradeUiState.optionCount)
|
|
{
|
|
rowEnd = upgradeUiState.optionCount - 1;
|
|
}
|
|
upgradeUiState.selectedIndex = rowEnd;
|
|
}
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case VK_RIGHT:
|
|
case 'D':
|
|
if (upgradeUiState.optionCount > 1)
|
|
{
|
|
int rowStart = upgradeUiState.selectedIndex - (upgradeUiState.selectedIndex % upgradeColumnCount);
|
|
int rowEnd = rowStart + upgradeColumnCount - 1;
|
|
if (rowEnd >= upgradeUiState.optionCount)
|
|
{
|
|
rowEnd = upgradeUiState.optionCount - 1;
|
|
}
|
|
|
|
if (upgradeUiState.selectedIndex < rowEnd)
|
|
{
|
|
upgradeUiState.selectedIndex++;
|
|
}
|
|
else
|
|
{
|
|
upgradeUiState.selectedIndex = rowStart;
|
|
}
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case VK_UP:
|
|
case 'W':
|
|
if (upgradeUiState.selectedIndex >= upgradeColumnCount)
|
|
{
|
|
upgradeUiState.selectedIndex -= upgradeColumnCount;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case VK_DOWN:
|
|
case 'S':
|
|
if (upgradeUiState.selectedIndex + upgradeColumnCount < upgradeUiState.optionCount)
|
|
{
|
|
upgradeUiState.selectedIndex += upgradeColumnCount;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case VK_RETURN:
|
|
ConfirmUpgradeSelection();
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case VK_SPACE:
|
|
if (upgradeUiState.picksRemaining > 1 && upgradeUiState.optionCount > 0)
|
|
{
|
|
bool currentlyMarked = upgradeUiState.marked[upgradeUiState.selectedIndex];
|
|
if (currentlyMarked)
|
|
{
|
|
upgradeUiState.marked[upgradeUiState.selectedIndex] = false;
|
|
if (upgradeUiState.markedCount > 0)
|
|
{
|
|
upgradeUiState.markedCount--;
|
|
}
|
|
}
|
|
else if (upgradeUiState.markedCount < upgradeUiState.picksRemaining)
|
|
{
|
|
upgradeUiState.marked[upgradeUiState.selectedIndex] = true;
|
|
upgradeUiState.markedCount++;
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
else
|
|
{
|
|
ConfirmUpgradeSelection();
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
}
|
|
break;
|
|
case 'M':
|
|
ReturnToMainMenu();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (IsRogueSkillDemoMode())
|
|
{
|
|
if (wParam == 'N')
|
|
{
|
|
AdvanceRogueSkillDemo();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
else if (wParam == 'R')
|
|
{
|
|
RestartCurrentRogueSkillDemo();
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
else if (wParam == VK_ESCAPE || wParam == VK_BACK || wParam == 'M')
|
|
{
|
|
ReturnToMainMenu();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!IsRogueSkillDemoMode() && wParam == 'M')
|
|
{
|
|
ReturnToMainMenu();
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
|
|
if (!IsRogueSkillDemoMode() && wParam == 'R')
|
|
{
|
|
StartGameWithMode(currentMode);
|
|
ResetGameTimer(hWnd);
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
|
|
if (!IsRogueSkillDemoMode() && wParam == 'P')
|
|
{
|
|
suspendFlag = !suspendFlag;
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
|
|
if (wParam == 'G')
|
|
{
|
|
targetFlag = !targetFlag;
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
|
|
if (gameOverFlag && reviveAvailable && wParam == 'V')
|
|
{
|
|
if (PlayReviveVideo(hWnd))
|
|
{
|
|
ReviveAfterVideo();
|
|
ResetGameTimer(hWnd);
|
|
}
|
|
else
|
|
{
|
|
SetFeedbackMessage(_T("视频播放失败"), _T("无法打开复活视频,复活机会未消耗。"), 14);
|
|
}
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
|
|
if (gameOverFlag || suspendFlag)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (currentMode == MODE_ROGUE && (wParam == 'J' || wParam == 'K'))
|
|
{
|
|
int direction = (wParam == 'J') ? 1 : -1;
|
|
AdjustScrollOffset(upgradeListScrollOffset, direction * GetScrollStep(hWnd, 52));
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
}
|
|
|
|
switch (wParam)
|
|
{
|
|
case VK_LEFT:
|
|
case 'A':
|
|
if (CanMoveLeft())
|
|
{
|
|
MoveLeft();
|
|
}
|
|
break;
|
|
case VK_RIGHT:
|
|
case 'D':
|
|
if (CanMoveRight())
|
|
{
|
|
MoveRight();
|
|
}
|
|
break;
|
|
case VK_DOWN:
|
|
case 'S':
|
|
if (CanMoveDown())
|
|
{
|
|
MoveDown();
|
|
}
|
|
else
|
|
{
|
|
Fixing();
|
|
if (!gameOverFlag)
|
|
{
|
|
DeleteLines();
|
|
CheckRogueLevelProgress();
|
|
}
|
|
}
|
|
break;
|
|
case VK_UP:
|
|
case 'W':
|
|
Rotate();
|
|
break;
|
|
case VK_SPACE:
|
|
DropDown();
|
|
Fixing();
|
|
if (!gameOverFlag)
|
|
{
|
|
DeleteLines();
|
|
CheckRogueLevelProgress();
|
|
}
|
|
break;
|
|
case 'C':
|
|
case VK_SHIFT:
|
|
case VK_LSHIFT:
|
|
case VK_RSHIFT:
|
|
HoldCurrentPiece();
|
|
break;
|
|
case 'Z':
|
|
UseBlackHole();
|
|
break;
|
|
case 'X':
|
|
UseScreenBomb();
|
|
break;
|
|
case 'V':
|
|
UseAirReshape();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (!gameOverFlag)
|
|
{
|
|
ComputeTarget();
|
|
}
|
|
|
|
InvalidateRect(hWnd, nullptr, FALSE);
|
|
break;
|
|
case WM_ERASEBKGND:
|
|
return 1;
|
|
case WM_PAINT:
|
|
{
|
|
PAINTSTRUCT ps;
|
|
HDC hdc = BeginPaint(hWnd, &ps);
|
|
RECT clientRect;
|
|
GetClientRect(hWnd, &clientRect);
|
|
|
|
HDC memDC = CreateCompatibleDC(hdc);
|
|
HBITMAP memBitmap = CreateCompatibleBitmap(
|
|
hdc,
|
|
clientRect.right - clientRect.left,
|
|
clientRect.bottom - clientRect.top);
|
|
HBITMAP oldBitmap = (HBITMAP)SelectObject(memDC, memBitmap);
|
|
|
|
TDrawScreen(memDC, hWnd);
|
|
BitBlt(
|
|
hdc,
|
|
0, 0,
|
|
clientRect.right - clientRect.left,
|
|
clientRect.bottom - clientRect.top,
|
|
memDC,
|
|
0, 0,
|
|
SRCCOPY);
|
|
|
|
SelectObject(memDC, oldBitmap);
|
|
DeleteObject(memBitmap);
|
|
DeleteDC(memDC);
|
|
EndPaint(hWnd, &ps);
|
|
}
|
|
break;
|
|
case WM_DESTROY:
|
|
KillTimer(hWnd, GAME_TIMER_ID);
|
|
KillTimer(hWnd, EFFECT_TIMER_ID);
|
|
if (creditTimerHandle != 0)
|
|
{
|
|
timeKillEvent(creditTimerHandle);
|
|
creditTimerHandle = 0;
|
|
}
|
|
else
|
|
{
|
|
KillTimer(hWnd, CREDIT_TIMER_ID);
|
|
}
|
|
StopBackgroundMusic();
|
|
timeEndPeriod(1);
|
|
PostQuitMessage(0);
|
|
break;
|
|
default:
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
UNREFERENCED_PARAMETER(lParam);
|
|
|
|
switch (message)
|
|
{
|
|
case WM_INITDIALOG:
|
|
SetWindowText(hDlg, _T("\u5173\u4e8e\u4fc4\u7f57\u65af\u65b9\u5757"));
|
|
return (INT_PTR)TRUE;
|
|
|
|
case WM_COMMAND:
|
|
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
|
|
{
|
|
EndDialog(hDlg, LOWORD(wParam));
|
|
return (INT_PTR)TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return (INT_PTR)FALSE;
|
|
}
|